SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-28-15, 06:24 PM   #1186
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Second, and much more important question: Does the data\sea\englishnames.cfg have any other purpose than to give names to ship types in the Rec Manual and the Captain's Log? I'm asking because I have a plan and am wondering what will happen if I change the name after the '='.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 02-28-15, 08:00 PM   #1187
BigWalleye
Sea Lord
 
Join Date: Jul 2012
Location: On the Eye-lond, mon!
Posts: 1,987
Downloads: 465
Uploads: 0


Default

Quote:
Originally Posted by Sailor Steve View Post
Second, and much more important question: Does the data\sea\englishnames.cfg have any other purpose than to give names to ship types in the Rec Manual and the Captain's Log? I'm asking because I have a plan and am wondering what will happen if I change the name after the '='.
EnglishNames.cfg is not the source of names used in either the Rec Manual or the Captain's Log. I use an edited version of EnglishNames.cfg in conjunction with SH3 Log. SH3 Log definitely DOES use EnglishNames.cfg It cross-references the type name in the Captain's Log with the type name used in the SH3 Log patrol report. I have grouped all the MFM numbered types and listed them in EnglishNames as Medium Merchant. Small Merchant, and so on. (Sample entry: "M01A=Medium Cargo") The numbered type designation shows up in the Rec Manual and in the (saved copy of the) Captain's Log. SH3 Log uses my declared type name in preparing its Patrol Report. So, if I sank a Type M01A, I claim a Medium Cargo, and the Patrol Report just says Medium Cargo. I doubt that BdU got more accurate information than that.

IAC, EnglishNames.cfg doesn't affect what shows up in the Rec Manual or the Captain's Log. AFAIK, nothing is affected if you change the names in EnglishNames.cfg.
BigWalleye is offline   Reply With Quote
Old 02-28-15, 09:16 PM   #1188
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Thanks for that. What does control the names given in the Rec Manual?
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 02-28-15, 09:52 PM   #1189
BigWalleye
Sea Lord
 
Join Date: Jul 2012
Location: On the Eye-lond, mon!
Posts: 1,987
Downloads: 465
Uploads: 0


Default

Quote:
Originally Posted by Sailor Steve View Post
Thanks for that. What does control the names given in the Rec Manual?
Good question.
BigWalleye is offline   Reply With Quote
Old 03-01-15, 03:40 AM   #1190
radiator
Electrician's Mate
 
Join Date: Jan 2012
Location: Leningrad
Posts: 138
Downloads: 78
Uploads: 0
Default

Quote:
Originally Posted by Sailor Steve View Post
I have an odd question: I'm not a fan of the 'X' for Neutrals concept. I know I can just delete them from the Sea and Roster folders, but I suspect I'll start getting "Item Not Found" notices. What else to I have to delete to get rid of them altogether?
What about neutral ships, you can delete any ship with his roster, because MFM mod doesn't contain changed files of Campaigns in which these vessels are registered, so you can just remove them. These ships appear in the game as freely generated, so you can do with them what you want (add, delete, change the nation, etc).
radiator is offline   Reply With Quote
Old 03-01-15, 11:23 AM   #1191
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Cool. Thanks for the answers.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 03-02-15, 05:19 PM   #1192
dimonuses
Swabbie
 
Join Date: Feb 2015
Location: Ukraine
Posts: 6
Downloads: 180
Uploads: 0
Default

Big thanks for this mod!
dimonuses is offline   Reply With Quote
Old 03-02-15, 05:32 PM   #1193
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 181,198
Downloads: 63
Uploads: 13


Default

Welcome to SubSim dimonuses
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote
Old 03-02-15, 07:19 PM   #1194
EmeAzul
US Navy LT
 
Join Date: Apr 2004
Location: Bay Area, California
Posts: 119
Downloads: 582
Uploads: 0
Default Sailor Steve Question

Jim, in my case I've used the EnglishNames file to single out all of different ships in the game. I've also put them in alphabetic order within type, using the "=" sign, so I can find them in the recognition manual a lot faster. The names might be considered a bit "cheesy", but it gets the job done. Here are the EnglishNames I use in the game.

