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View Poll Results: How would you prefer?
All in a single mod (only 1 Big Mod) 42 52.50%
Just the way it is (in parts) 38 47.50%
Voters: 80. You may not vote on this poll

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Old 08-06-12, 05:02 PM   #886
relativy
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hi, i am new on forum. I have a question. I have installed this mod, but on tactical map, when i marked a ship it not show it speed.
There are information about course etc, but is is "speed: ---"
How can I chage this to see the speed? Or disable just tatcical map mod?
I am not such good player to use 100% realism, but i dont want just see ship in periscope and sink it, it is too easy.
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Old 09-02-12, 10:35 AM   #887
Edreva
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Thanks!
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Old 09-11-12, 02:08 AM   #888
doctrine
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After a year or so and a clean install I picked up the hunting again. Didn't want to bother myself with combining 230832 mods so installed this.

It works great. Just followed the instructions and was back on the sea in no time!

Tnx alot for this!
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Old 09-22-12, 04:46 PM   #889
Capt Black
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Default Fantastic AIO

Hats off Pedrobas for making the mod process so simple.

Question :

If I want to replace individual upgraded TDW files such as NewUIs TDC ... with the ones in the pedrobas v.5 how would I do that?

Also why are some of the mods in the enabler greyed out when others are not?

thank you
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Old 09-24-12, 03:30 PM   #890
alphasephirot
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Hi guys! I´m so far loving the mega mod, i just hate to spend hours and hours just trying not to crash the game with new mods and hoping for them to work together.

I have a problem anyway and it is that my game CTD and it only says SHV stopped working. Don´t know why is this happening, i mean i only have the base mods...
Any idea??

Sorry about my english anyway

My system: SHV patched to 1.2
Intel core i5
8Gb Ram
W7 64bits
Ati radeon hd 68700

The game crashes at any moment in any patrol. I´m in the first campaign and only did 3 patrols because i have to restart the game every time it crashes and its a pain in the ass!
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Old 09-24-12, 03:34 PM   #891
Targor Avelany
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Quote:
Originally Posted by alphasephirot View Post
Hi guys! I´m so far loving the mega mod, i just hate to spend hours and hours just trying not to crash the game with new mods and hoping for them to work together.

I have a problem anyway and it is that my game CTD and it only says SHV stopped working. Don´t know why is this happening, i mean i only have the base mods...
Any idea??

Sorry about my english anyway
1) by base mods - do you mean this mod? MMM mod?
2) are you using Steam version and trying to apply TDW's .exe patcher?

Last edited by Targor Avelany; 09-24-12 at 03:36 PM. Reason: answered some of the questions while I was typing the questions
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Old 09-24-12, 03:48 PM   #892
alphasephirot
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Quote:
Originally Posted by Targor Avelany View Post
1) by base mods - do you mean this mod? MMM mod?
2) are you using Steam version and trying to apply TDW's .exe patcher?
1) yes, only the MMM mod + shadows improvement which came with the optional mods

2) Boxed version patched to 1.2, did the Ram thing that allows the game to use more Ram. Dont know about the patcher you´re talking about, i just did what the creator of the MMM says in the instalation post
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Old 09-24-12, 03:54 PM   #893
Targor Avelany
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Quote:
Originally Posted by alphasephirot View Post
1) yes, only the MMM mod + shadows improvement which came with the optional mods

2) Boxed version patched to 1.2, did the Ram thing that allows the game to use more Ram. Dont know about the patcher you´re talking about, i just did what the creator of the MMM says in the instalation post
try running w/o the RAM patcher (restore original .exe file)
It has been discovered some time ago now, that SH5.exe came with ability to use more than 2gb of ram already, so when you are using the RAM updater you are reverting this (this actually might be the cause of your problems).
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Old 09-24-12, 04:00 PM   #894
alphasephirot
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Quote:
Originally Posted by Targor Avelany View Post
try running w/o the RAM patcher (restore original .exe file)
It has been discovered some time ago now, that SH5.exe came with ability to use more than 2gb of ram already, so when you are using the RAM updater you are reverting this (this actually might be the cause of your problems).
Ok, i will try it right now, ill keep you guys informed in case it doesn´t work, because if this actually solve the problem, i wont leave my computer in a whole damn night xD.

Sick at home = Patrol night
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Old 09-24-12, 04:04 PM   #895
Targor Avelany
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Quote:
Originally Posted by alphasephirot View Post
Ok, i will try it right now, ill keep you guys informed in case it doesn´t work, because if this actually solve the problem, i wont leave my computer in a whole damn night xD.

Sick at home = Patrol night
not sure if I would call you 'lucky', but at this particular moment, while bored to death at work, I'm jealous...

Also, try not to put too high TC (above 256); that might cause such crashes too.
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Old 09-24-12, 04:32 PM   #896
alphasephirot
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Quote:
Originally Posted by Targor Avelany View Post
not sure if I would call you 'lucky', but at this particular moment, while bored to death at work, I'm jealous...

Also, try not to put too high TC (above 256); that might cause such crashes too.
Not lucky, the game was running fine but then it just got crazy, the interface turned white and when i tried to load a savegame to see if that solved it, CTD in my face.

Also, sometimes i see a merchant with no texture, maybe its related?
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Old 09-24-12, 06:24 PM   #897
Targor Avelany
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Quote:
Originally Posted by alphasephirot View Post
Not lucky, the game was running fine but then it just got crazy, the interface turned white and when i tried to load a savegame to see if that solved it, CTD in my face.

Also, sometimes i see a merchant with no texture, maybe its related?
that sounds like badly installed mods, tbh.
I don't use MMM myself, so I don't know (haven't looked really) what is included in there. But you might go through this thread and see if there are others with same problem and see if there is a solution.
Also, when you run the game, I would recommend running Dbgviewer (considering that NewUI is included in this mod it should be in /data/Applications/ folder) when you run the game. That might help detect the problems.

The rest is really up to the creator of the mega-mod, this is a good feedback for him.
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Old 09-26-12, 03:50 AM   #898
Thunder
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Thank you so much for this. been waiting a few years for something like this.
On my first patrol and loving it, fantastic job mate.
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Old 09-29-12, 11:05 AM   #899
antoni112
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hi all I have win7 MMM not working
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Old 09-30-12, 05:08 AM   #900
nikpinero
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Quote:
Originally Posted by Thunder View Post
Thank you so much for this. been waiting a few years for something like this.
On my first patrol and loving it, fantastic job mate.
Me too, I have also been waiting for years for a supermod for SH5 a la "GWX" or "Trigger Maru", as SH5 despite how good it looks is unplayable out of the box.

I had high hopes for this mod (as I had tried other mods which remake the UI, that happens to be my main source of disappoinment with SH5, and couldn´t get them to work correctly) but after installing the base MMM AIO 0.5 mod via JSGME and trying to run the game I inmediately get a CTD. I also tried installing the other version of the mod (by modules) and the game crashes also upon start.

I am running Windows 7 x64 so memory shouldn´t be an issue. No other mods are enabled.

Could anybody in this forum try to help me out, as the creator of the mod seems to be MIA? I really want SH5 to work, graphically is heads and shoulders above SH3 and SH4, but unless I can get rid of the horrid stock interface I am afraid I will have to uninstall it (again).
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