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Old 12-06-08, 07:33 PM   #331
h.sie
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Quote:
Originally Posted by HanSolo78
A printable ship ID books sounds interesting...

Hi HanSolo,

if you are interested, please look at my filefront-page. there you'll find ID-books for other Supermods. If you like them, let me know. Then I'll download WAC3 and create the ID-books for it.....in german & english

greetings,
h.sie
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Last edited by h.sie; 12-06-08 at 07:36 PM.
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Old 12-07-08, 10:06 AM   #332
geosub1978
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Anything new for good is welcome! Afterall, there are christmas ahead! Go on please!
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Old 12-08-08, 07:21 AM   #333
HanSolo78
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Quote:
Originally Posted by geosub1978
Anything new for good is welcome! Afterall, there are christmas ahead! Go on please!
ok, the new add ons are now available at my FF page:

http://hosted.filefront.com/HanSolo78/

greetings
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Old 12-09-08, 10:00 AM   #334
torpille
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Default So?

Quote:
Originally Posted by DedEye
First: love the mod! Thanks so much.

I am however running into the "frozen gauges @ 12o'clock" issue. I've tried saving and reloading; no go. The only thing that gets rid of it is starting a new patrol.

Type VIIC starting from St. Nazaire in '42. New install of SH3 and just WAC + texture fix installed via jsgme.

I also noticed the fumo antenna is out of place on the conning tower.

XP, Core 2 duo, 2gigs DDR, 8800GTX.

I noted the St. Nazaire hotfix in the first post but the link is broken. I'll try starting from another base and see if it makes any difference.
And the solution is?
I have the same trouble.
Sorry for my poor English ?
And also if i don't see it.
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Old 12-10-08, 07:08 PM   #335
biosthetique
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Default resolution

how is it possible to have a better resolution without edgies?...As good as GWX
Thanks
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Old 12-11-08, 05:15 PM   #336
HanSolo78
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Quote:
Originally Posted by biosthetique
how is it possible to have a better resolution without edgies?...As good as GWX
Thanks
Use Antialiasing in your graphics driver or the resolution fix for Sh3.
I use both of them
Looks stunning in 1280x1024 and 4xAA enabled!

Have a look:

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Old 12-16-08, 05:20 PM   #337
robbythesub
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Default me too

Quote:
Originally Posted by yobert
Hello,

i tryed this mod. I can do all stuff in the navel academy. but when i try to start a campain it CTD, anyone know whats might be wrong? I have the patch and the mod file is 4,43 gig
I found this also, ie naval acedemy fine but ctd at new campaign.

I reckon any changes to the crew numbers from the start figure cause a ctd at the start.
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Old 12-25-08, 06:02 AM   #338
bigboywooly
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Hi Hans

Any chance of you releasing your terrain alterations as seperate files ?
As the Pillau terrain mod was so ppl can adapt their own installs
Just the terrain nothing else

Cheers and a merry xmas to you mate
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Old 12-26-08, 08:27 AM   #339
HanSolo78
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Quote:
Originally Posted by bigboywooly
Hi Hans

Any chance of you releasing your terrain alterations as seperate files ?
As the Pillau terrain mod was so ppl can adapt their own installs
Just the terrain nothing else

Cheers and a merry xmas to you mate
Hi!

hm... actually not likely in the near future.
if the would be real harbours then there could be an agreement so that we offer the terrain alterations.

greetings and merry christmas to all !
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Old 12-26-08, 04:12 PM   #340
Task Force
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Since I had to get a fresh install for GWX3.0, I decided to make a copy for wac3.0

Ran a singlemission, everything went fine, went to start a new campaign and started a mission, the game crashed after loading 90%.:hmm:
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Old 12-26-08, 06:05 PM   #341
HanSolo78
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Quote:
Originally Posted by Task Force
Since I had to get a fresh install for GWX3.0, I decided to make a copy for wac3.0

Ran a singlemission, everything went fine, went to start a new campaign and started a mission, the game crashed after loading 90%.:hmm:
try to load the museum and have a look at all units.
game crashes after 90% of loading have often to do with errors of unit installation or something similar.
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Old 12-26-08, 07:16 PM   #342
Task Force
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Museum loaded fine, then when I was going through the ships, it crashed when I was looking at a corvette.
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Old 12-27-08, 02:19 AM   #343
HanSolo78
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Quote:
Originally Posted by Task Force
Museum loaded fine, then when I was going through the ships, it crashed when I was looking at a corvette.
Then there is an install error. Reinstall WAC3.0.

greetings
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Old 12-27-08, 02:47 AM   #344
Task Force
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ok, so all I have to do is reinstall WAC right, with the mod enabler.
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Old 12-27-08, 04:18 AM   #345
robbythesub
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Default WAC problem

I have had this problem right from the start and am currently still trying to resolve it despite re installing several times.
My WAC file size is correct at 4.4gb (4.43 on disk).

If you find a way of sorting it, please let me know too!

Thanks
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