SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-25-09, 05:59 AM | #31 |
Admiral
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
|
To all users of my mod.
In last variant of flagS.dat i have increased speed of animation with ~12 FpS to ~20 FpS ... How you think, it's necessary to make the same in flag.dat (~16 FpS) or no ?
__________________
Alex ® Moses said: "Don't create yourself an idol"... |
09-25-09, 06:51 AM | #32 |
Ocean Warrior
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
|
Not necessary, but would be better, I think.
__________________
Irish1958 |
09-25-09, 06:55 AM | #33 |
Sea Lord
Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 618
Uploads: 0
|
|
09-25-09, 07:01 AM | #34 |
Maverick Modder
Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
|
Downloaded - thanks Anvart
__________________
Freedom of speech - priceless. For everything else there's Mastercard. |
09-25-09, 07:21 AM | #35 | ||
Admiral
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
|
Quote:
Quote:
Will be made...
__________________
Alex ® Moses said: "Don't create yourself an idol"... |
||
09-25-09, 10:03 AM | #36 |
Admiral
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
|
People have different tastes, therefore ...
first post is updated ... SH4StyleNormFlags_fast.7z In this addition i have made animation for flag.dat little bit faster (12 FPS ---> 16 FPS)...
__________________
Alex ® Moses said: "Don't create yourself an idol"... |
10-02-09, 08:26 AM | #37 |
Ace of the Deep
Join Date: Jan 2002
Location: London, England
Posts: 1,144
Downloads: 54
Uploads: 0
|
Thanks for this mod Anvart and the hard work you have put into it. Presumably rather than install the main mod then the fast flags additional mod of your choice, you can merge the two before installation so that you have only the one mod that needs to be installed using JSGME?
Nemo
__________________
"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
10-02-09, 08:28 AM | #38 |
Commodore
Join Date: Jun 2009
Location: Düsseldorf, North Rhine-Westphalia — Germany
Posts: 601
Downloads: 391
Uploads: 0
|
Thanks Anvart, lonvin' your mod, now the British Merchant's have some eyecandy before they get sunk by me!
__________________
“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/ |
10-03-09, 08:11 AM | #39 | |
Ocean Warrior
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
|
Quote:
Again, thank you for your HARD WORK
__________________
Irish1958 |
|
10-04-09, 04:30 AM | #40 | |
Pacific Aces Dev Team
|
Quote:
If I understood the message correctly, Irish1958 wanted to say that it was not as easy as you say because you have needed also the effort of learnig to use the tools (hexeditor, Silent Editor) many hours. He wants to remark that your effort and knowledge is indeed very high and hard to achive, and only because of that you did find it easy. But it would not be easy for any of us
__________________
One day I will return to sea ... |
|
10-04-09, 05:21 AM | #41 | |
Grey Wolf
|
@Anvart
Quote:
Originally Posted by Padvotke Very nice. Is it possible to make flag to flutter depending on wind speed ? I mean flutter gently when it is calm day and fast in a stormy day ? Quote:
the windspeed and then call a different animation set? |
|
10-04-09, 10:19 AM | #42 |
The Old Man
Join Date: Mar 2008
Location: Phx. Az
Posts: 1,458
Downloads: 24
Uploads: 0
|
GREAT!
|
10-04-09, 12:33 PM | #43 | |
Admiral
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
|
Quote:
__________________
Alex ® Moses said: "Don't create yourself an idol"... |
|
10-04-09, 01:08 PM | #44 |
Ocean Warrior
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
|
Anvart,
I apologize and in no way intended to criticize you or your work, which I use and admire. Your knowledge and skill at modeling are second to none. Hitman: Thanks for expressing better than I my sentiments and admiration for the skill of Anvert.
__________________
Irish1958 Last edited by irish1958; 10-04-09 at 07:19 PM. |
10-04-09, 02:39 PM | #45 |
Chief of the Boat
|
@irish....you've done/said nothing wrong, this is a classic example of language barrier misunderstandings.
@Anvart....irish 1958 was expressing his gratitude and amazement of your modding skills and talent. He used the term "intelectual property" in a supportive way towards yourself. His last sentence "Again, thank you for your HARD WORK" must surely support his tone. I would ask you to take his statement in the true context it was meant.....a positive one and certainly anything but that of negativity. It is often difficult to convey the precise tone when using the written word because the nuance of language is often lost in the translation. I'm hoping you'll take my word on this matter my friend and also the explanation offered by Hitman. Respectfully Jimbuna
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
|
|