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Old 12-08-08, 10:00 PM   #571
RobertGysae
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no i'm not using sh3 commander. but i have lost track of my mod installments from memory im runnning GWX 2.0 with LifeBoats_Debris_v3B, Water_Stream_for_Uboats_V4, transparent dials and your water mod.
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Old 12-09-08, 01:55 AM   #572
Philipp_Thomsen
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Quote:
Originally Posted by RobertGysae
no i'm not using sh3 commander. but i have lost track of my mod installments from memory im runnning GWX 2.0 with LifeBoats_Debris_v3B, Water_Stream_for_Uboats_V4, transparent dials and your water mod.
Very very weird... :hmm:

From what I have, tested and released, the waves are much smaller than in GWX and the uboat rolls much less.

Anybody else having this sort of problem?
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Old 12-09-08, 08:31 AM   #573
Uber Gruber
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I also have too choppy waves and too much boat role. I started out witha fresh install too but i'm using NYGM with OLC2 and not GWX so it could be a conflict problem. I'm going to uninstall the water mod anyway as I think I actually prefer OLCs at the end of the day.....though I can appreciate the aim of Thomsen's mod.
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Old 12-09-08, 01:14 PM   #574
SeaWolf U-57
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Default water mod

Hi Mr Thomsen just take time to look at these pics the first one is of a sinking S-Class as the Sun is rising ….
this version is just the three files you have modded running in GXW2.1 so as you say that’s not my mod because it is not on top of OLCE2 ok fair deal




But now take a look at the next two pics …..





These versions also do not have OLCE2 running as well and also not GWX2.1
The suns halo was there but I added the sun fix to make it burn out you eyes when you looked at it

And also I did have the rolling around of the sub but it settle down on the second mission to only rolling around when turning



So with this version mod running your files is all that’s needed
Which is what I wished you had done in the first place a stand alone mod that anyone can use and not have to also install any OLC files
just fix the sun for the small amount of users that are having a problem then “Wam bam thankyou mam” one great mod
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Old 12-09-08, 01:53 PM   #575
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Funny what happens with this mod for some people.

But interesting Phoenix about the uboat stop rolling around in the second mission.

Is this people have trouble by any chance enabled the mod in middle patrol?
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Old 12-09-08, 03:07 PM   #576
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Yes sometimes in dock my boat rolls around like that and also for the whole patrol as well. But I don’t think it is anything to do will your mod as it happens when your mod isn’t enabled ….it happens when you make a change to the u-boat I.E. new conning tower flak guns or add a new mod to the game
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Old 12-10-08, 03:27 AM   #577
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Hi Philipp,

I can confirm that my u-boat also rolls excessively with your water mod especially when turning. I haven't started a career yet after recently installing GWX 2.1 because I'm still trying to sort my final modlist.

Water does look very good but I'm also of the opinion it needs darkening. It's a bit too light IMO.
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Old 12-10-08, 05:38 PM   #578
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New version is out!

You guys can check the changelog and some pictures on the first post, first page.

Basically all that was asked on that pool is now live!

I strongly suggest that those people suffering from the uboat pitch and rolling excessively, to download the new version of the "chips" mod, which contain a fix for the uboats to behave sturdly as the ships. The new version is called V3 and will be avaliable some hours from now!

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Old 12-11-08, 04:29 AM   #579
Desga
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Default Thank to all!!!

I write here now another time but only for say thank to all !!!
Now my big installer is ready and for the moment my work is over. I take much mods and now they are all together and they work without error.
Here in this link you can see the result see the pictures and the trailer of the new units

http://www.xmasgrupsom.com/public/in...showtopic=3679

Thank again DESGA
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Old 12-11-08, 06:36 PM   #580
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hello PT,

every version getting better and better BUT i have a comment for the sun reflection,think must be more more wide and less brighter than current and also (i know is discussed before) something must be done with the under water problem (i can't find the right words to explain ,i mean the problem with the 'cutten' sea) .don't know if i am right but if underwater visibility is reduced maybe this will 'hide' the problem ,now that makes the game to seem cheap .
as for the water i liked it very much,everytime getting better

thank you ,keep walking

Last edited by makman94; 12-11-08 at 06:36 PM.
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Old 12-11-08, 08:38 PM   #581
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cool, new version to test.:p
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Old 12-12-08, 12:26 AM   #582
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Love the darker water. Great!
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Old 12-12-08, 04:03 AM   #583
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Quote:
Originally Posted by rik007
Love the darker water. Great!
+1
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Old 12-14-08, 08:09 PM   #584
Philipp_Thomsen
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Thanks!
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Old 12-14-08, 09:13 PM   #585
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Have been playing TW 4.0 for a while now, This is veary good thomson.
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