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Old 02-23-13, 02:23 PM   #286
ReallyDedPoet
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Quote:
Originally Posted by Dogfish40 View Post
Hello RDP.
I have no problems with placing Sub Flags after Equip Upgr by the Beast.
I keep the flags last.
Thanks DF : )
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Old 02-24-13, 09:23 PM   #287
ReallyDedPoet
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Originally Posted by V13dweller View Post
I am getting strange yellow borders on some custom flags, and it really kills the feeling to it.
Do you need a screenshot? if yes, Ill upload ne.
I have noticed this before as well. First I converted the file to a tga using a DDS Converter, then edited with Paint Shop Pro ( filled in the yellow
background with black ), then converted the file back to a DDS. Make sure you uninstall the mod first with JSGME, then do the editing, then reinstall.

Fixed the issue
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Last edited by ReallyDedPoet; 02-24-13 at 09:49 PM.
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Old 03-08-13, 05:48 PM   #288
Windir
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Nice work guys! Looks and sounds awesome

There is one flag missing in this mod though ,one spesial flag that where used by some german u-boats at the end of the war.

I am of cource referring to the White Flag

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Old 03-08-13, 06:23 PM   #289
gap
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Quote:
Originally Posted by Windir View Post
There is one flag missing in this mod though ,one spesial flag that where used by some german u-boats at the end of the war.

I am of cource referring to the White Flag


Welcome aboard Windir
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Old 03-08-13, 07:54 PM   #290
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Originally Posted by Windir View Post
I am of cource referring to the White Flag
NEVER SURRENDER!!
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Old 03-08-13, 08:35 PM   #291
Windir
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Originally Posted by gap View Post


Welcome aboard Windir

Wow! fast delivery. me like!

Thank you gap
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Old 08-01-13, 02:58 PM   #292
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Tell me how to clean out SubFlags_0_0_9_byTheDarkWraith second white flag?
Or how to make a mod SubFlags_0_0_8_byTheDarkWraith the boats AI were also flags?
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Old 08-14-13, 08:16 PM   #293
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added a mediafire link to post #1
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Old 08-31-13, 12:11 AM   #294
V13dweller
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My flags, even on the 8 version light up at night time, but I have been getting a shadow bug hat is causing some problems, I am not sure if it the mod, or another problem.
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Old 10-19-13, 11:34 AM   #295
THEBERBSTER
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Hi Guys
I have looked at TDW's readme and checked the mods eqp file Equipement. It shows 11 & 12 already enabled with 13 disabled in the mod download. Is there still something I still need to do?
I have enabled the mod last in JSGME but am getting a ctd with it enabled
Any conflicting mods that it needs to be in front of?
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Old 10-19-13, 12:51 PM   #296
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Originally Posted by THEBERBSTER View Post
Any conflicting mods that it needs to be in front of?
EUF and New UIs for sure
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Old 10-20-13, 05:15 AM   #297
SnipersHunter
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For what is the "pirate flag"? Never seen a sub with this before
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Old 10-20-13, 07:32 AM   #298
gap
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Originally Posted by SnipersHunter View Post
For what is the "pirate flag"? Never seen a sub with this before
The jolly roger really not. But several u-boats had skull and crossbones painted on their conning towers. Among them: U-25, U-40, U-47, U-189, U-244, U-289 and U-381.



BTW: my variation on the theme

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Old 10-21-13, 12:26 PM   #299
THEBERBSTER
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May have had to give up on this mod.
Tried various mod combinations, could see the flag flapping away in the bunker but ctd on loading the bunker save. Problem maybe Stormy's DBSM
Worked ok using Shaefers small mod list.
Can anyone tell me what it must be placed before or after. This might help me find a solution as I really like this mod.
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Old 10-21-13, 12:30 PM   #300
gap
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Quote:
Originally Posted by THEBERBSTER View Post
May have had to give up on this mod.
Tried various mod combinations, could see the flag flapping away in the bunker but ctd on loading the bunker save. Problem maybe Stormy's DBSM
Worked ok using Shaefers small mod list.
Can anyone tell me what it must be placed before or after. This might help me find a solution as I really like this mod.
It is probable that this mod requires a campaign restart
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