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Old 03-04-10, 10:08 PM   #376
rea00cy
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Default FOTRS & OM

Are these two mods (FOTRS and Operation Monsun) compatible? If not, is FORTS compatible with any other ATO mod?

Thanks,

rea00cy
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Old 03-09-10, 02:14 PM   #377
otto69
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Quote:
Originally Posted by cdrsubron7 View Post
I have to agree with the above statement. I've lost count of how many times I've had this mod bog down at one time or another.
I to have had this happen. However, it happened after 8 patrols and only stopped the chops if under 128 x.

Otto
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Old 03-09-10, 04:39 PM   #378
TheBeast
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I have experience the BOG down as well. Normally it starts bogging down during a patrol after completing 6-7 objectives. It is almost like you are hauling all the tonnage you sent to the bottom on your boats deck but this isn't what I am here to talk about.

I have tried mods like RFB, TMO, RSRD, FotRS and many more. One thing that none of them deal with is Operation Ultra and the onboard Crypto(Cypher) gear. The ECM MK-2 communication crypto was "eccential" to submarine communication. Submarine Commanders, XO, Radiomen had orders specific to its destruction if running in water less then 600' deep called, "the 100 phathem rule".
That means, if you are sent on a Photo-Recon of some port, you would not reciece any further encrypted radio intel on convoy/task force movements> You would not be able to report any sightings without pinpointing your location to everyone listening until the EMC MK-2 was replaced. I know the ECM MK-2 was classified top secret until 1995 but there is information about the ECM MK-2 that is now available.

Here is a link to a good video that touches on this subject.

Are there any plans to bring this into game play?

Oops! to many windows open. Thought I was posting in RSRDC forum...

-TheBeast
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Last edited by TheBeast; 03-09-10 at 05:28 PM.
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Old 03-10-10, 07:52 AM   #379
Revere
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I'm running V 1.3 and love it! Thank you for including the Nagato.

Was wondering if this was intended. In the control room, I have an officer in the first slot, but in 3D, a petty officer is in his place by the chart table.

Kind regards

*edit*
this does not happen with the S class.

Last edited by Revere; 03-10-10 at 08:12 AM.
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Old 03-10-10, 03:03 PM   #380
Gilbou
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Just tried this mod after having spent some time playing with OM.
Incredible. Love it !

The rule is the 100 fathoms rule
(1 fathom = 6 feet, it's a unit of depth used by combat scuba divers - the first water resistant watch was designed for the English Scuba Commandos, the Blancpain 50-fathoms, first ever to work under water on wrist)

Last edited by Gilbou; 03-11-10 at 05:43 AM.
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Old 03-11-10, 06:25 AM   #381
Gilbou
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Hello

Could you tell me how to remove any zooming from the 3 dials lower-right ? I would like them to behave like the SH3 ones : no zoom not even when mouse is over.

I have been trying to find which file to edit, I think it's Dials.cfg but I don't understand anything inside of it
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Old 03-18-10, 03:28 PM   #382
keltos01
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any news Maddy ?

keltos

I still would like to have torpedo dropping planes...
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Old 04-05-10, 11:10 PM   #383
nicae9
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Default Mod ect

Hi, ok, I may sound a little retarded but 2 questions:

how do I know that I have a mod installed, when I get inot the games, it just look the same as the original version (like I dont see a mod folder or there is no mod icon on my desktop again as for other games)

And 2nd, where do I dl 1.3 version pls

Thanks
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Old 04-06-10, 06:04 AM   #384
AOTD_MadMax
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Hi Captains,

in a few weeks an upgrade is comming up.

The upgrade includes an heavy reworked US-Fleet with many new vessels like the CL51 USS Atlanta and the new destoyers Allan M. Sumner Class, Gearing Class and the Tacoma Class Sloop.
It also includes the IJN Kaga and the USS Oakland, an light cruiser of the Atlanta class.







We from AOTD are testing now all this new features and ships in ouer SH4 Onlinecampaign so you can be shure that all works fine without any problems.

@ nicae9

If you use FOTRS you will see it in the launching-screen.
Version 1.3 you can find in the 1. posting of this thread.
There must be a link !

Regards

Maddy
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Last edited by AOTD_MadMax; 04-08-10 at 11:26 AM.
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Old 04-07-10, 03:13 PM   #385
nicae9
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kewl, I cant wait for the new update

I found 1.3 version at :

http://silenthunter.filefront.com/fi...10483#Download

Cheers
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Old 04-28-10, 05:21 PM   #386
Larry
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Default clapping & cheering

Gooday,
I read somewhere how to remove/disable the clapping & cheering after a torpedo hit in "FOTRS" but can not find it now. Could some one please tell me to do this?
Thank you for your help. Larry
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Old 05-12-10, 03:06 PM   #387
AOTD_MadMax
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Hiho,

i have reworked the old corvette from the us-navy.
Now she looks different to the japanese one.








This vessel is an content of the upcomming Upgrade.

Regards

Maddy
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Old 05-16-10, 02:55 AM   #388
keltos01
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as always

keltos
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Old 05-22-10, 08:49 AM   #389
Senor_Droolcup
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Default Playable Ships

I'm sure this has been covered before, but I'm new to this great mod.

Are any of the surface ships (BB Montana, etc) playable? I thought I had read that they were, but can't find any BB playability options in the game. Please help!

Otherwise, fantastic mod!
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Old 05-23-10, 03:11 AM   #390
Valkyire
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Default playable ships

To answer your question, no none of the ships added are playable
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