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09-28-11, 07:31 PM | #1 |
Navy Seal
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I have plenty of 3d models that I could let you use. Just PM me with an email address to send them to and I'll shoot off a sampling of them.
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09-28-11, 07:40 PM | #2 |
Captain
Join Date: Aug 2011
Location: Nuclear submarine under the North Pole
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09-28-11, 08:03 PM | #3 |
Navy Seal
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09-29-11, 07:28 PM | #4 |
Stowaway
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Has anyone tried to write a converter to create j3d files?
I just looked at a simple j3d file in Hex. tentgreen_s.j3d The format is simple enuff so far that I can read the verts, texcoords, and faces and useing 010 Hex Editor could write a Template and extract the mesh to obj format. Haveing only looked at it for about 15 minutes, there's still a few things I have not verified yet. |
09-29-11, 07:43 PM | #5 | |
Captain
Join Date: Aug 2011
Location: Nuclear submarine under the North Pole
Posts: 481
Downloads: 1
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09-29-11, 09:32 PM | #6 |
Stowaway
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I've gotten quite a lot figured out so far.
I understand the way the meshes are written and adjusted completely now, what the bytes before the first vert group are, how the meshes and textures are done, and the lighting stuff. Still unsure of a few bytes at the moment but those should be known pretty quickly with some more testing. What do you program in? C++, C#? |
09-29-11, 10:06 PM | #7 |
Captain
Join Date: Aug 2011
Location: Nuclear submarine under the North Pole
Posts: 481
Downloads: 1
Uploads: 0
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