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Old 01-21-19, 05:25 PM   #1
von Zelda
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Default regarding your download

I've unzipped your downloaded file, to find a DAT file in this path: data/Library/TDW_Ship_Plane_Fire_Damage_v1_4_SH3.dat

Is this correct. Most mods I've seen replace files by other files to work while yours just adds a file under Library. Just curious to know before I try it.

With all due respect, how does this file trigger or work to add damage by fire, enough to sink a ship, as you've described?

I hope I'm not off-base somehow by asking; just curious.
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Old 01-21-19, 07:05 PM   #2
Mad Mardigan
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SHO Re: Ship/Plane fire damage...

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Originally Posted by von Zelda View Post
I've unzipped your downloaded file, to find a DAT file in this path: data/Library/TDW_Ship_Plane_Fire_Damage_v1_4_SH3.dat

Is this correct. Most mods I've seen replace files by other files to work while yours just adds a file under Library. Just curious to know before I try it.

With all due respect, how does this file trigger or work to add damage by fire, enough to sink a ship, as you've described?

I hope I'm not off-base somehow by asking; just curious.
IIRC, with dropping the unzipped file, into your mods folder (in the main folder for SH3) then added into SH3, through jsgme... jsgme, will then drop it where it needs to go & will replace the appropriate .dat file... Others can cross verify, if I remembered all of that correctly... but I believe I did... hope this helps.

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Old 01-22-19, 04:36 AM   #3
von Zelda
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Default Qustion about the DAT file, not installation procedure

M-M, you're 100% correct on the installation procedure with JSGME. Generally it will replace existing files with new files from the mod.

My question is more specific to the "TDW ship plane fire" dat file which is in the Library sub-directory of this mod. It doesn't (as far as I can tell) replace an existing file of that same name, JSGME would just add this file under data/Library/*****.

So then, how does SH3 know how and when to use this new file (or data) during the game? I'm just curious to know.
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Old 01-22-19, 07:33 AM   #4
Jeff-Groves
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SH reads all dat files regardless of it's name.
That allows Modders to create all kinds of stuff.
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Old 01-26-19, 10:20 PM   #5
Mad Mardigan
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SHO Re: Ship/Plane fire damage...

Downloaded, installed & have to say.... am loooovvvviiinnngggg this mod. Major kudos to TDW...

Left port, got a couple of days out & came across a small convoy, unescorted... was like... yeee hawww.... let slip the dawggggssss of war.!!! Sank 2 of the 4 out right.. 3rd, just hung there, not sinking yet dead in the water, little small fires here & there across the length of it, small cargo ship... 4th, I popped with a torp, yet looked like it needed a bit more coaxing to give up the ghost, so I surfaced & went to deck gun. Had the crew pump a couple of shells into her, an boom, up she went in a fire ball... sweeett... turned my attention to the last ship afloat & before I could get the crew on it with the deck gun she began blazing like a viking funeral barge... so I had the deck gun crew stand down and just watched... as with the 3rd.. that one went up in a massive boom & slid beneath the waves... was soooo satisfying watching them go down like that...






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