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06-09-11, 01:15 PM | #1546 | |
Seasoned Skipper
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I exported the existing model with s3editor to a 3d program to unwrap the skin, optimize it and repaint it so it'll look better in-game without longer loading times. All thanks to Hans' instructions and knowledge btw. So the skin is my work, but the 3d model is basically one of the standard fishing boats in sh3.
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My sh3 skins : http://www.gamefront.com/files/user/Bakkels Or go to the sh3 downloads section > skins |
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06-09-11, 01:24 PM | #1547 | |||
sim2reality
Join Date: Jun 2007
Location: AM 82
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Oh and looking great . Quote:
As Han's will make the Tutorials Public after the release. Like Bakkels I to had no 3D experience prior to my Trawler model. But the Tutorials make it all so easy, believe me some people would pay plenty for that level of expertise that Hans provides in those tutorials. And there is currently about 11GB of them and more to follow . Even now I'm working on my second Model, this time I've gone from the most simple and basic Trawler to one of the Largest units in SH3 (Hint hint). This time I'm totally reworking the from completely rescaling to match actual dimensions and editing a lot of the structure to get it to match more closely to the real deal. Quote:
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06-09-11, 01:28 PM | #1548 |
Grey Wolf
Join Date: Apr 2011
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ahhhhhhhhhhhhhhhhhhhhhhh Now I do not feel like an incompetent idjut! A friend of mine once said 3D modeling is like black magic.I was ready to call you "the chosen one" for the unnatural black magic running thru your veins.
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06-09-11, 01:36 PM | #1549 |
Seasoned Skipper
Join Date: Jan 2011
Location: Groningen, The Netherlands
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Well, I'm certainly not the 3D prodigy you thought I was.
But I am the chosen one, and I do have black magic running through my veins. Actually, my 'blood' as you mortals like to call it, consists of 60% black magic, 30% kerosine and 10% tigerblood.
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My sh3 skins : http://www.gamefront.com/files/user/Bakkels Or go to the sh3 downloads section > skins |
06-09-11, 01:40 PM | #1550 | |
Grey Wolf
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06-09-11, 01:42 PM | #1551 |
Grey Wolf
Join Date: Apr 2011
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Winning!!!!!!!! You must feel like your surrounded by fools and trolls alot.
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06-10-11, 11:30 AM | #1552 | ||
Hellas
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that would be nice...indeed ! BUT ,i am afraid that you will never see it happening.very few in the forum have the abillity to tell you if ,by hacking the executables, is possible to import sh4 's (or even better sh5's) water into sh3. only three people are in my mind that can tell you (us) if it is possible to be done...Thedarkwraith , Anvart and Seeadler. the way for hacking the executables is now open ( thanks to H.Sie's brilliant idea to release patches for .exe and not the allready patched .exe) ,so if there is indeed a way for sh4's water to get into sh3 ...only Thedarkwraith , Anvart and Seeadler can answer to your dreams. especially a tool developed by Thedarkwraith called ''.dll injector'' maybe turn to prooved very usefull for this attempt. and btw guys...here is the best water i have seen .i know crysis's water is super too...but pay a close look to this water..is much much better...almost real and the author is selling it for 100 usd : this : or this: ....nice waters ...eh ? Quote:
congratulations Bakkels ! VERY VERY nice work for first time !! ps:adjust your AA settings a little bit at your machine
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Knowledge is the only thing that nobody can ever take from you... Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods Last edited by makman94; 06-10-11 at 11:45 AM. |
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06-10-11, 11:52 AM | #1553 |
Seasoned Skipper
Join Date: Jan 2011
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Thanks! And yeah, the AA is kinda crappy. But my pc isn't the problem. It's my 3d program. I'll try tweaking the settings there.
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My sh3 skins : http://www.gamefront.com/files/user/Bakkels Or go to the sh3 downloads section > skins |
06-10-11, 12:04 PM | #1554 |
sim2reality
Join Date: Jun 2007
Location: AM 82
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Hi Mate your best option is not to take a screenshot from the Interface but to make a Render - don't forget to set up the render options first for resolution etc, then hit render for proper screenshot's
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06-10-11, 12:09 PM | #1555 |
Seasoned Skipper
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Location: Groningen, The Netherlands
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Yeah I just found out AA doesn't work in the viewport. Which I find very strange btw. But yeah, next time I'll use the renderer
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My sh3 skins : http://www.gamefront.com/files/user/Bakkels Or go to the sh3 downloads section > skins |
06-10-11, 12:25 PM | #1556 |
Commodore
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If done, then there would be no need for SH5.
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06-10-11, 07:50 PM | #1557 |
Black Magic
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considering Seeadler has found where the shaders are being called in SH3 I don't see why one can't modify the code to point it to call another function that either loads a different shader for the water or compiles a shader from a file (via DirectX function call). I'm assuming that the current water shader code is contained in the SH3 .exe. I'd be curious to know what variables are being passed to the current water shader and to see the current water shader code.
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06-10-11, 08:38 PM | #1558 | |
Commodore
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06-11-11, 01:49 PM | #1559 | |
Sea Lord
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06-11-11, 02:57 PM | #1560 | |
Pacific Aces Dev Team
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One day I will return to sea ... |
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