SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
02-27-10, 03:03 PM | #46 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
Downloads: 614
Uploads: 0
|
Yeah, it's instant. I saw a special once a long time ago that explained it.
Basically, if you were in an area that did not crush for some odd reason the water would just appear all around you instantly. One second you were dry talking to someone next milli-second you were underwater, the pressure is so great you can't exhale to scream, you just black out, that's it. It still scares the living Sheri out of me.
__________________
Just help someone.....it makes a difference |
02-27-10, 03:29 PM | #47 |
Frogman
Join Date: Sep 2005
Location: Oslo, Norway
Posts: 306
Downloads: 24
Uploads: 0
|
I recall reading about explosive decompression a couple of years ago. It was a news article about an accident aboard a oil rig in the North Sea area (roughly).
Iirc, what happened was that a diver decompression chamber aboard an oil rig had somehow decompressed violently, as the chamber door had accidentally been opened or breeched somehow. I noticed details about how the few people inside perished. Iirc, the ones close to the chamber opening experienced fatal explosive decompression and the bodies were mutilated so to speak. The ones deeper inside the chamber had a different complication, with the pressure squezing the fat in the body into the arteries, turning the blood into goo if I understood it correctly. I believe a couple of people right outside the chamber opening died as well. Don't know what happened them. Thinking of the crush depth implosion event, I suppose that the people inside would experience some kind of fatal complication and not simply drown. It all sounds so trivial until one get to learn the gritty details. Having said this, I have no knowledge about what might happen on a imploding submarine. |
02-27-10, 03:36 PM | #48 |
Grey Wolf
Join Date: Jul 2008
Location: Sweden
Posts: 831
Downloads: 101
Uploads: 0
|
__________________
Liverpool is my relegion, Anfield is my church. True believers never walk alone. |
02-27-10, 03:51 PM | #49 | |
Ocean Warrior
Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
|
Quote:
__________________
-------------------------------- This space left intentionally blank. |
|
02-27-10, 04:27 PM | #50 |
Bosun
Join Date: Jul 2008
Location: Norway
Posts: 61
Downloads: 6
Uploads: 0
|
- Can't get the gramophone or radio to work, and there's sound files for both in the data-folder.
Last picture today: |
02-27-10, 04:30 PM | #51 |
Officer
Join Date: Feb 2009
Location: Bucharest - Romania
Posts: 237
Downloads: 16
Uploads: 0
|
Maybe you can store the save games after all in your PC?
|
02-27-10, 05:21 PM | #52 | ||
Admiral
Join Date: Jun 2005
Posts: 2,014
Downloads: 26
Uploads: 0
|
Quote:
Quote:
|
||
02-27-10, 06:12 PM | #53 | |
Bosun
Join Date: Feb 2006
Location: 310 meters above sea level, (Qc)
Posts: 63
Downloads: 0
Uploads: 0
|
Quote:
Just for the hell of it, could you tell what is your rig ?
__________________
My Ubi's SH5 forum banner entry (close but no cigar) |
|
02-27-10, 06:22 PM | #54 | |
Seaman
Join Date: Jun 2008
Posts: 34
Downloads: 6
Uploads: 0
|
Quote:
This means that the pirates have a hold of it, I'll bet, which means the new DRM is already being put to the test. It had better be damn well worth it. |
|
02-27-10, 09:10 PM | #55 |
XO
Join Date: Apr 2005
Posts: 416
Downloads: 68
Uploads: 0
|
I'm one of those people who got to benefit from Canadian stores releasing SH5 early. Envy me!
So far my experiences have been pretty positive, though I've barely scratched the surface. Here are my initial observations. The graphics are very impressive. The water feels very real, especially when walking on the deck of the u-boot.
The key layout Nice underwater effects. Status report I'm not the most experienced Silent Hunter captain, but I'll do my best to answer any questions you have
__________________
Last edited by Soviet_Warlord; 02-27-10 at 09:28 PM. |
02-27-10, 09:19 PM | #56 |
Helmsman
Join Date: Mar 2005
Posts: 107
Downloads: 18
Uploads: 0
|
Very nice, it is going to be a long wait till Tuesday
|
02-27-10, 10:27 PM | #57 |
Weps
Join Date: Jul 2006
Location: Panzer barracks, Germany
Posts: 363
Downloads: 82
Uploads: 0
|
awesome and thanks for taking the time to show us less fortunates really like that underwater effect this looks to be the best silent hunter easily
__________________
The mother ship,Coolermaster HAF, I7 intel overclock 4ghz, , 6gb mem, 5870 crossfire, soundblaster Xfi titanium , Oh and 52 inch samsung 750 120hz. 7.1 onkyo 1200 wattss system |
02-27-10, 10:33 PM | #58 |
Lieutenant
Join Date: Apr 2009
Location: Somewhere in the Atlantic Ocean
Posts: 262
Downloads: 60
Uploads: 0
|
Can someone tell me who has Silent Hunter V already of they know the answer to this question,will you be able to have German voices but english text?
__________________
|
02-27-10, 10:34 PM | #59 | |
Swabbie
Join Date: Feb 2009
Posts: 11
Downloads: 61
Uploads: 0
|
Quote:
So far, the rpg part of SHV remind me a bit of the B52 Mighty Eight simulator from Microprose. So far, the graphic is really the biggest improvement from the previous version. The only bug i had so far is in the intro mission, when you have two sink the second wave of ships. They are just popping out of nowhere. Beside that, it`s an awesome upgrade from the previous versions. |
|
02-27-10, 10:57 PM | #60 | ||
Ace of the Deep
Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 240
Uploads: 0
|
Quote:
Quote:
If there's only few minor bugs, I'm gonna laugh big time |
||
|
|