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01-09-17, 12:55 PM | #1 | ||
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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On an unrelated note, long ago I had an idea for making rockets to disappear from their racks after launch, but never had time to test it: - attach a rocket model to each launcher as a separate mesh, near the (virtual) gun muzzle; - make it destroyable, and create a new zone for it with a very low AP value (so that it can take damage from an explosive charge with low penetration properties) and a very high HP value (so that even if damaged by normal ordnance, it wont be easily detsroyed as long as its parent projector is not destroyed); - create a new muzzle flash effect for the virtual rocket gun, and make it to spawn an explosive charge (similar to TDW's fire effects) - set this explosion with a low AP value and a small blast radius (so that no other object but the rockets under aircraft wings will take damage from it), and an HP value high enough that the rocket in the rail gets detsroyed at once when a rocket is fired. The same could be done for virtual torpedoes and other ordnance which should disappear from the launching unit once fired. Might it work? - |
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01-09-17, 01:11 PM | #2 | |||
Stowaway
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The 5" FFAR. From Wikipedia : Performance was limited because of the increased weight, limiting speed to 780 km/h (= 217 m/s).
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What is TDW ? |
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01-09-17, 01:29 PM | #3 | ||
Navy Seal
Join Date: Jan 2011
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I think in the editors is called AP for "Armor Piercing", but yes, we are talking about the same thing TheDarkWraith aka RacerBoy P.S: have you seen post #43 in this thread? |
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01-09-17, 01:40 PM | #4 | |
Stowaway
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Yes. I was on the point to answer you. Well very nice models, that's sad that it's not the rockets that I have worked on ... So we have to think about modelling them, on the base of yours. So here is my idea : I release a first version of my work (kind of beta test) with no highly modelled rockets, and we work for a second versions with improvments. I would like to have something simple : 3 types of rockets : - first as anti-submarine warfare (with no explosive head, just piercing) : 3.5" FFAR - second which is the same with explosive but low speed : 5" FFAR - third with explosive and better speed : 5" HVAR. About R4M rockets on the Me262, it's just for fun, these rockets were against bombers airplanes, and I doubt that they could be used against shipping. |
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01-09-17, 01:43 PM | #5 |
Stowaway
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01-14-17, 04:20 AM | #6 | |
Ocean Warrior
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01-14-17, 05:12 AM | #7 | |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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Downloads: 793
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01-14-17, 05:28 AM | #8 |
Ocean Warrior
Join Date: May 2012
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01-14-17, 06:44 AM | #9 | |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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