SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-19-09, 03:49 PM   #301
xristoskaiti
Lieutenant
 
Join Date: May 2007
Location: pireas
Posts: 256
Downloads: 456
Uploads: 0
Default

in this mod the planes they is genuine!!!!
xristoskaiti is offline   Reply With Quote
Old 11-25-09, 02:38 PM   #302
rat sub
Sailor man
 
Join Date: Apr 2008
Location: In the deep blue
Posts: 46
Downloads: 28
Uploads: 0
Default

where s ensign parker help i have been from sanfransisco to pearl trying to find him help:dam n:
in construton 43
rat sub is offline   Reply With Quote
Old 11-28-09, 10:41 AM   #303
hyungjan
Swabbie
 
Join Date: Jul 2009
Posts: 8
Downloads: 126
Uploads: 0
Default

AOTD_MadMax

I am so pleased with your work and I thank u for that..

However, I have found these errors..

1. After upgrading to 3.7Cm FK M 42 Heavy flak gun, it doesn't not work properly in playing with uboat IXD2..
The standard 3.7Cm SK C/30 heavy flak gun seems to work just fine, but the problem occurs with 3.7Cm FK M 42 Heavy flak gun..
2. Sun rises at 03:00 am sometimes.. The time sequence gets all messed up due to.... I dunno..

I will PM you as well about these issues..

Once again, thanks for this mod..

Last edited by hyungjan; 11-28-09 at 11:59 AM.
hyungjan is offline   Reply With Quote
Old 11-28-09, 02:51 PM   #304
Starforce2
Planesman
 
Join Date: Feb 2009
Location: minnesota
Posts: 189
Downloads: 25
Uploads: 0
Default

fall of the rising sun isn't for uboats.
__________________
http://silenthunter.filefront.com/We accept all types of Silent hunter mods, utility and tutorial items too.
Starforce2 is offline   Reply With Quote
Old 11-28-09, 06:05 PM   #305
magic452
Sea Lord
 
Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
Default

I just loaded up FOTRS and like what I see so far.

Just one thing, The chrono. I can't read the small dial for the stop watch.
The sweep second hand is ok but the small dial for the minutes is too small and the blue hand is invisible to me.

Is there an another Chrono. available for FOTRS?

Thanks
Magic
__________________

Reported lost 11 Feb. 1942
Signature by depthtok33l
magic452 is offline   Reply With Quote
Old 11-29-09, 08:07 AM   #306
AOTD_MadMax
Seasoned Skipper
 
Join Date: Jun 2007
Location: Bremen/Germany
Posts: 749
Downloads: 71
Uploads: 1
Default

Hi magic,

you can use the stock chrono or any other chrono for FOTRS !

@hyungjan

FOTRS is only reworked on the US-Side.
I dindt have rewoked any file for the german subs, so this bug must be an bug of the stock game.

Greets

Maddy
__________________
AOTD is gone, iam the last survivor ........
AOTD_MadMax is offline   Reply With Quote
Old 12-11-09, 01:47 PM   #307
AOTD_MadMax
Seasoned Skipper
 
Join Date: Jun 2007
Location: Bremen/Germany
Posts: 749
Downloads: 71
Uploads: 1
Default New Version 1.3 ist out !!!!!!

Hello Captains,

a new Version of FOTRS is out !!

Version 1.3 is an complete new Mod.
All Upgrades, Bugfixes and Carrier-Upgrades must be disabled and the new V1.3-Version should be enabled !!!

Changes :

1.) Campaign

- Some Bugs are gone
- little bit more Harbourtraffic
- more single merchants and small convois
- more and stronger subhuntergroups
- less japanese airplaines

2.) New Units

- IJN Akagai Carrier
- Whalechaser
- Akita II Class Freighter
- Old Fleettanker
- Wheelsteamer build by Rowi58
- reworked Equipe-Files of some japanese DD´s ( more K-Guns in late war )
- all Ships heavy reworked ( Reflections on Water )
- Messerschmitt BF 109
- Kawasaki Ki 61 Hien

3.) New Japanese Weapons

Some japanese Units got ship to ship Rockets from 1944.
Take care, they are very strong !!!

4.) Effects/Sound

- some new sounds and speech-files
- better graphics for explosions
- new Planesounds
- new sounds for stormy weather
- new Deckgunsound

5.) Other stuff

- resized dials for telegraph and divinggauges for better gameplay in small resolutions
- Ki-settings reworked


Download :

http://www.aotd-flottille.de/FOTRS/R...SH4V1.5_EN.rar

Installation :

Simply via JSGME !

Notice :

It is important to save your old patrol in your habour !!


Hope you like it

Greets

Maddy
__________________
AOTD is gone, iam the last survivor ........
AOTD_MadMax is offline   Reply With Quote
Old 12-11-09, 04:54 PM   #308
miner1436
Grey Wolf
 
Join Date: Jul 2007
Posts: 808
Downloads: 107
Uploads: 3
Default

Sweet, downloading now!
miner1436 is offline   Reply With Quote
Old 12-11-09, 05:20 PM   #309
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

I really wish I had more time to play..


