SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
05-26-07, 02:51 PM | #16 |
Helmsman
Join Date: Mar 2005
Posts: 107
Downloads: 18
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Great Fun
Just the thing for those times when you just want to blow up everything in sight. |
05-26-07, 03:36 PM | #17 | |
Stowaway
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05-26-07, 03:43 PM | #18 |
Canadian Wolf
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Welcome Panaka
RDP |
05-26-07, 05:23 PM | #19 |
Nub
Join Date: May 2007
Posts: 3
Downloads: 5
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Thanks
What I'm looking for is a mod that simulates a SSN with deck gun (even if it still looks like a Gato). Maybe not the rail gun bid, although I wouldn't mind a rapid fire weapon. Just so i can go to town in a super sub every once in a while before returning to the realistic career. The second part of the wish list is an effective, 46kn or faster, homing torpedo with a mk-48 ADCAP like warhead. I personally never use the mk-10 so I wouldn't mind if somebody tweaked it's warhead, range, speed and guidance. |
05-26-07, 09:01 PM | #20 |
Silent Hunter
Join Date: Apr 2007
Posts: 4,404
Downloads: 29
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Panaka - Welcome
What boat do you want to turn into a nuc? Any of them can have that done. I can mod the files to create the top end you would find on an Alpha class (roughly 43 knots) but to turn it into a true Nuke boat you would have to be willing to turn off limited batteries and oxygen. A 688I supposedly tops out at 36 knots. Just give me the specs as far as speed and depth and I will see what I can do. As for a Adcap - to use something like that you would need to have sensors that reach far beyond the current visual range of SH4. There are 2 other reasons an Adcap wont happen - one there is no way to make it guidable as it is in RL (via wire) - and the engine for acoustics isnt hefty enough for us to tweak it so that you could hit what your aiming at. If you fired a salvo - they would likely all home in on the same target - and that would be whichever one was closest. To Gakun - I have a test Tambor that has 6000 hp - stock is less than 600. In addition - its armor level is set to -1, which to my understanding is a true "armor" state - basically maxed out. However, the key is that this ONLY mod's hull strength - not the internals - so you could easily end up with a hull in decent shape but a sub full of scrap metal. However it does make things alot more fun. Let me know what class you want modded and what factor you want to increase the HP by. Unfortunately - i do not know how to make files available to the community. If someone wants to enlighten me - I will do what I can. Otherwise - I can post the instructions and numbers I have used so that others can duplicate it. Let me know.
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Good Hunting! Captain Haplo |
05-27-07, 01:06 AM | #21 |
Stowaway
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Now let's see:
For start let it be BALAO and GATO, and you make the specs by your recommendation.... As for the upload, go to rapidshare.com and upload there... After you are done, post the linnk here... As for this killer mod, it rocks.... I took out the whole convoy including escorts in less than 1 minute in custom mission.... But when I started engaging aircrafts, they all crash on me... Any workaround for these kamikaze pilots? |
05-27-07, 07:01 AM | #22 | ||||
Rough night at Langtrees brothel
Join Date: Mar 2007
Posts: 480
Downloads: 0
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http://maxt.dk/archives/2007/03/22/s...nter-4-cheats/ Get KillerSub MOD and bring the Hell back to Earth! The FUN way to play SH4! Now with Rail Guns! |
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05-27-07, 07:26 AM | #23 |
Stowaway
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I have gunners and battlestations and I shred them out of the sky, but in their last moments, they want revenge..... And I have twin railgun...
Real cool, man! |
05-27-07, 09:00 AM | #24 |
Grey Wolf
Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
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Make a lite version of this then if I want to play this mod.
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05-27-07, 09:10 AM | #25 | ||
Rough night at Langtrees brothel
Join Date: Mar 2007
Posts: 480
Downloads: 0
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http://maxt.dk/archives/2007/03/22/s...nter-4-cheats/ Get KillerSub MOD and bring the Hell back to Earth! The FUN way to play SH4! Now with Rail Guns! |
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05-27-07, 09:19 AM | #26 |
Silent Hunter
Join Date: Apr 2007
Posts: 4,404
Downloads: 29
Uploads: 0
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Gakun - I will work on that and should have something up by the end of the day. Will release it as the "Titanium Boat Mod" - I should be able to release another one using the same stats and tweaking speed for a "Nuke Boat Mod" as well.
Max - yes I agree with high speed diving is difficult - I got around that by increasing the flooding speed. The only thing I havent been able to compensate for is if you set your last nav point close to land and you hit the point headed toward shore you often will beach yourself due to coasting. Easiest way to avoid that is pay attention and use the rudder to scrub off speed. As for killersub - its good. What I meant regarding the "BB sub" mod is that its intent is to turn your sub into a vessel with Missouri attributes - just so those who always argued over what BB was best could play with it. Different purpose - and its not real high on my priority list.
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Good Hunting! Captain Haplo |
05-27-07, 09:30 AM | #27 | |
Rough night at Langtrees brothel
Join Date: Mar 2007
Posts: 480
Downloads: 0
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2) The flooding speed in KillerSub is already increased by x5 and it takes about 30 secs to dive from the surface to 45m depth. 3) I've chosen 25knot as max speed for all the subs because the knot meter does not go over 25 knots... I'll guess you'll be also releasing a new knot meter (graphical material)? 4) Good luck with the BB Mod
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http://maxt.dk/archives/2007/03/22/s...nter-4-cheats/ Get KillerSub MOD and bring the Hell back to Earth! The FUN way to play SH4! Now with Rail Guns! |
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05-27-07, 11:00 AM | #28 | |||
Grey Wolf
Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
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05-27-07, 11:08 AM | #29 | |
Stowaway
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05-27-07, 12:56 PM | #30 | |
Admiral
Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
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Personally I'd like to see a mod that gives players a sub that can fly.
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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