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10-29-14, 09:59 AM | #1 |
Hellas
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Is there any mod for depth charges ?
hello subsimers,
i have the sense (not sure though) that there was a mod for making the depth charges more detailed (3d model and textures). i did a quick search but no luck. is there any mod around for it ? does the great Testpilot ever made such a mod?
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Knowledge is the only thing that nobody can ever take from you... Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
10-29-14, 12:18 PM | #2 |
Village Idiot
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You could always 'borrow' the DC from this mod for personnal use.
http://www.subsim.com/radioroom/showthread.php?t=204544 |
10-30-14, 07:52 AM | #3 | |
Hellas
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Quote:
these depth barels look awesome ! i opened the .dat files and i saw the depth barel model (i can not see it textured though) but i have no idea how to import it in the sh3's depth charge dat. if Rosomaha give his permission,can you (or someone that can handle .dat files) make a ready for use mod for sh3?
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Knowledge is the only thing that nobody can ever take from you... Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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10-30-14, 11:25 AM | #4 |
Officer
Join Date: Sep 2012
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I have made such a mod, but mine is giving the escorts authentic numbers of depth charges and is integrating 11 different depth charges, but only the Mark 9 has an authentic look. I will give the other Models their authentic look at a later time. You can find it here http://www.mediafire.com/folder/xao7...#4uqjlj8qekcwc.
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10-30-14, 01:02 PM | #5 | |
Hellas
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Quote:
your mod is very very interesting mate ! the readme is in german and i can't understand exactly what your work does but i get an idea. you probably,if i got it right, have arranged all the DC equipments for ships and you have reworked some 3d models like the one i see at the following pic,right: but , i am looking for something more 'simple' . i am looking for a better 3d model - texture for the barrels we see underwater: does your mod changes these simple barrels to something more detailed? if yes, can you make a mini mod for importing only these barrels in game? ps:about your mod,seems that you have worked very hard for it, and it will be very nice to present it here in english. are you considering make a version for gwx,nygm,wac,lsh3 ? i really would like to test it
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Knowledge is the only thing that nobody can ever take from you... Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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10-30-14, 01:13 PM | #6 |
Officer
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I would like to create the new models for the different Depth Charge Types later when I have learned it because I have to learn everything in Modding from begin on.
First I would like to perfect the mod for the ships now implemented because I would like to create the perfect ASW-Mod. Then I convert it to other supermods. But you only have to change the .eqp-file if you want to use it in other supermods. |
10-30-14, 03:37 PM | #7 |
Commander
Join Date: Nov 2010
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@makman,
there is another model of the barrel-type DCs in the guns_uk.* library that comes with some of my ship models. The 3d model is by Alex, I re-textured it a bit. Also, I transplated it into DC_R_KG.* library for private use: If you like it, send PM. @padi, Jeff hint is great. I use his idea to reduce the file size of my ships since a while. If you do not have GWX at hand, just check for boats and optical instruments, such as air spotters, of Isaac Sweers. |
10-30-14, 03:42 PM | #8 |
Village Idiot
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Nice 3D model Mate!!
And the idea for re-useing 3D models is in the original SH3 files. I just took it further. If you want the file and don't want the full GWX let me know. |
10-30-14, 04:09 PM | #9 |
Commander
Join Date: Nov 2010
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Alex did the 3D model ...
... at the time we completed the HDML model (never published at subsim, as requested by Alex ) |
10-30-14, 05:54 PM | #10 |
Village Idiot
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08-15-15, 02:34 AM | #11 |
Lieutenant
Join Date: Feb 2014
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Padi,
are you still working on your DC mod? I got version 1 and wonder if there are newer versions out there alrdy or if this project was abandoned? |
10-30-14, 05:00 PM | #12 | |
Officer
Join Date: Sep 2012
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Quote:
And after I understand that I will rework my files. |
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10-30-14, 05:43 PM | #13 |
Commander
Join Date: Nov 2010
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@padi:
Remove all the repeated 3d models, leave only the 1st one; copy the ID of that model, go to "linked 3d model" of the repeated models and paste the ID into the "Model ID" box; repeat that for all instances of the model. Happy modding @makman: PM answered |
10-30-14, 05:46 PM | #14 |
Officer
Join Date: Sep 2012
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Thanks
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10-30-14, 04:49 PM | #15 | |
Hellas
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Quote:
pm sent
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