Great Job Maddy !!

and to all who don't know.. beware of those rockets !!! nearly got me sunk once, I was watching those plumes of smoke rise, rise, and rise again... next thing you know I'm in the middle of a volley of those things !

scary to say the least...

keltos
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Old 12-12-09, 09:13 AM   #310
linerkiller
Captain
 
Join Date: Aug 2007
Location: Modena,Italy
Posts: 486
Downloads: 36
Uploads: 0
Default

That sound interesting...I will try it for sure!
__________________
"A hard drill makes an easy battle" Alexander V. Suvorov



"When we realized that our clubbing and kickings were being administered by the burned, mutilated survivors of our handiwork, we found we could take it with less prejudice." Captain Richard "Dick" O'Kane-USS Tang
http://www.youtube.com/user/willembrock
linerkiller is offline   Reply With Quote
Old 12-13-09, 12:40 PM   #311
cdrsubron7
Sink'em All
 
cdrsubron7's Avatar
 
Join Date: Mar 2001
Location: Naperville, IL
Posts: 2,150
Downloads: 305
Uploads: 1


Default

D/ling now! Thanks for the hard work you guys do for us. Can't wait to see the Akagi in my periscope.


Thanks again!
__________________



Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy
SHIV Guide | Imperial Japanese Navy | US Submarines



cdrsubron7 is offline   Reply With Quote
Old 12-17-09, 06:32 PM   #312
cdrsubron7
Sink'em All
 
cdrsubron7's Avatar
 
Join Date: Mar 2001
Location: Naperville, IL
Posts: 2,150
Downloads: 305
Uploads: 1


Default

Had to come back and compliment everyone for the excellent work they have put into FOTRS, great job everyone.


Have two questions, the first one has to do with a Japanese Task Force I've encountered three different times in the Luzon Straits. This task force is made up entirely of Akizuki class destroyers, at least over 25 units. Every time I have encountered them as soon as they have passed the game play goes south. TC becomes totally on unusably as well as a terrible mouse lag. Eventually the games ends up with a CTD. On my current patrol I'm in the Luzon starits in late February, '44.


The second question has to to with the Kaga. Awhile back it was announced that a model was being worked on. Is this still the case?
__________________



Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy
SHIV Guide | Imperial Japanese Navy | US Submarines



cdrsubron7 is offline   Reply With Quote
Old 12-17-09, 07:33 PM   #313
miner1436
Grey Wolf
 
Join Date: Jul 2007
Posts: 808
Downloads: 107
Uploads: 3
Default

Yep, would be great to get the Kaga.
miner1436 is offline   Reply With Quote
Old 12-29-09, 02:04 AM   #314
Registered55
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

hi, I'm trying to play this mod, but i realized that on the map it's all black, i'm not sure if a ships if enemy or not, everything seems black,

i know that's how it was, and it would require painstaking checking out and shadowing the vessel (fleet) to then go though the ID process,

but I'm not up for all that, i don't really have much playing time,
and simply put i find it more fun when the game tells me by colour coding the objects on the map,

does anybody know if I'm doing something wrong,

i saw the "ID target" option, but it never worked, and again i assume i have to get really close,

basically i want the map to colour code everything for me, RED, GREEN, & BLUE,

i hope someone can help,

i don't mind not have the trail line on the targets, using the marker pen and creating 3 - 4 marks then determine the direction, that's fine,

but i really don't have the luxury of time, and the RED,GREEN & BLUE really save a lot of time wasting for me,

hope some one can help,
  Reply With Quote
Old 12-29-09, 02:20 PM   #315
Capt. Morgan
Commander
 
Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 462
Downloads: 397
Uploads: 0
Default

Quote:
Originally Posted by Registered55 View Post
hi, I'm trying to play this mod, but i realized that on the map it's all black, i'm not sure if a ships enemy or not, ,... i don't really have much playing time, and simply put i find it more fun when the game tells me by colour coding the objects on the map,
Hi,

F.O.T.R.S. removed the colours and direction indicators for the contact icons in the map. You can return them by installing Nunya's EZplot http://www.subsim.com/radioroom/down...do=file&id=152 over top of F.O.T.R.S.. Check out Nunya's readme. It's close to stock, but not exactly the same.

Quote:
...
i saw the "ID target" option, but it never worked, and again i assume i have to get really close,
You have to have Weapons officer assistance enabled in the main options page (which I'm guessing you do), and you have to "lock" the ship in periscope view (ID target doesn't seem to work in TBT/UZO view - least not for me) before your Weapons officer can identify the ship.

You "lock" a ship by centering the periscope cross-hairs on the target and hitting the "L" key. In poor visibility, or long distances the lock may not hold for long. It takes the Weapons Officer a few seconds to ID a ship, so under these conditions you may have to try several times before you get an ID.

Hope this helps,
David

P.S.:
Ver 1.3.is fantastic. Great work and congrats. to the F.O.T.R.S. team !

Last edited by Capt. Morgan; 12-29-09 at 02:47 PM.
Capt. Morgan is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:10 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.