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Old 07-17-07, 08:33 PM   #1606
fair_weather
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SH4? This isn't the forum for that, try the SH4 forum (couple clicks above this one )
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Old 07-17-07, 08:34 PM   #1607
Mush Martin
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Should just be in the main data folder sharkmeat
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Old 07-17-07, 09:28 PM   #1608
SHARKMEAT
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Quote:
Originally Posted by Mush Martin
Should just be in the main data folder sharkmeat
LOL sometimes I get lost , sorry for the off ver question , and thx's but it not in the main dir !! puzzles me where they at lol, I go to SH4 area and ask the question ....CHEERS
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Old 07-18-07, 02:27 AM   #1609
ichso
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Quote:
Originally Posted by fair_weather
Bigger isn't always better
It's a matter of taste. Even if I would make mine smaller I would like it better. That shouldn't be an absolute statement.
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Old 07-18-07, 09:39 AM   #1610
WilhelmSchulz.
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Any more GWX updates?
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Old 07-18-07, 09:42 AM   #1611
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Quote:
Originally Posted by WilhelmSchulz.
Any more GWX updates?
Yes!
.
.
.
.
.
.
.
Everything is progressing nicely.
:rotfl::rotfl:
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Old 07-18-07, 09:47 AM   #1612
WilhelmSchulz.
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Wow that was quick thanks!
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Old 07-18-07, 01:46 PM   #1613
Nolzig
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Lovely work chaps, just lovely!

But I got a small question over here *raises a flag*

In stock SH3 there was a damn ugly orange arrow showing where and at what direction your sub was when it was submerged, from the free-look view ofcourse.
Now I can understand why you removed it since it looked like hell and destroyed the realism but I just cant play without it, going mad when I cant find my uboat
so is there a way so that I can add it back easily?

Thanks for some help.
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Old 07-18-07, 01:50 PM   #1614
Dowly
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Quote:
Originally Posted by Nolzig
Lovely work chaps, just lovely!

But I got a small question over here *raises a flag*

In stock SH3 there was a damn ugly orange arrow showing where and at what direction your sub was when it was submerged, from the free-look view ofcourse.
Now I can understand why you removed it since it looked like hell and destroyed the realism but I just cant play without it, going mad when I cant find my uboat
so is there a way so that I can add it back easily?

Thanks for some help.
Cant remember the name of the .tga file that had it, but here's what I do. When you press F12 to go to the external camera, the camera is right above your sub, so I just go straight down and voila.
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Old 07-18-07, 02:31 PM   #1615
bigboywooly
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UMark.TGA

Tis in C:\Program Files\Ubisoft\SilentHunterIII\data\Misc
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Old 07-18-07, 02:48 PM   #1616
Jimbuna
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Quote:
Originally Posted by Nolzig
Lovely work chaps, just lovely!

But I got a small question over here *raises a flag*

In stock SH3 there was a damn ugly orange arrow showing where and at what direction your sub was when it was submerged, from the free-look view ofcourse.
Now I can understand why you removed it since it looked like hell and destroyed the realism but I just cant play without it, going mad when I cant find my uboat
so is there a way so that I can add it back easily?

Thanks for some help.
Download from my sig 'Umarktga'
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Old 07-22-07, 04:12 AM   #1617
caspofungin
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since you're adding so many more ways for our u-boats to get sent to the bottom -- enemy escorts, planes, subs even -- any chance you'll balance those additions out? i'm thinking radar decoys, dc's that impair sonar... it's hard enough to make it to 1945 as it is.
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Old 07-22-07, 10:05 AM   #1618
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Just like it was in RL for the crews.....if it's not to your liking, you always have stock to revert back to or a previous version of GWX :hmm:
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Old 07-22-07, 03:00 PM   #1619
danlisa
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BTW using the UMark.tga will show all AI submerged subs in GWX.

Cool!
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Old 07-22-07, 03:29 PM   #1620
caspofungin
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@jimbuna

from the 2wo in das boot (my favourite line from any movie, actually)

"it's always better when it's hard"
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