SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific > SH4 U-Boat Missions Add On
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-13-08, 08:03 PM   #16
SurfnSea
Electrician's Mate
 
Join Date: Jul 2003
Posts: 137
Downloads: 10
Uploads: 0
Default

Since the pens are there this means it's possible to design a historically accurate mission in a IXD from Indian Ocean to Germany. Traffic (AKA targets) can be put in.
SurfnSea is offline   Reply With Quote
Old 03-15-08, 05:43 AM   #17
Idaeus
Seaman
 
Join Date: Jun 2007
Location: Sweden
Posts: 41
Downloads: 0
Uploads: 0
Default

I think its cool they actually added the liberty statue! Even cooler is the fact that Raptor1 could be bothered to go there!

You can always wish for more and I'm sure that some of us will live long enough to see a game covering the whole world, where you can use any ship/plane/vehicle and where you can walk around freely and spend one day in Rommels tank wars in north africa, another in a sub in the english channel and the next in the battle of stalingrad! Gawd! Sounds lovely doesn't it?
__________________
Idaeus is offline   Reply With Quote
Old 03-15-08, 01:28 PM   #18
Raptor1
Navy Seal
 
Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
Default

It only took me about 15 minutes to get from Penang to New York...on flank speed and x8k TC

Anyway, i don't think it should be that hard to add traffic to the Atlantic, so an Atlantic campaign might be possible
__________________
Current Eastern Front status: Probable Victory
Raptor1 is offline   Reply With Quote
Old 03-15-08, 02:23 PM   #19
StevenLohr
Watch
 
Join Date: Dec 2005
Posts: 28
Downloads: 215
Uploads: 0
Default

I suspect that UBoat missions will be further developed by Ubisoft to a SH5-Atlantic Campaign, and that the existence of the Atlantic ports is part of of the code that will eventually be incorporated into the SH5. If true, it is a pretty smart buisness move by Ubisoft, as gamers are helping to fund the development of SH5. It has the additional benefit of keeping the community interested in the Silent Hunter franchise by releasing updates. Now, if only they can create a Destroyer Commander module for SH5, I will be happy....
StevenLohr is offline   Reply With Quote
Old 03-17-08, 08:00 AM   #20
McBeck
Admiral
 
McBeck's Avatar
 
Join Date: Feb 2001
Location: Denmark
Posts: 2,023
Downloads: 15
Uploads: 0


Default

Any pics from SF??
__________________

"I like subcommanders...they dont have time for bull****!"

Proud member of the Subsim army of zombies
Becks website
McBeck is offline   Reply With Quote
Old 03-17-08, 09:59 AM   #21
Rockin Robbins
Navy Seal
 
Join Date: Mar 2007
Location: DeLand, FL
Posts: 8,899
Downloads: 135
Uploads: 52


Yup!

Quote:
Originally Posted by StevenLohr
I suspect that UBoat missions will be further developed by Ubisoft to a SH5-Atlantic Campaign, and that the existence of the Atlantic ports is part of of the code that will eventually be incorporated into the SH5. If true, it is a pretty smart buisness move by Ubisoft, as gamers are helping to fund the development of SH5. It has the additional benefit of keeping the community interested in the Silent Hunter franchise by releasing updates. Now, if only they can create a Destroyer Commander module for SH5, I will be happy....
I think you're with the program. I don't believe there will be an SH4 though. I think we're on an eveolutionary program of gradual and affordable upgrades, each taking us to a slightly higher level. I like that much better than reinventing the wheel with SH5!

So I advise patience. If the plan is a success, everyone will eventually be very happy.
Rockin Robbins is offline   Reply With Quote
Old 03-17-08, 10:51 AM   #22
Wilcke
The Old Man
 
Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
Default

Quote:
Originally Posted by Rockin Robbins
Quote:
Originally Posted by StevenLohr
I suspect that UBoat missions will be further developed by Ubisoft to a SH5-Atlantic Campaign, and that the existence of the Atlantic ports is part of of the code that will eventually be incorporated into the SH5. If true, it is a pretty smart buisness move by Ubisoft, as gamers are helping to fund the development of SH5. It has the additional benefit of keeping the community interested in the Silent Hunter franchise by releasing updates. Now, if only they can create a Destroyer Commander module for SH5, I will be happy....
I think you're with the program. I don't believe there will be an SH4 though. I think we're on an eveolutionary program of gradual and affordable upgrades, each taking us to a slightly higher level. I like that much better than reinventing the wheel with SH5!

So I advise patience. If the plan is a success, everyone will eventually be very happy.
RR,

Are you privy to something here.....not that I disagree to this type of marketing strategy as it provides the end user a more frequent additions/content/fixes to their original software, thus increasing playability plus getting new folks to "buy" into SH4.

I see your point...makes sense...but is it theory...or have you been to a "meeting".

Don't get me wrong, whatever can make this series successful I am for....the more we expand the user base the more we will get from the Devs.
__________________
Wilcke


For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php
Check out: A Brief Introduction to the Pacific Submarine War by Ducimus
http://www.subsim.com/radioroom/showthread.php?t=128185
Operation Monsun plus OMEGU, the #1 ATO Solution for SH4!

Signature Art by Gunfighter
Wilcke is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:40 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.