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Old 06-19-11, 05:43 PM   #1516
milky
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Dangitttt , im dieing over here!


Can you link their thread by chance? I searched Zedi campaign , didnt find anything :/
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Old 06-19-11, 05:46 PM   #1517
Obelix
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Quote:
Originally Posted by milky View Post
Dangitttt , im dieing over here!


Can you link their thread by chance? I searched Zedi campaign , didnt find anything :/
Patience, my friend! I am sure that waiting is worth it!
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Old 06-20-11, 12:58 PM   #1518
Trevally.
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Link for Das Campaign http://www.subsim.com/radioroom/showthread.php?t=182964

Progress is being made daily. Sorry we have no ETA yet.
Our team has increased lately with 3 experienced captains starting the testing process.
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Old 06-24-11, 08:40 AM   #1519
Kumando
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Did your mod removed the crew skills? For example ask the cook to make a special meal, if so how i bring it back?
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Old 06-24-11, 10:24 AM   #1520
Targor Avelany
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MO mod contains Mighty Fine Crew Mod of a bit older version (i believe).

You can read up on it here:
http://www.subsim.com/radioroom/show...ghty+fine+crew

There are also mods that will allow you to have all of the skills or will adjust the special abilities:
http://www.subsim.com/radioroom/showthread.php?t=166236

http://www.subsim.com/radioroom/showthread.php?t=183304
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Old 06-24-11, 12:12 PM   #1521
Ducimus
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Has battery recharge times been fixed yet? I was playing AND enjoying the mod until i ran into recharging my batteries and seeing how long it was taking. That kinda put me off to SH5 in general, (not really a mod issue, but a game issue).
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Old 06-24-11, 12:27 PM   #1522
CDSChris
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Default Uboat is lying to deep

Hi Guys
I have a Problem with my Uboat it is lying to deep in the Water (when it is surfaced) the Airtanks are under the Waterline.
all Typs of VII have the Problem.
I have Installed Magnum Ops.
I hope you can help me to handel this Problem because it is not very nice too look on
THX Chris
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Old 06-24-11, 12:56 PM   #1523
Kumando
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Quote:
Originally Posted by Targor Avelany View Post
MO mod contains Mighty Fine Crew Mod of a bit older version (i believe).

You can read up on it here:
http://www.subsim.com/radioroom/show...ghty+fine+crew

There are also mods that will allow you to have all of the skills or will adjust the special abilities:
http://www.subsim.com/radioroom/showthread.php?t=166236

http://www.subsim.com/radioroom/showthread.php?t=183304
This mods dont bring the abilities back.
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Old 06-24-11, 01:12 PM   #1524
Targor Avelany
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I don't think they were ever removed

I have MO and MFC installed and have no problems with special abilities. I mean, they cost more and the managememnt slightly different, but they are there.

Is it possible you have not put any points towards those skills?
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Old 06-24-11, 01:17 PM   #1525
stoianm
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In MO is a mod called ''no magic skills'' - this change a bit crew abilities but they are still there only they are diferent from stock
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Old 06-25-11, 03:42 PM   #1526
Sbygneus
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Quote:
Originally Posted by hsj45 View Post
I dont care for the light blue water color looks like the pacific ocean.The stock color water looks like the atlantic ocean color.I cant believe people like that light blue color.
I agree. And the underwater visibility is much too good both in stock and in mods. Especially at greater depth. Below 50 meters there should be almost black, no matter how clean water is and how sunny a day is.
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Old 06-25-11, 05:06 PM   #1527
TheDarkWraith
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Quote:
Originally Posted by Sbygneus View Post
I agree. And the underwater visibility is much too good both in stock and in mods. Especially at greater depth. Below 50 meters there should be almost black, no matter how clean water is and how sunny a day is.
I'd have to say that's an incorrect statement. As a diver who has dove all over the world I can say that even at 100 foot depth there is light. Visibility though depends on location (sediment in water, impurities, etc.)
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Old 06-25-11, 05:29 PM   #1528
tonschk
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Quote:
Originally Posted by TheDarkWraith View Post
I'd have to say that's an incorrect statement. As a diver who has dove all over the world I can say that even at 100 foot depth there is light. Visibility though depends on location (sediment in water, impurities, etc.)
I agree with TheDarkWraith
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Old 06-25-11, 05:58 PM   #1529
THE_MASK
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If you want to play realistically then just use my underwater mod .
sobers realistic underwater FX2 SH5
http://www.subsim.com/radioroom/down...o=file&id=2750
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Old 06-26-11, 10:54 AM   #1530
Sbygneus
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Quote:
Originally Posted by TheDarkWraith View Post
I'd have to say that's an incorrect statement. As a diver who has dove all over the world I can say that even at 100 foot depth there is light. Visibility though depends on location (sediment in water, impurities, etc.)
Ok I was mistaken to some degree. this is quotation from encyclopedia:

"Most of the visible light spectrum is absorbed within 10 meters (33 feet) of the water's surface, and almost none penetrates below 150 meters (490 feet) of water depth, even when the water is very clear."

Even if I was wrong in my initial statement, I am pretty sure in reality you wont see what you see in SH5 at the 50m depth.

Sober, thanks for the link. I will try the mod!
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