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Old 06-25-09, 12:59 AM   #196
Stormende
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Default Well I can't upload a file so

Quote:
Originally Posted by I'm goin' down View Post
I am heading for Trigger Maru. I would rather get killed by a destroyer than have to deal with repeated air attacks. The number of planes is unrealistic. I do like the mod and if I can decrease the number of Jap planes, I will happily return. The visuals are very good in FOTRS.


Well I can't upload a file so I will send you the info in a message (hope it will work) so you can alter your AirStrike.cfg file and test FOTRS again. Maybe this will have the balance you want.

I like it the way it is tho, we are supposed to be underwater by day not cruising on the surface watching sunsets.


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Old 06-25-09, 01:39 AM   #197
I'm goin' down
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Default trying it

got your post and applied the changes. Let's see what happens!
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Old 06-25-09, 02:07 AM   #198
Stormende
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Default Let me know.

Quote:
Originally Posted by I'm goin' down View Post
got your post and applied the changes. Let's see what happens!
Let me know, if it works I might upload it to the download section if not, I retire from modding files.


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Old 06-25-09, 04:26 AM   #199
I'm goin' down
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Default a little better.

it is a little better but there are still too many.
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Old 06-25-09, 12:19 PM   #200
Stormende
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Default LOL

Quote:
Originally Posted by I'm goin' down View Post
it is a little better but there are still too many.
LOL

Meaning you want no planes at all?

Zero, nada?
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Old 06-25-09, 01:24 PM   #201
I'm goin' down
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Default fewer planes

I will settle for zero, but I can deal with an occasional plane. I will run a mission and let you know how many planes I spot on the screen. We can go from there. Ten percent of normal would probably work.
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Old 06-26-09, 03:41 AM   #202
I'm goin' down
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Default get ride of them

There are definitely too many planes and too many messages to suit me. Delete them all if you can. If someone can teach how to do it, I am all ears. Where is Webster when you need him?
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Old 06-26-09, 03:51 PM   #203
Stormende
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Default Alright

Quote:
Originally Posted by I'm goin' down View Post
There are definitely too many planes and too many messages to suit me. Delete them all if you can. If someone can teach how to do it, I am all ears. Where is Webster when you need him?
Jeez man, you REALLY hate planes.



Ok I uploaded the file and added a No planes mod to the rar. Before you try it, be sure you are in port. Tell me if that suits you or not plz.
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Old 06-26-09, 04:12 PM   #204
I'm goin' down
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Default thanks

where do I find the rar?
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Old 06-26-09, 06:23 PM   #205
Stormende
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Default LOL

Quote:
Originally Posted by I'm goin' down View Post
where do I find the rar?
In the download section from this place, under mods. I didn't post the url here because this thread is not related to that thing.
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Old 06-27-09, 03:09 AM   #206
I'm goin' down
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Default

Quote:
Originally Posted by Stormende View Post
In the download section from this place, under mods. I didn't post the url here because this thread is not related to that thing.

what place are you talking about? I do not see a mod section under SH Fleet Boats Mod Workshop.
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Old 06-27-09, 02:50 PM   #207
I'm goin' down
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Default few planes?

How do I fix this to get far, far fewer planes?

AirStrikeSettings]
; AirStrike Creation Parameters
; Airstrike Session:
; 1. Compute airbases in range according to their aircraft maximum ranges
; 2. Compute air coverage factors on allies/axis/neutral on the target zone
; 3. Compute airstrike probability from each base
; 3.1 check number of aircraft that can strike at that range and conditions, and compute a coverage factor based on the range of each aircraft type
; and detection area around submarine ( 10 km radius )
; 3.2 multiply coverage factor for the target area with :
; - current airstrike probability againt that side
; - nigft factor ( if necessary )
; - airbase competence
; - close to airbase factor
; 3.3 check probability for airstrike
; 3.4 add more aircraft probabilistically for a large target

Maximum Aircraft Range=2500 ;[>0] in kilometers
Poor Airbase Modifier=0.2 ;[>0] Modifier for poor airbase (carrier) rating
Novice Airbase Modifier=0.35 ;[>0] Modifier for novice airbase (carrier) rating
Competent Airbase Modifier=0.5 ;[>0] Modifier for competent airbase (carrier) rating
Veteran Airbase Modifier=0.7 ;[>0] Modifier for veteran airbase (carrier) rating
Elite Airbase Modifier=1 ;[>0] Modifier for elite airbase (carrier) rating
Night Modifier=0.005 ;[>0] Modifier on strike probability at night
Default Air Strike Probability=10 ;[>0] Default probability to send an airstrike from a airbase (carrier)
Enemy Air Strike Probability Increase on Radio Messages Sent=30 ;[>0] Increase over the default probability on a radio message sent
Friendly Air Strike Probability Increase on Contact Report Sent=50 ;[>0] Increase over the default probability on a contact message sent
Enemy Air Strike Probability Increase on Player Detection=20 ;[>0] Increase over the default probability on player detection
Atenuation Factor=10 ;[>0] decrease from an increased probability to default one on each air session
Logic Steps Between Air Sessions=10 ;[>0] steps between air fighting sessions, 10*Logic Interval(90sec)
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Old 06-30-09, 05:33 PM   #208
spike12
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Default

Is it compatable with OM
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Old 07-07-09, 10:14 PM   #209
Enguss
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Default

Hi, thanks for the mod, it's awesome, but I encountered one problem. The game stalled trying to load a save. It remained at "Find'em chase'em sink'em" screen for hours.

This save is a new career I started after installing the mod. I wonder if there is anything to do with saving the game when I found a carrier task group, with like 10 enemy ships around.
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Old 07-10-09, 05:51 AM   #210
AOTD_MadMax
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Default

Hello captains,

in the next upgrade you got mor new targets

The IJN Akagi is near to release.









Stay tuned ........

Greets

Maddy
__________________
AOTD is gone, iam the last survivor ........
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