"[Names]
LST=Assault Transport
P01B=Brave P01 Transport
CHT=Chatham Transport
NPTB=Flagship Transport
TR=Garrison Transport
PTR=Invasion Transport
PTL=Leading Transport
HSL=Neat Hospital Liner
NLOL=Older LOL Liner
PPL=Rapid PPL Liner
LPL=Ready LPL Liner
LUS=Stylish LUS Liner
NWP=Able Small Tanker
SJT=Alert Oil Tanker
OTSF=Bantam T1 Tanker
LTSF=Bearing T1 Tanker
T18B=Choice T18 Tanker
T05B=Cipher T05 Tanker
T10B=Clamp T10 Tanker
T02B=Coarse T02 Tanker
T07B=Coral T07 Tanker
T14B=Damp T14 Tanker
T09A=Dicey T09 Tanker
T01B=Dodgy T01 Tanker
NECT=Empire Oil Tanker
T06B=Factor T06 Tanker
T03B=Great T03 Tanker
T04B=Hammer T04 Tanker
OTMST2=Medium T2 Tanker
T17A=Option T17 Tanker
T13A=Panel T13 Tanker
OTMS=Salient T3 Tanker
LTMS=Superior T3 Tanker
T16B=Quad T16 Tanker
T19A=Tackle T19 Tanker
AO02A=Upbeat A02 Tanker
AO01A=Value A01 Tanker
NOTCW=Whale Factory Ship
T08B=Yukon T08 Tanker
KLAKE=Aegis Lake Steamer
NSCT=Basic Sea Steamer
KSQ=Cape Tramp Steamer
LSQ=Coal Tramp Steamer
KBL=Dated Belize Steamer
KCA=Duty Caribou Steamer
KSS=Faded Small Freighter
LSS=Flared Small Freighter
M09B=Fleet M09 Freighter
M32B=Float M32 Freighter
M33B=Fluid M33 Freighter
M39B=Flyer M39 Freighter
M03B=Foam M03 Freighter
M13B=Force M13 Freighter
M34B=Free M34 Freighter
M31B=Front M31 Freighter
M37B=Fussy M37 Freighter
M11B=Gage M11 Freighter
M40B=Galley M40 Freighter
M38B=Gamut M38 Freighter
M16B=Genial M16 Freighter
Q01B=Ghost Q01 Freighter
M17B=Gifted M17 Freighter
M22B=Glazed M22 Freighter
M25B=Globe M25 Freighter
M02B=Golden M02 Freighter
M19B=Grace M19 Freighter
GRA=Granville Freighter
M29B=Halo M29 Freighter
KLS=Imperial C2 Freighter
LLS=Inbound C2 Freighter
M07B=Incite M07 Freighter
M24B=Index M24 Freighter
M01B=Inflow M01 Merchant
M06B=Inlaid M06 Merchant
M12B=Inner M12 Merchant
M18B=Inside M18 Merchant
M10B=Intact M10 Merchant
RP01A=Invoke RP1 Merchant
M08B=Iron M08 Merchant
M23B=Island M23 Merchant
M26B=Ivory M26 Merchant
M14B=Jacked M14 Merchant
M04B=Jaded M04 Merchant
O01B=Jangle O01 Merchant
M15B=Jaunty M15 Merchant
M20B=Jersey M20 Cargo
M27B=Jetty M27 Cargo
M28B=Jingle M28 Cargo
M05A=Jockey M05 Cargo
M30B=Karma M30 Cargo
M35B=Keel M35 Cargo
M21B=King M21 Cargo
L02A=Knot L02 Cargo
LL=Liberty Ship Cargo
L03A=Maestro L03 Cargo
AK02A=Nation AK2 Cargo
AK01A=Oasis AK1 Cargo
AK03A=Palm AK3 Cargo
AM01A=Queen AM1 Cargo
NRC=Rose Castle Cargo
C3Cargo=Titanic C3 Cargo
O02A=Tussle O02 Cargo
L01B=Ultra L01 Cargo
KGN=Unique Old Cargo
VV=Victory Ship Cargo
AC4=Worn Collier Cargo
NKSEF=Coal Supply Freighter
M36B=Depot M36 Cargo
AMM=Harbor Ammo Cargo
PRT=Naval Coal Tender
NFAD=Ordnance Tender
Sloop=Active Sail Sloop
JunkS=Ageing Small Junk
JunkM=Asiatic Large Junk
SCHO=Boomer Schooner
FishingBoat3=Canal Fishing Boat
FishingBoat3L=Crab Fishing Boat
FishingBoat=Delta Fishing Boat
FishingBoat2=Flakey Coastal Boat
FishingBoat1=Grain Coastal Boat
FishBoatL=Grubby Coastal Boat
NF_boat_5=Hardy Sailing Boat
Schute_M2=Inland Coal Tender
HarbourTugBoat=Oily Harbor Tugboat
DST=Pilothouse Trawler
LGH=Quayside LightShip
NF_boat_4=Seagoing Trawler
TugBoat=Tenured Tugboat
LTgBoat=Traction Tugboat
COT=Utility Coast Tanker
BBNevadaA=Nevada class BB
BBRevenge=Revenge Class BB
BBDukeOfYork=Duke of York BB
