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Old 05-05-10, 01:42 PM   #1666
Stepe47
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Quote:
Originally Posted by Cap.Palla View Post
could be usefull a scheme with all the new key commands like Q ,E ,K etc...
@ TDW
Actually me too I'm a bit confused with the new keys and keep often pressing the wrong ones - I guess a quick list would prove useful
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Old 05-05-10, 02:04 PM   #1667
dougandtoni
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Quote:
Originally Posted by Stepe47 View Post
@ TDW
Actually me too I'm a bit confused with the new keys and keep often pressing the wrong ones - I guess a quick list would prove useful
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Old 05-05-10, 03:34 PM   #1668
Defiance
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Well hopefully i will get to test it real good

Just about to intercept a convoy

Must admit i have no problem so far, but i do tend to get deep and close then periscope depth do fast calcs then fire for close n slow lol

Cheers
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Old 05-05-10, 04:22 PM   #1669
SeaWolf U-57
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I set the clocks TC to 1 that's stopped my message box moving
or is it just a coincidence ??

I like to see your new compass wheel and don't like it hidden off
screen it would look better placed with the Monograph I think.

are you going to say I didn't notice something I wonder lol
everything seems to be working great I have used most of the icons
and all seems well with them also.

I like this version a lot It maybe a beta version but I'm going to use it
well until you change something else that is
2.2.0 rocks
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Old 05-05-10, 04:44 PM   #1670
Linavitch
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Great Mod that keeps getting better!

Is it possible to edit the command that sets TC to 1 when a new map contact is detected to just the map in the view? It is a bit annoying when patroling in the North Sea and the TC drops to one for a single warship somewhere in the Med!

Would be perfect if I could patrol the North Sea wth just that in my map view without being dropped out all the time. Likewise if I was somewhere in the Med an Atlantic contact would be equally useless.

Not sure if this is possible to implement, but here's hoping. Keep up the good work

Regards
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Old 05-05-10, 04:45 PM   #1671
Kromus
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Maybe I got dumb or something but how can I swap between SH3-5 style UIs? Thx for help.
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Old 05-05-10, 04:50 PM   #1672
TheDarkWraith
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Quote:
Originally Posted by Linavitch View Post
Great Mod that keeps getting better!

Is it possible to edit the command that sets TC to 1 when a new map contact is detected to just the map in the view? It is a bit annoying when patroling in the North Sea and the TC drops to one for a single warship somewhere in the Med!

Would be perfect if I could patrol the North Sea wth just that in my map view without being dropped out all the time. Likewise if I was somewhere in the Med an Atlantic contact would be equally useless.

Not sure if this is possible to implement, but here's hoping. Keep up the good work

Regards
there is no map in view, it's the entire map just scrolled. What I can do is let the end user define a distance that if the contact is greater than this distance when the set TC 1 on new nav map contact is enabled then don't drop to TC 1. If contact is less than this distance then drop to TC 1. How's that? I could even add + - and text for it just like I did for choosing which TC level the messagebox is shown and expanded.
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Old 05-05-10, 04:51 PM   #1673
TheDarkWraith
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Quote:
Originally Posted by SeaWolf U-57 View Post
I set the clocks TC to 1 that's stopped my message box moving
or is it just a coincidence ??
explain what you mean by moving.
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Old 05-05-10, 04:53 PM   #1674
Krauter
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So does this actually fix the stadio problem?
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Old 05-05-10, 04:54 PM   #1675
SeaWolf U-57
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Quote:
Originally Posted by Kromus View Post
Maybe I got dumb or something but how can I swap between SH3-5 style UIs? Thx for help.
Open the Dark Wraiths mod then click the data folder
then the Scripts folder and look down to the bottom of
the list for TheDarkWraithUserOptions open it with notepad
and look down to the line that says UIStyle = SH5Enhanced
and change it to SH3Style The S in Style must be in caps and
the rest of the word in lower case then save it and dont forget to re-enable
the mod with JSGME.
hope this helps
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Old 05-05-10, 04:55 PM   #1676
Linavitch
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Quote:
Originally Posted by TheDarkWraith View Post
there is no map in view, it's the entire map just scrolled. What I can do is let the end user define a distance that if the contact is greater than this distance when the set TC 1 on new nav map contact is enabled then don't drop to TC 1. If contact is less than this distance then drop to TC 1. How's that? I could even add + - and text for it just like I did for choosing which TC level the messagebox is shown and expanded.
I think that would be splendid. If you are patrolling the North Sea a 200 mile radius would do, if you were in the Mid Atlantic you might want a 1000 mile radius.

You really think this is achievable?

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Old 05-05-10, 04:57 PM   #1677
SeaWolf U-57
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Quote:
Originally Posted by TheDarkWraith View Post
explain what you mean by moving.

Same old same old the box was moving down behind the gauges again
until I stopped the clock from popping up.
Oh no I didn't load the fix into the mod I was thinking it was already
in it
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Old 05-05-10, 04:59 PM   #1678
Kromus
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Quote:
Originally Posted by SeaWolf U-57 View Post
Open the Dark Wraiths mod then click the data folder
then the Scripts folder and look down to the bottom of
the list for TheDarkWraithUserOptions open it with notepad
and look down to the line that says UIStyle = SH5Enhanced
and change it to SH3Style The S in Style must be in caps and
the rest of the word in lower case then save it and dont forget to re-enable
the mod with JSGME.
hope this helps
Thanks for help.

I think making each style (SH3-4-5) in different folder would make things easier.
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Old 05-05-10, 05:01 PM   #1679
SeaWolf U-57
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Quote:
Originally Posted by Kromus View Post
Thanks for help.

I think making each style (SH3-4-5) in different folder would make things easier.

not really as you would need three updated versions each time the
mod was enhanced
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Old 05-05-10, 05:07 PM   #1680
Kromus
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Quote:
Originally Posted by SeaWolf U-57 View Post
not really as you would need three updated versions each time the
mod was enhanced
Found it, thx.

Is this
----------------------------------
# the current UI Style
# set below to either SH3Style, SH4Style, or SH5Enhanced
UIStyle = SH5Enhanced
----------------------------------
somewhere in guide in the first post? If yes I think I missed it.
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