SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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02-23-21, 02:57 PM | #1 |
Seasoned Skipper
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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02-23-21, 03:07 PM | #2 |
Commodore
Join Date: Sep 2005
Location: Portugal
Posts: 635
Downloads: 283
Uploads: 0
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Its easy i just use a tga to hide the sub icon, then with ctrl click i can fix the position when the weather is good, when its not a use the same method but i zoom out an draw a mark with the compass with a area to simulate the dead reckoning error, its really nice
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02-23-21, 04:24 PM | #3 | |
Grey Wolf
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Quote:
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02-23-21, 04:26 PM | #4 |
Commodore
Join Date: Sep 2005
Location: Portugal
Posts: 635
Downloads: 283
Uploads: 0
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02-23-21, 07:27 PM | #5 |
Commodore
Join Date: Sep 2005
Location: Portugal
Posts: 635
Downloads: 283
Uploads: 0
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Whats the difference between your fatigue model and gwx 8 hours?
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02-24-21, 02:20 AM | #6 |
Seasoned Skipper
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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02-24-21, 08:47 AM | #7 |
Navy Dude
Join Date: Sep 2001
Posts: 172
Downloads: 21
Uploads: 0
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onealex vs standard GWE
guys I have played onealex for 3 weeks now after playing GWE for 2 years
is the AI in onealex much harder then GWE I spent weeks playing in 1941 and the allies r at 1944 levels when compared to GWE living port in 1941 is always an adventure in onealex GWE seems so much easier as far as combat. Am i correct in this view???? |
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