BBHowe=Howe Class BB
BBAnson=Anson Class BB
BBKingGeorgeV=King GeorgeV BB
BBPrinceOfWales=Prince of Wales BB
BBNelson=Nelson Class BB
BBRodney=Rodney Class BB
BBGneisenau=Gneisenau Class BB
BBScharnhorst=Scharnhorst BB
BBVittorio=Vittorio Class BB
BBItalia=Italia Class BB
BBLittorio=Littorio Class BB
BBRoma=Roma Class BB
BCHood=Hood Class BB
BCRepulse=Repulse Class BB
BBBismarck=Bismarck Class BB
BBUSSIowa=Iowa class BB
BBTirpitz=Tirpitz Class BB
CACumberland=Cumberland CA
CADevonshire=Devonshire CA
CANorfolk=Norfolk Class CA
BrAuxCruiser=British Auxiliary CA
CALutzow=Lutzow Class CA
BCDeutschland=Deutschland CA
CAFiume=Fiume Class CA
CAGorizia=Gorizia Class CA
CAPola=Pola Class CA
CAZara=Zara Class CA
CAScheer=Admiral Scheer CA
BCGrafSpee=Graf Spee Class CA
GeAuxCruiser=Commerce Raider CA
CABlucher=Blucher Class CA
CAHipper=Admiral Hipper CA
CAPEugen=Prinz Eugen CA
CLDido=Dido Class CL
SD=Small DepotShip CL
CLKclass=K Class CL
DS=Large DepotShip CL
CAPr26=Kirov Class CL
CAPr26bis=Max Gorki Class CL
CA_Averof=Averof Class CL
CLSouthampton=Southampton CL
CLFiji=Fiji Class CL
CLGaribaldi=Garibaldi Class CL
CLAbruzzi=Abruzzi Class CL
CLBrooklyn=Brooklyn Class CL
CLNOrleans=Tuscaloosa Class CL
CVECasablanca=Casablanca Class CVE
CVEBogue=Bogue Class CVE
CVIllustrious=Illustrious Class CV
CVUSSEssexCV9=Essex Class CV
CVGrafZeppelin=Graf Zeppelin CV
DDHuntI=Hunt I Class DD
TB1937=Type 37 Class DD
DDHuntII=Hunt II Class DD
DDV&W=V&W Class DD
DDClemson=Clemson Class DD
DDTown=Town Class DD
DDHuntIII=Hunt III Class DD
NDD_SU1=Novik SU1 Class DD
TB1924=Type 24 Class DD
DDA&B=A&B Class DD
DDCClass=C&D Class DD
DDBourrasque=Bourrasque DD
DDSoldati=Soldati Class DD
DDJClass=J&K Class DD
DDNClass=N Class DD
DDQClass=Q&R Class DD
DDSClass=S&T Class DD
DDLClass=L Class DD
DDSomers=Somers Class DD
DDTribal=Tribal Class DD
DDType34=Type 34 Class DD
DDFletcher=Fletcher Class DD
DDType7y=Storozhevoy 7y DD
NMSS=Sperrbrecher DD
DDType36A=Type 36A Class DD
COBathurst=Bathurst Class DE
COFlower=Flower Class DE
PCTrawler=ASW Trawler Class DE
Ftboot=Flottenbegleiter DE
FFCaptainI=Captain I Class FF
DEEvarts=Evarts Class DE
FFRiverClass=River Class FF
FFBlackSwan=Black Swan Class FF
ATug=Armed Tugboat DE
DEJCButler=JC Butler Class DE
DEBuckley=Buckley Class DE
FFCaptainII=Captain II Class FF
FFColony=Colony Class FF
FFTacoma=Tacoma Class FF
NLCVP=Higgins Supply Boat
RAFHSL=RAF Air Sea Rescue
MAS=MAS Torpedo Boat
MTBVos=Motor Torpedo Boat
PTElco=Elco Torpedo Boat
Smallhunter=Small Sub Hunter
PTSchnellboot=Schnellboot PB
NPTV_KFK=Small K-fischkutter
NPTV=Small Vorpostenboot
NMSR=Raeumboot MSR PB
LCMTL=Navy Transport Barge
HDSubCT13=Sub Chaser Boat
PBTrawler=Armed Trawler PB
LCMAL=Navy Artillery Barge
MSTrawler=Isles MSTR Trawler
MSTrawler1=Isles NAMS Trawler
DEBPS=Uragan Torpedo Boat
MS1935=Type 35 Minesweeper
NHPB=Vorpostenboot PB
BuV_Dock1=Medium Floating Dock
BuV_Dock2=Large Floating Dock
Buoy_D2_FL=Buoy D2
Buoy_G1_FL=Buoy G1
Buoy_G2_FL=Buoy G2
Buoy_o1_FL=Buoy O1
Buoy_R1_FL=Buoy R1
Buoy_R2_FL=Buoy R2
Iceberg=Large Iceberg
IcebergM1=Medium M1 Iceberg
IcebergM2=Medium M2 Iceberg
IcebergM3=Medium M3 Iceberg
IcebergS1=Small S1 Iceberg
IcebergS2=Small S2 Iceberg
IcebergS3=Small S3 Iceberg



