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03-13-08, 08:03 PM | #16 |
Electrician's Mate
Join Date: Jul 2003
Posts: 137
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Since the pens are there this means it's possible to design a historically accurate mission in a IXD from Indian Ocean to Germany. Traffic (AKA targets) can be put in.
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03-15-08, 05:43 AM | #17 |
Seaman
Join Date: Jun 2007
Location: Sweden
Posts: 41
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I think its cool they actually added the liberty statue! Even cooler is the fact that Raptor1 could be bothered to go there!
You can always wish for more and I'm sure that some of us will live long enough to see a game covering the whole world, where you can use any ship/plane/vehicle and where you can walk around freely and spend one day in Rommels tank wars in north africa, another in a sub in the english channel and the next in the battle of stalingrad! Gawd! Sounds lovely doesn't it?
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03-15-08, 01:28 PM | #18 |
Navy Seal
Join Date: Jul 2007
Location: Stavka
Posts: 8,211
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It only took me about 15 minutes to get from Penang to New York...on flank speed and x8k TC
Anyway, i don't think it should be that hard to add traffic to the Atlantic, so an Atlantic campaign might be possible
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Current Eastern Front status: Probable Victory |
03-15-08, 02:23 PM | #19 |
Watch
Join Date: Dec 2005
Posts: 28
Downloads: 215
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I suspect that UBoat missions will be further developed by Ubisoft to a SH5-Atlantic Campaign, and that the existence of the Atlantic ports is part of of the code that will eventually be incorporated into the SH5. If true, it is a pretty smart buisness move by Ubisoft, as gamers are helping to fund the development of SH5. It has the additional benefit of keeping the community interested in the Silent Hunter franchise by releasing updates. Now, if only they can create a Destroyer Commander module for SH5, I will be happy....
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03-17-08, 08:00 AM | #20 |
Admiral
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Any pics from SF??
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"I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
03-17-08, 09:59 AM | #21 | |
Navy Seal
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Yup!
Quote:
So I advise patience. If the plan is a success, everyone will eventually be very happy.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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03-17-08, 10:51 AM | #22 | ||
The Old Man
Join Date: Jan 2007
Posts: 1,441
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Quote:
Are you privy to something here.....not that I disagree to this type of marketing strategy as it provides the end user a more frequent additions/content/fixes to their original software, thus increasing playability plus getting new folks to "buy" into SH4. I see your point...makes sense...but is it theory...or have you been to a "meeting". Don't get me wrong, whatever can make this series successful I am for....the more we expand the user base the more we will get from the Devs.
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