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Old 05-24-08, 07:08 AM   #241
Philipp_Thomsen
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Quote:
Originally Posted by reallydedpoet
Quote:
Originally Posted by Philipp_Thomsen
Quote:
Originally Posted by reallydedpoet
In fact on my sub if somebody even thinks "jahowl herr kaleun", their drinking from the
bilge

But....yes, to each his own.


RDP


Nice to see you're using V3, RDP! Kinda flattering!
Will be getting V3 shortly ( it's a time thing and finding the time to play
both SH3 & 4), in 2 I just followed your directions to delete the above.


RDP
Time... who has time...
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Old 05-24-08, 07:09 AM   #242
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Quote:
Originally Posted by Schwuppes
I demand that my subordinates address me as "Herr Kaleun"!
After 4 years hearing that I'm sure you'll change your mind!
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Old 05-24-08, 07:10 AM   #243
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Quote:
Originally Posted by Schwuppes
Hi PT!

I have a problem... I am a German player and I dont want the chatting, so when I rename the amb_SubmarineInterior2 and delete the "2" at the end of it... I still get the chatting in the background.

Please help... what am I doing wrong? I am in the middle of patrol right now... is this why its not working perhaps?

cheers!

PS:
in your first post of this thread you describe the files as "ambient_SubmarineInterior", however there is no such thing, there are only "amb_SubmarineInterior" files in the Sound Folder of your mod.

EDIT:

Its OK I fixed it... I had to disable, change the filename and then re-enable the mod again....
For every change you make, it's necessary to disable and re-enable the mod for the changes to take effect.
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Old 05-24-08, 07:11 AM   #244
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Quote:
Originally Posted by onelifecrisis
PT,
It'd be good if you'd make 3.3 compatible with the last version of OLCU; it looks like you used old versions of my menu.txt and command.cfg files when you made your compatibility changes, which means a few (very minor) things in OLC GUI Special get broken by your mod.
Cheers.
OLC
Actually I've used both files from OLC GUI 1.2.3. I didn't know that there was differences between OLC GUI and OLC U in those two files.

What you recommend me to do?
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Old 05-24-08, 07:17 AM   #245
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Quote:
Originally Posted by jaxa
Superb mod Thomsen, but I had to do two things for playing - delete Cfg folder (interference with Integrated Orders mod as described earlier - I couldn't use binoculars & UZO shortcuts, editing manually with no succes) and Menu folder (interference with SH3Commander - 7th flotilla campaign bug, started at Guinea Bay instead of Konigsberg harbour).
After deleting these two folders I enjoy your work very much.

It's very easy to fix this. Now that everything is working ok for you, go to sh3/data/menu and open en_menu.txt and change the line #1052 to:

1052=System check, diesel engine start

Then open the sh3/data/cfg/commands_en.cfg and edit it with the notepad, in line #341:

[Cmd341]
Name=WP_Target_nearest_ship
Ctxt=1
MnID=0x3F140002
Str=1052
Key0=0x53,Cc,"CTRL S"
Key1=0x53,c,"CTRL S"

Just copy and paste this over there. So there you go, you have the CTRL+S system start at the beggining of your patrol working with any version of commands_en.cfg and en_menu.txt, so by all means this will make V3 compatible with anything.
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Old 05-24-08, 07:18 AM   #246
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Quote:
Originally Posted by boneman
Dear mr Thomsen i enjoy your supermod ver very much but i have one problem i can not use ctrl s if i press it nothing happens (i should hear the engine start sequence)
for the rest everything works fine and i think after the OLC UBERMOD it is THE BEST MOD OUT HERE! CONGRATULATIONS!!!!!!!!!!!!!!!:sunny :
(it always worked but i did some mod switching) please advice awaiting your answer good friend

Read and do the above and you'll be fixing it!
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Old 05-24-08, 07:19 AM   #247
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Quote:
Originally Posted by Myxale
I personally like it if the Radio Dude only to informs me of a new message!
Without the Morse code!

Just "Oi, Capt'n---New message!"
And without the typewritter as well? Just the "herr kaleun.." in the end?
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Old 05-24-08, 07:21 AM   #248
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Quote:
Originally Posted by Phoenix1957
you have amb_SubmarineInterior...amb_SubmarineInterior1...amb_SubmarineInterior2 its this one ..dont forget to Unable the mod and then re-Enable
it for the changes to take effect

it was first thing in the morning here i ment to say amb_SubmarineInterior3rd version
That is correct!
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Old 05-24-08, 07:21 AM   #249
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Quote:
Originally Posted by bert8for3
@PT ... Many thanks for this, sounds are awesome
You're welcome!
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Old 05-24-08, 07:37 AM   #250
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Default Radio Message

i would like to hear the typewriter then message recieved kaleun in German as the message recieved sound. ps and dont you think the gunner has a cheek asking for a cigarette when relieve.
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Old 05-24-08, 07:43 AM   #251
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Quote:
Originally Posted by Phoenix1957
i would like to hear the typewriter then message recieved kaleun in German as the message recieved sound. ps and dont you think the gunner has a cheek asking for a cigarette when relieve.
But that's exactly what you're hearing with V3... :hmm:
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Old 05-24-08, 07:53 AM   #252
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But that's exactly what you're hearing with V3...

Eerrr no i think it starts with where is the code book and then a load of chatter before the typewriter begins.
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Old 05-24-08, 07:57 AM   #253
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Quote:
Originally Posted by Phoenix1957
But that's exactly what you're hearing with V3...

Eerrr no i think it starts with where is the code book and then a load of chatter before the typewriter begins.
Is that bad?
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Old 05-24-08, 08:03 AM   #254
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nothing is this sound package is bad it is all great to say the least i was just thinking out loud as some will say it is too long. please dont take it the wrong way just tell me to shut my face :rotfl: shutting up now
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Old 05-24-08, 08:32 AM   #255
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Dear Mr Thomsen

i cannot open the second file you mentioned about changing line 321 what program do tyou use to open it??? i work with Nortoncommander (it is to use CTRL s ingame)
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