Jim, in my case I've used the EnglishNames file to single out all of different ships in the game. I've also put them in alphabetic order within type, using the "=" sign, so I can find them in the recognition manual a lot faster.
EmeAzul is offline   Reply With Quote
Old 03-03-15, 09:47 AM   #1195
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 181,198
Downloads: 63
Uploads: 13


Default

Good idea, if it works for you then that is all that matters
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote
Old 03-03-15, 10:05 AM   #1196
RushTheBus
Engineer
 
Join Date: Feb 2014
Posts: 206
Downloads: 211
Uploads: 0
Default

Does this have GWX comparability? I'm feeling a bit confused as i've heard it does and then it does not...
RushTheBus is offline   Reply With Quote
Old 03-03-15, 10:14 AM   #1197
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Yes, absolutely. I don't know where you heard that it doesn't.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 03-03-15, 10:37 AM   #1198
BigWalleye
Sea Lord
 
Join Date: Jul 2012
Location: On the Eye-lond, mon!
Posts: 1,987
Downloads: 465
Uploads: 0


Default

Quote:
Originally Posted by RushTheBus View Post
Does this have GWX comparability? I'm feeling a bit confused as i've heard it does and then it does not...
MFM should be completely mod agnostic. It adds a large number of ship types, bur doesn't change anything. It should work with any megamod.

If you are using NYGM, there is a mod, MFM-Interim-Beta_NYGM, which IIRC adjusts some parameters of MFM ships for compatibility with NYGM's damage mod. It's recommended but not necessary, if you don't mind "Boom!" "Plop!"
BigWalleye is offline   Reply With Quote
Old 03-03-15, 10:49 AM   #1199
RushTheBus
Engineer
 
Join Date: Feb 2014
Posts: 206
Downloads: 211
Uploads: 0
Default

Thanks for the replies guys. I'm sorry if i sound stupid. Making sense of all this mod stuff is a bit complicated (what works with what, hunting down mods, running into dead ends, etc).
RushTheBus is offline   Reply With Quote
Old 03-03-15, 10:53 AM   #1200
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: The one and only East Coast
Posts: 10,775
Downloads: 946
Uploads: 5


Default

Quote:
Originally Posted by RushTheBus View Post
Thanks for the replies guys. I'm sorry if i sound stupid. Making sense of all this mod stuff is a bit complicated (what works with what, hunting down mods, running into dead ends, etc).
It gets easier. You just have to jump in and do it. And don't be afraid to make mistakes.

And as you know folks here are always willing to help
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:02 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.