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04-28-08, 06:21 PM | #1 |
Captain
Join Date: Dec 2007
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[REL 1.5] Playable Clemson Class
edited
Last edited by Mikhayl; 07-31-08 at 04:25 AM. |
04-28-08, 06:39 PM | #2 |
Watch
Join Date: Dec 2007
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Man your on a roll, don't stop now, freakin awsome!!
By the way can we have an Ise now? Last edited by The Hornet; 04-28-08 at 06:55 PM. |
04-28-08, 07:00 PM | #3 |
Pacific Aces Dev Team
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They keep on coming ......... wonderful !!
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"You need to put your behind in the past". Kumba Last edited by horsa; 05-02-08 at 10:13 AM. |
04-28-08, 07:22 PM | #4 |
Weps
Join Date: Apr 2005
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The Talent in this place is incredible!!!!!!
Thank You |
04-28-08, 07:44 PM | #5 |
Grey Wolf
Join Date: Jul 2007
Posts: 808
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Nothin like an old tin can. Please don't stop!
Can you make this one please? Because if you don't no one else will. Last edited by miner1436; 04-28-08 at 09:53 PM. |
04-29-08, 05:03 AM | #6 |
Pacific Aces Dev Team
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What I love about this one is you can snuck up behind one of the guns while it's firing, recoil and all .... very immersive !!
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"You need to put your behind in the past". Kumba |
04-29-08, 06:08 AM | #7 |
Seasoned Skipper
Join Date: Jan 2008
Location: Germany
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I knewed it!
Mihayl, I wouldn't recommend you to make a BB, cause it is very boring...more boring to drive than your german split:rotfl:
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04-29-08, 06:22 AM | #8 |
Navy Seal
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If this keeps up, I won't get around buying the add-on.
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04-29-08, 08:27 AM | #9 | |
Seasoned Skipper
Join Date: Jan 2008
Location: Germany
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Quote:
But it is funny, you just picked a mod where you don't need 1.5:rotfl:
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04-29-08, 09:23 AM | #10 | ||
Navy Seal
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Quote:
Playable US DD-126 Clemson for SH4 1.5 - 04-29-08 Or is it running on 1.4 as well? *EDIT* Yes, it's running. Last edited by Schroeder; 04-29-08 at 09:50 AM. |
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04-29-08, 11:05 AM | #11 |
Navy Seal
Join Date: Apr 2008
Location: Banana Republic of Germany
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Just got sunk by some jap Bettys.:rotfl:
@Mikhayl Great mod (works fine with 1.4 too). Is there a chance that a future version might have a damage repair option to save me from becoming a to often? Another thing I noticed is that I can't use the recognition manual any more (the required stations do not exist any more). So I think it might be useful to have the TBT somewhere on the ship for both the recognition manual and distance measurement. |
04-29-08, 11:59 AM | #12 |
A-ganger
Join Date: Feb 2008
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Good work!!!!
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04-29-08, 12:34 PM | #13 | |
Navy Seal
Join Date: Apr 2008
Location: Banana Republic of Germany
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Quote:
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04-29-08, 12:57 PM | #14 | |
Watch Officer
Join Date: Apr 2007
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Quote:
Well with as Many surface ships as you are producing and the ability you and Xantroles have to produce more, maybe it is time to start considering A full on DD MoD something similar in the way of RFB, or TM. That would allow the option of surface warfare, Promotions and Upgrades. I would certainly be willing to work on the MoD team, I can't do alot with the 3D modeling but I can cerainly work in the scripting area and I'm sure there are others as well with skills, that would want to. (though I know alot are tied up with RFB at the moment) there are still others out there. |
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04-29-08, 01:00 PM | #15 |
Navy Seal
Join Date: Jul 2007
Location: Stavka
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I would also be more then happy to help a full Surface Ship Mod, With Destroyers, Cruisers, Battleships (Auxiliaries? Could be fun), and a full campaign
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