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Old 05-12-08, 02:01 PM   #1
Hawk66
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Join Date: Sep 2006
Location: Germany
Posts: 597
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Default Doctrine Scripts usable in missions

Hi,

I'd just like to share my findings regarding mission and doctrine scripts ( which controls the AI platforms).

It seems, that you can overwrite the default doctrine scripts in the database in a mission. Just open the mission text file in an editor and enter the DOCTRINE <filename> keyword for the entity.

Example for a Sub

ENTITY 401 SUBENTITY
HULLID 27
ALLIANCE 1
POS 795255.375000 757086.625000 -56
POINTS 750
COURSE 91
SPEED 7
PROB 100
DOCTRINE "SubDefSAM"
...At least it worked for my example...of course I don't know, if it has any sideffects, so use it at your own risk
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