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Old 03-28-10, 10:04 AM   #1
AOTD_MadMax
Seasoned Skipper
 
Join Date: Jun 2007
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Great Work Han,

may i use it for RDA by given Credits ?

Greets

Maddy
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Old 03-28-10, 11:08 AM   #2
Fercyful
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many thanks!

now I can see "smoke on the horizon"

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Old 03-28-10, 11:48 AM   #3
HanSolo78
Sea Lord
 
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Quote:
Originally Posted by AOTD_MadMax View Post
Great Work Han,

may i use it for RDA by given Credits ?

Greets

Maddy
yes, sure.
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Old 12-20-10, 03:08 PM   #4
clubcat
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Default funnel smoke

many thanks for your link on this .good hunting
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Old 02-16-11, 05:19 PM   #5
stoianm
Ocean Warrior
 
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Hi,

it is me again - the link for this mod it is not working - can you upload again please

thanks
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Old 02-16-11, 05:29 PM   #6
vitovt13
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Quote:
Originally Posted by stoianm View Post
Hi,

it is me again - the link for this mod it is not working - can you upload again please

thanks
http://www.mediafire.com/?20uqw27hxd082el

Last edited by vitovt13; 02-17-11 at 06:19 AM.
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Old 02-17-11, 09:49 AM   #7
Church SUBSIM
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This is a great mod, never play without it!
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Old 02-17-11, 11:12 AM   #8
Rongel
Grey Wolf
 
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Only with this mod the "Smoke on the horizon!" -call seems reasonable! Thanks! This would be worthy addition to Magnum Opus I think.
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Old 06-14-11, 03:47 AM   #9
hsj45
Watch
 
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In the museum the smoke dont work it goes the wrong way im trying to take screenshots of the ships can you fix it.
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Old 06-14-11, 03:49 AM   #10
Gerald
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Welcome to SubSim hsj45!

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Old 06-14-11, 07:06 AM   #11
HanSolo78
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Quote:
Originally Posted by hsj45 View Post
In the museum the smoke dont work it goes the wrong way im trying to take screenshots of the ships can you fix it.
Hi!

Maybe its the "wind dependent smoke" from version 1.2 that is making you a headache?

Try version 1.0
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Old 06-14-11, 01:57 PM   #12
hsj45
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Well the 1.0 ver. worked thanks HanSolo78 P.S. i wonder why the 1.2 ver. didnt work in the museum blowing in the wrong direction .

Last edited by hsj45; 06-14-11 at 04:59 PM.
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Old 02-14-12, 07:22 PM   #13
Raven_2012
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The new version 1.2 has a weird effect when it first comes out of the stack, its already going in the direction of the wind. I think with a ship moving the smoke needs to go stern at the bottom at first then as it extends out go in the direction of the wind.

I notice as the wind blows the smoke to the bow or at 90 degree it looks strange. In the museum its noticeable because I think the wind in there is blowing the smoke to the bow. Just notice how it is already going forward, like a strong wind is blowing it, even though the ship is moving.

I love the enhanced funnel smoke, I am using 1.0 right now. I will wait till next version with the wind fix to get the updated version.

Keep up good work by the way!
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Old 02-15-12, 04:47 PM   #14
jason210
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Quote:
Originally Posted by Raven2012 View Post
I notice as the wind blows the smoke to the bow or at 90 degree it looks strange. In the museum its noticeable because I think the wind in there is blowing the smoke to the bow. Just notice how it is already going forward, like a strong wind is blowing it, even though the ship is moving.

I love the enhanced funnel smoke, I am using 1.0 right now. I will wait till next version with the wind fix to get the updated version.

Keep up good work by the way!
I've been interested in ships for years, especially old North Atalantic Steamers. I've studied loads of photographs, and written articles, and even made 3D models for games.

I can tell you that in most of the photographs I have studied, when the smoke comes out the funnel, the wind catches it directly and blows it downwind in a direction derived from the wind component generated by the weather and the wind compenent generated by the foward speed of the ship. Rarely does it blow towards the stern.

In the 1860s there was a breed of ship that used both sail and propellors, and on the those the smoke nearly always as blowing over the bow - albeit slight to one side.

Han has it right.
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Old 01-21-13, 09:42 AM   #15
mamlasraz
Swabbie
 
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hilarious smoke.
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