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Old 04-03-2018, 07:58 PM   #436
stork100
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Thank you. Very informative, and entertaining! The documentation confirms the authenticity of the marks. Still searching for a definition of the units of measure and their method of use, other than just using them as a basic reference when overhauling. The marks must have existed for a reason.
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Old 04-04-2018, 12:32 AM   #437
ivanov.ruslan
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Yeah,realy http://www.subsim.com/radioroom/showthread.php?t=221570,

http://www.subsim.com/radioroom/show...postcount=4335

Last edited by ivanov.ruslan; 04-04-2018 at 02:39 AM.
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Old 04-04-2018, 07:12 PM   #438
stork100
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Excellent. Thank you.
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Old 05-07-2018, 11:16 AM   #439
ThePrody
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I made a small mod that replaces the textures at the bottom of the attack and navigation table, it is my understanding that the maps are displayed on the bottom edge of the tables and the lower texture should represent something like the floor of the uboat, instead in the mod the lower texture is another piece of wood same color as the table - i never liked that .
If anyone is interested, i uploaded the mod on my mediafire page, it is JSGME ready ( or you can just replace the textures manually ) :


http://www.mediafire.com/folder/4f2g0kbgsbwt7/SH3

It looks like this :




With the GUI hidden :





Last edited by ThePrody; 06-05-2018 at 05:25 AM.
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Old 06-09-2018, 07:20 PM   #440
Depth Charger
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Default Query - menu_1024_768.ini file contents...

Does anyone know what the sections G29 and G2A are for in the menu_1024_768.ini file?

They don't seem right...
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Old 06-12-2018, 05:38 PM   #441
Brodaga222
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Default Fullscreen navigation map and TDC

Hello everybody!

I made a Fullscreen navigation map and TDC in ARB WideGui 1920x1080.

This is my modification based on Ahenenerbe WideGui 1920x1080.

Main changes:

- Most of the graphics in the game have been redesigned.
- Fullscreen navigation map and TDC.
- Improved text readability.
- Fixed some bugs of the original Ahnenerbe WideGui 1920x1080.

http://www.subsim.com/radioroom/showthread.php?t=232178

Please leave your feedback!





Last edited by Brodaga222; 06-12-2018 at 05:46 PM.
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Old 06-13-2018, 03:37 AM   #442
THEBERBSTER
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Hi B
Excellent work by the way.
Is your work still compatible with LASH3-2015?
Peter
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Old 06-14-2018, 01:13 PM   #443
Brodaga222
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Quote:
Originally Posted by THEBERBSTER View Post
Hi B
Excellent work by the way.
Is your work still compatible with LASH3-2015?
Peter
Hi! I did not test, but I think it will work if the previous version or the original Ahnenerbe WideGui 1920 x 1080 Final (by Ahnenerbe) is working.
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