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Old 06-01-13, 12:48 AM   #106
Nbjackso
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Quote:
Originally Posted by BrucePartington View Post
. . . Failing that I may have to reinstall SH4 (with patch 1.4), I could have a corrupted file from start.
OK, I think I see your problem. I never tested this mod with SH4 ver. 1.4. So that leads me to believe it may not be compatible. I would highly suggest buying a copy of SH4 Uboat add-on witch will automatically upgrade to ver. 1.5. Most mods for SH4 are only compatible with ver. 1.5, and this will probably cause less problems as you start to use more mods for SH4. I hope this helps.
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Old 06-01-13, 10:26 AM   #107
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Makes sense.
Thank you

Quote:
Originally Posted by Nbjackso View Post
OK, I think I see your problem. I never tested this mod with SH4 ver. 1.4. So that leads me to believe it may not be compatible. I would highly suggest buying a copy of SH4 Uboat add-on witch will automatically upgrade to ver. 1.5. Most mods for SH4 are only compatible with ver. 1.5, and this will probably cause less problems as you start to use more mods for SH4. I hope this helps.
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Old 06-15-13, 12:46 AM   #108
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This mod looks great, thank you Nbjackso. But since i search through this thread, i found that someone said it conflicted with RSRD while some said there's no problem to run it with RSRD.

So, i'm a little confused about this issue, can we run these two Mods togeher or we need to do some more modification to make them compatible?
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Old 06-15-13, 12:33 PM   #109
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Originally Posted by flaminus View Post
. . . i found that someone said it conflicted with RSRD while some said there's no problem to run it with RSRD.

So, i'm a little confused about this issue, can we run these two Mods togeher or we need to do some more modification to make them compatible?
NMMO v2.1 with Patch 1 is modded to work with RSRDC. Here is an excerpt from the readme file.

Quote:
Modified US harbor traffic and US Naval Base files in order to make this mod compatible with all the major super mods, (I tested it with SH4 stock version, GFO, FOTRS, RFB, and TMO both with and without RSRDC. Everything seems to work OK, without any game-play issues that I noticed.
I hope this helps,
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Old 06-15-13, 03:40 PM   #110
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I use the mod 2.1 with patch and no problems in TMO 25 RSRDC and FOTRS 13.

Regards.

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Old 06-16-13, 09:48 PM   #111
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Thank you guys, forgive me for my careless mistake.
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Old 10-11-13, 04:41 PM   #112
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Is it possible to start from Pearl Sub Base or Sub Tender?
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Old 10-12-13, 08:06 AM   #113
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To reply to myself: well yes it is, i figured it out.
This is how it works:

Replace RSRDC UPCChampingDate folder Flotilas.UPC

[Flotilla 1.Base 1]
ID= PearlHarbor
NameDisplayable= Pearl Harbor, Hawaii
Info= Pearl-Base-Info
ExternalBaseName=Pearl Harbor
AvailabilityInterval= NULL, 1942-07-14
DepartureDescription1= -18953572, 2563116, 269.646332 ; Enum of available points, choose one randomly each time a patrol is started
DepartureDescription2= -18953572, 2563116, 269.646332
DepartureDescriptionOut1= -18957616, 2548824, 242.189346 ; Enum of starting points for when the player selects the option to start outside the base

Of course this all is on your own risk, it works for me.
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Old 10-12-13, 09:36 PM   #114
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Quote:
Originally Posted by mariksio30 View Post
DepartureDescription1= -18953572, 2563116, 269.646332 ; Enum of available points, choose one randomly each time a patrol is started
DepartureDescription2= -18953572, 2563116, 269.646332
DepartureDescriptionOut1= -18957616, 2548824, 242.189346 ; Enum of starting points for when the player selects the option to start outside the base
Do you have any idea what the numbers mean? I would think there would have to be two coordinates for each point, longitude and latitude, or such. Which numbers did you change?
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Old 10-13-13, 12:43 PM   #115
mariksio30
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I have change 18953572, 2563116, 269.646332 in both rows.
The first two numbers are coordinates and the last is the course.
The real trick is to make this and RSRDC Pre Pearl Harbor Career Start work
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Old 10-13-13, 08:39 PM   #116
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Quote:
Originally Posted by mariksio30 View Post
I have change 18953572, 2563116, 269.646332 in both rows.
The first two numbers are coordinates and the last is the course.
The real trick is to make this and RSRDC Pre Pearl Harbor Career Start work

Can you be more specific? Replace the default numbers with that above? I have wanted to change this forever but had no clue.Drives me crazy dont start out at sub base in RSRD when running the nav map mod.
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Old 10-13-13, 08:48 PM   #117
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Quote:
Originally Posted by mariksio30 View Post
I have change 18953572, 2563116, 269.646332 in both rows.
The first two numbers are coordinates and the last is the course.
The real trick is to make this and RSRDC Pre Pearl Harbor Career Start work
Ah, now I understand it better. The game picks from DepartureDescription1 or DepartureDescription2, so you made them the same, so you get the location you want.

Nice job figuring this out. This is very worthwhile information.
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Old 10-14-13, 03:07 AM   #118
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Thanks. i will try to figure out coordinated for sub tender.
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Old 10-14-13, 08:43 AM   #119
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Quote:
Originally Posted by mariksio30 View Post
The real trick is to make this and RSRDC Pre Pearl Harbor Career Start work
You should just change the numbers in the same file in my mod.

Last edited by fred8615; 10-14-13 at 01:00 PM.
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Old 10-14-13, 10:38 AM   #120
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Here are the location for tender:
DepartureDescription1= -18953550, 2562799, 359.946332

if you want just copy to DepartureDscription2

You should just the numbers in the same file in my mod.
But the base is not showing
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