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Old 05-12-07, 11:13 AM   #1
tater
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Default Placing mine fields

A question, which leads to a sticky we need.

First, the title question: could someone give a shot FAQ on placing a minefield? I hve put some in there, but have yet to save any. Are the circles on the waypoint path each a single mine inside the circle at some random place in the circle?

Also, what type of campaign layer should a minefield/subnet be? I assume it is "scripted."

The sticky we need is a campaign layer FAQ that tells us what stuff gets saved as what kind of layer (random, scripted, etc).
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Old 05-12-07, 12:16 PM   #2
Egan
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Quote:
Originally Posted by tater
A question, which leads to a sticky we need.

First, the title question: could someone give a shot FAQ on placing a minefield? I hve put some in there, but have yet to save any. Are the circles on the waypoint path each a single mine inside the circle at some random place in the circle?

Also, what type of campaign layer should a minefield/subnet be? I assume it is "scripted."

The sticky we need is a campaign layer FAQ that tells us what stuff gets saved as what kind of layer (random, scripted, etc).
The campaign layer for mines should be either Jap_minefield or US_minefield. Ignore layer type - the campaign does not work with random, Scripted or LND layers anymore, thats just a hangover from SH3. All campaign layers are .Mis files. Always save, open or create using the icons on the 'Time filter start' bar rather than from the options above it. I do not know for sure whether the game even saves files as SCR, RND or LND anymore anyway. The only time I ever use one of the options under 'File'is when I am wanting to use merged data.

Further to this, a layer will only be used if it has been referenced in the campaign cfg file. This is only for the actual layers, Objectives and so on are slightly different.

If I had known people were confused about this I would have written something up. There seem to be all sorts of popular misconceptions about the editor at the moment that need clearing up.

But back to the orginal question: I'm not sure about mines, is it not simply a case of setting the density, area and depth?
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Old 05-12-07, 01:02 PM   #3
tater
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I saved campaign_loc from under "file" as the wrong type, and it got erased. I didn't even now there was any other place to save or open files, frankly.
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Old 05-12-07, 04:56 PM   #4
Egan
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Quote:
Originally Posted by tater
I saved campaign_loc from under "file" as the wrong type, and it got erased. I didn't even now there was any other place to save or open files, frankly.
Ah, yeah. That happened to me the first time I tried to save something in the new formats. I'd forgotten about that.

It's a good point and worth the price of a sticky on its own: Always save from the disk icon in case you lose all your new work.
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Old 05-12-07, 05:57 PM   #5
tater
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So I made a single mission, and I placed an arc of mines. I set them to 100/km^2, depths -3 to -7m. Don't see them in game.

What am I doing wrong?
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Old 05-12-07, 06:53 PM   #6
FAdmiral
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The first time I worked with laying mines in the editor it didn't go so well
either. Than after fiddling with it for awhile, I finally got it to display the
mines I had placed. Its different from SH3 in that you need to first set the
mine icon away from the actual minefield. In its properties, you set the height and density of the mines. When you set the waypoints, the circle you see at each waypoint is where the mines will be. The circle is smaller or bigger depending on the diameter you set in the waypoint properties. I hope that explains it good
enough. Now I set minefields that look and work very good. I nailed ole
"Bungo Pete" in one I set up in the Bungo Straits....

JIM
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