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Old 04-15-07, 03:31 AM   #91
Blood_splat
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When I TC I get stuck in a sound loop.
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Old 04-18-07, 05:09 AM   #92
Günther Hessler
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Im Back! Sorry for the long wait men

Radtgaeb, plz download the fix for the soundpack. It'll shorten the sounds for the diving sequences so that Sh4 wont produce this "Hiccup".
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Old 04-18-07, 05:59 AM   #93
TDK1044
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Quote:
Originally Posted by Blood_splat
When I TC I get stuck in a sound loop.
This sometimes happens to me too if I use TC higher than 256. I just save the game, exit and reload and all is well again. This mod is too good not to use because of this.
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Old 04-18-07, 09:25 AM   #94
JayW.
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I can't run the new dissel engiine sounds. I can't hear them in the game but can hear the stock dissels. Help!


Jay
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Old 04-18-07, 10:31 AM   #95
XanderF
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Quote:
Originally Posted by JayW.
I can't run the new dissel engiine sounds. I can't hear them in the game but can hear the stock dissels. Help!


Jay
I can still kind of hear them, but they sound very different after the 1.2 patch.
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Old 04-18-07, 10:43 AM   #96
JayW.
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Before and after patch 1.2, I am unable to hear them.



JayW.
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Old 04-19-07, 07:01 AM   #97
charlesmester
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I tried installing this MOD with jsgme and it did not work. Maybe I am doing it wrong. I down loaded the first file and in the Mods folder and activate it thru JSGME it just said Data on the right side, is this correct? If I down load it direct do I put it in the sound or grmaphone folder or where? Any help would be apprec.

Regards

Chuck
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Old 04-20-07, 06:45 AM   #98
7Enigma
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Quote:
Originally Posted by charlesmester
I tried installing this MOD with jsgme and it did not work. Maybe I am doing it wrong. I down loaded the first file and in the Mods folder and activate it thru JSGME it just said Data on the right side, is this correct? If I down load it direct do I put it in the sound or grmaphone folder or where? Any help would be apprec.

Regards

Chuck
Data should be the second folder when you place it in the MODS folder. For instance, lets say you have Mod X. When you dl it to your computer it is probably compressed. You use winrar or some other unzipper to get the directory out of the file. Lets say it looks like this (---> means you open that folder):

Mod X ----> DATA ----> Submarine ---->ect.

What you want to do is put the Mod X folder in the MODS folder in the main SH4 directory (with your other mods). When you open JSGME it should then find the mod as the mod name, NOT JUST DATA.

So when you go into your SH4 directory it should look like this:

SH4 -----> MODS ----> Mod X -----> DATA


HTH, and sorry if its confusing, its really easy!
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Old 04-25-07, 09:39 AM   #99
cedsteel
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hi all,

can you tell me if this mode il compatible with the new patch 1.2 or if some changements must be made ?

thanks

ps: sorry for my english
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Old 04-25-07, 09:55 AM   #100
7Enigma
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Quote:
Originally Posted by cedsteel
hi all,

can you tell me if this mode il compatible with the new patch 1.2 or if some changements must be made ?

thanks

ps: sorry for my english
I'm using it just fine, so I'd say its compatible.
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Old 04-25-07, 10:02 AM   #101
cedsteel
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ok

thank you
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Old 05-07-07, 02:22 AM   #102
flymar
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Thanks for this mod. Crash dive is cool I think the 'S'urface sound should be used also when "changin' depth to 0". I have some strange sound inside boat. A long ram, like the diesel sound but slowed down...strange.
Periscope sound - great, torpedo starting - great too."
One more thing - can you replace the native "clear the battlestation" whistle with something neet? It's the loudest sound - and annoying too.
And a question - I've found in the game folder some sounds of crew responses I've never heard in game - 'bout weather, ammunition and others - is it possible to match them with the right activities in game?
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Old 05-07-07, 04:55 AM   #103
vindex
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I'm using the mod and I don't hear creaking below lvl1. Nothing, very quiet.

I often get the repeating thunking noise after leaving TC too, but I'm not sure it's related to the mod or not. I notice that I NEVER get the thunking if I leave TC by hitting ESC to get the save screen and then ESC again. This automatically brings you to TC=1 without hiccups. Of course, if you get booted out of TC by sighting a ship or aircraft, you may still get hiccups.

Flymar, I think the mysterious slow-motion sound you're hearing is the hiccup/thunking I'm referring to. Save and reload and it should be gone.
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Old 05-07-07, 08:47 AM   #104
ReallyDedPoet
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Quote:
Originally Posted by vindex
I'm using the mod and I don't hear creaking below lvl1. Nothing, very quiet.
Go into your Sound Recorder and crank up the volume a bit, maybe you tried this already:hmm:

RDP
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Old 05-07-07, 09:11 AM   #105
FooFighters
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I love this mod.. but I have one small problem.
My double AA guns on the Balao sounds really tuned down.. can't barely hear them.
When there is an attack I can here the other machinegun clearly.
But when I change to the other AA station, the sound is tuned down again.

I do not have this problem with the deckgun or the bigger single AA gun.
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