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Old 04-23-15, 10:21 PM   #1
leadtail
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What is the most common error that would make a conning tower not show up?
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Old 04-24-15, 01:58 AM   #2
TorpX
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Quote:
Originally Posted by leadtail View Post
What is the most common error that would make a conning tower not show up?
I assume you are talking about your boat's tower.

Check whatever changes you made, before the errors started.

Check what is written in *.eqp file. Are the dates correct? Are the nodes correct?

Someone else may have better ideas.


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Old 05-03-15, 01:05 PM   #3
aanker
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Default My 1st 'mod' in SH4.

The first mod I tried back in 2007 was this fix for firing a torpedo every time I bumped the Enter Key that wasted many of my first torpedoes. Today I read a post by Sniper297 that describes the solution that so many including myself used in Stock SH4 to prevent this accidental firing of our valuable torpedoes:

For Stock SH4 v1.5 & 1.4.
Sniper297 wrote:
Quote:
If you open \Data\Cfg\Commands.cfg in notepad and find;

[Cmd313]
Name=Fire_torpedo
Ctxt=1
Key0=0x0D,,"Enter"

Change that to

[Cmd313]
Name=Fire_torpedo
Ctxt=1
Key0=0x0D,c,"Enter"

The lowercase c changes that from ENTER to CTRL+ENTER so the fish won't fire from accidentally hitting either ENTER key, since you have to hold down the CTRL key and hit ENTER to fire that tube.
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Last edited by aanker; 05-04-15 at 11:04 AM.
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Old 09-09-15, 08:20 AM   #4
captcrane
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Hey Aanker thanks for this one
For Stock SH4 v1.5 & 1.4.
Sniper297 wrote:

Quote:
If you open \Data\Cfg\Commands.cfg in notepad and find;

[Cmd313]
Name=Fire_torpedo
Ctxt=1
Key0=0x0D,,"Enter"

Change that to

[Cmd313]
Name=Fire_torpedo
Ctxt=1
Key0=0x0D,c,"Enter"

The lowercase c changes that from ENTER to CTRL+ENTER so the fish won't fire from accidentally hitting either ENTER key, since you have to hold down the CTRL key and hit ENTER to fire that tube.
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