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Old 01-18-12, 04:56 AM   #241
TheBeast
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Originally Posted by DrJones View Post
Thank you very much...this is something wich always helps me to stand up an continue.

At this time i've got a heavy medias otitis fever and a heavy caugh, so i am not able to continue my work as i promissed to release the next update soon.

Sorry guys...when i feel better i concentrate again for this.

Best Regards

DrJones
I am also looking forward to seeing your latest works.
I hope you are able to recover quickly.

If there is anything I can do to help, just let me know.

Regards!
TheBeast
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SHIV-MediaFire | SHV-MediaFire
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Old 01-18-12, 02:49 PM   #242
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Thank you @all

@Stormy: Yes the Radio mod will be included. I got the permission from tdw.

@thebeast: thank for your offer. i will let you know if there is something.

As Illystrator told one time...there has to be a new mega mod package wich is suitable for magui.

the thing is, we should try to combine the well known enviroment mods, interiormods and so on not binded only to magui, so it can be suitable for every interface mod...of course not without the permission of the former contructors of the single mods....

Best Regards

DrJones
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Old 01-21-12, 12:36 PM   #243
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Default back in duty

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Old 01-21-12, 03:34 PM   #244
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Really glad you're feeling better.
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Old 01-21-12, 03:54 PM   #245
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Really glad you're feeling better.
It is getting better more and more everyday...still on the work
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Old 01-25-12, 11:33 AM   #246
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Default Having a look on the nav map tdc

The single parts of the tdc can be called by a control panel in the left and they will slide in. also the old known magui maptools are activated here

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Old 01-25-12, 12:50 PM   #247
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Old 01-25-12, 12:51 PM   #248
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looks really good
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Old 01-25-12, 06:25 PM   #249
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Default Night Filter over Interface

I just startet to make some nightfilters for the interfaceparts...

in the screenshot it is visible how it is looking compared with the original slidein od the tdc...question to the audience...is it dark and red enough???



Best Regards

DrJones

P.S.: I must have been crazy starting making night layers...the whole day i did nothing else then creating layers for each screw i've implemented

Last edited by DrJones; 01-26-12 at 02:11 PM.
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Old 01-25-12, 08:36 PM   #250
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looks perfect imo
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Old 01-26-12, 12:54 AM   #251
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night filters and mouse over slides are so important

...i want more high quality screenshots, the one above looks very bright for night time.
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Old 01-26-12, 02:20 AM   #252
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yes it is dark and red enough.
looks good.
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Old 01-26-12, 04:56 AM   #253
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Originally Posted by Stormfly View Post
night filters and mouse over slides are so important

...i want more high quality screenshots, the one above looks very bright for night time.
Yes there will be mouse over slides for nearly every interface element and the possibility to pin them if they should not slide out...

....when everthing what i am workin on now...i will taŽke care about the slide in elements...

Best Regards

DrJones
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Old 01-26-12, 01:16 PM   #254
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Originally Posted by DrJones View Post
Yes there will be mouse over slides for nearly every interface element and the possibility to pin them if they should not slide out...

....when everthing what i am workin on now...i will taŽke care about the slide in elements...

Best Regards

DrJones
Hi mate, don't forget to do green graticule overlays for the Obs pericope and uzo - these do not turn green during night hours like the attack scope.
Another item broken by the devs .
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Old 01-26-12, 02:09 PM   #255
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Hi mate, don't forget to do green graticule overlays for the Obs pericope and uzo - these do not turn green during night hours like the attack scope.
Another item broken by the devs .

thank you to point me on that..my to do list is growing and growing now....thought i can make a new release of a new beta...but i think it will take a little bit longer....art needs time... :-)

Best Regards

Last edited by DrJones; 01-26-12 at 04:15 PM.
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