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Old 10-12-14, 12:52 PM   #1621
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Why do we need a real navigation, if the submarine is visible on the map?
How to make it invisible?
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Old 10-12-14, 03:17 PM   #1622
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Quote:
Originally Posted by Hiding View Post
Why do we need a real navigation, if the submarine is visible on the map?
How to make it invisible?
when the real navigation for this mod is aviable then the u-boat will be not visible on map.
there is hardcore real navigation for this UI made by me but is not realest cos u need to calculate your own position via celestial and dead recognition there is no navigator in game witch one to calculate your position
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Old 10-12-14, 03:43 PM   #1623
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Originally Posted by Sjizzle View Post
when the real navigation for this mod is aviable then the u-boat will be not visible on map.
there is hardcore real navigation for this UI made by me but is not realest cos u need to calculate your own position via celestial and dead recognition there is no navigator in game witch one to calculate your position
Since same-turn navigation without displaying real submarine?
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Old 10-13-14, 01:32 AM   #1624
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Quote:
Originally Posted by Hiding View Post
Since same-turn navigation without displaying real submarine?
i don't understand what u mean here can u pls be more explicit ?
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Old 10-17-14, 05:10 AM   #1625
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It would be nice to equip the engine-room telegraph with the sound of the bell, such as SH3, in emergence

I noticed that in the maneuvers of Water Immersion fast and attack from periscope do not sound the alarms.

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Old 10-21-14, 06:21 AM   #1626
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Originally Posted by niwo View Post
Yes it is. You have to patch the sh5.exe. It's the 15th patch called "TDC AOB and Speed dials resetting when TDC is on and using stadimeter"

I recommend to use the patcher, but if you can't or don't want to patch the files, you can alternertively guess the distance or measure if you have the contacts updated on map or just leave it to 100 km. In most cases past 2000 meters it works.

P.S. You can use the degree marks from your UZO or Perisope and calculate the distance with
Code:
Target Range = Mast Height / tan (angle)
I don't know if the Values are the same in SH5 but here are the values from the Angriffsscheibe Handbuch for SHIII:
Optic - Small Marks - Large Marks
Periscope(1x or 1.5) - 1° - 5°
Periscope (4x or 6x) - 0.25° - 1.25°
UZO (7x) 0.2° - 1.0°
Use a sliderule with ST-Scale or the Sinus charts in the UI
I'm currently using TDW's generic patcher 1.0.168.0. The only pitfall is that it's not compatible with csp magui. So How to set the patcher up???
Dr Jones, please, respond.
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Old 10-21-14, 12:05 PM   #1627
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Originally Posted by DrJones View Post
Hey Mate,

sorry for late response....this is a bug of the game...it has been fixed by tdw using his patcher...

http://www.subsim.com/radioroom/showthread.php?t=181433

Best Regards

DrJones
Which patcher would work??? Which wouldn't??? I know already which entry. I have patch 1.0.168.0.
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Old 10-22-14, 01:19 AM   #1628
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Which patcher would work??? Which wouldn't??? I know already which entry. I have patch 1.0.168.0.
read here and download the .gps file from there and then import it in your tdw's patcher
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Old 10-24-14, 08:41 PM   #1629
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Thank You

Hi Doc, I just wanted to say thank you for the time and effort you have put into this game. I have always admired your work and enjoy using Wolves from the Deep.
Well thanks once again and have beer on me.
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Old 10-24-14, 08:51 PM   #1630
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Thank You as well.

Hi Sjizzle I want to thank you also for your time and effort that you put into this game to make it more enjoyable for those who play SH5. I always read your comments and take your advise on issues that pop up.
So thank you once more for a great job.
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Old 11-12-14, 05:14 AM   #1631
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Hello everybpdy!
Need Help!
Need mods : Magui Interface V 3.06
IO Strategic Map for Magui interface V 3.06
MQK LocatioMaps_IO (for Magui interface V 3.06)
I downloaded the zip archive from the first page, but can not open.
...the Next Version v 3.06 and
Additional for V 3.06 IO Strategic Map Mod 4_3
A window opens: "No archives found"
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Old 11-12-14, 07:21 AM   #1632
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Quote:
zip archive from the first page, but can not open
Try 7-zip.
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Old 11-13-14, 01:24 AM   #1633
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This is not an archive, and document. To register on MediaFire
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Old 11-13-14, 04:40 AM   #1634
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Default welcome aboard!

Remon!
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Old 11-13-14, 09:54 AM   #1635
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Continued!
Now there is of an account MediaFire
Uploaded MediaFire desktop
Translated and read "Getting Stared with MediaFire.pdf
Killed at all time consuming, but did not understand how to download a file from MediaFire.
What else do you need?
Thanks in advance!
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