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Old 05-26-11, 01:18 AM   #1
Hoooooooar
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rofl i installed the entire shabang without seeing the inport only part. I was in the tutorial and talking to the captain, and a ghost commandant, and our ship came flying into the port at mach 50 and smashed into the wall and rumbled all over the place it was hilarious, better call it the enterprise cause me n the captain teleported to the dock.
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Old 05-26-11, 01:56 PM   #2
Targor Avelany
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I really enjoy this mod as it covers so many things, combining them together nicely. thank you TDW.

Can't wait for the new version

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Old 06-02-11, 03:21 AM   #3
Michal788
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Does any know when the version 0.0.5 is going released?
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Old 06-02-11, 04:19 AM   #4
Silent Steel
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Mod Soup mess or...?

I don't get the Magnum Opus plus the New UIs working together anymore. After rearranging my mods I'm now stuck.
Probably some mod soup related problem.

Could anyone please check my mod soup and tell if I should
- deactivate some mod(s) or
- maybe I'm missing some mod(s) or
- even the order is wrong.

In this picture I haven't the Magnum Opus activated because this is right now what actually works.
If I were to activate the Magnum Opus - where should I activate it?





Grateful for any assistance.
Best regards
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Old 06-02-11, 04:27 AM   #5
jwilliams
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Quote:
Originally Posted by Silent Steel View Post
I don't get the Magnum Opus plus the New UIs working together anymore. After rearranging my mods I'm now stuck.
Probably some mod soup related problem.

Could anyone please check my mod soup and tell if I should
- deactivate some mod(s) or
- maybe I'm missing some mod(s) or
- even the order is wrong.

In this picture I haven't the Magnum Opus activated because this is right now what actually works.
If I were to activate the Magnum Opus - where should I activate it?





Grateful for any assistance.
Best regards
MO should be the first mod in your list. this is because its been along time since MO was last updated. Other mods are newer.

No bubble, no halo - no dialog indicator mod... is not needed as New UI's also removes bubbles and halos and dialog indecator

MCCD is included in MO.... but not the german version... so you can remove MCCD 1.04 and MCCD 1.04 MFCM 1.2.1 compatible.
Flags - Accurate German flags and Sub flags 0.0.6 iare also included in MO.
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Last edited by jwilliams; 06-02-11 at 04:38 AM.
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Old 06-02-11, 04:42 AM   #6
jwilliams
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Quote:
Originally Posted by Michal788 View Post
Does any know when the version 0.0.5 is going released?
When its ready, or when its finished. Which ever is first.
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Old 06-19-11, 05:23 PM   #7
milky
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Are you ever going to update the mod , is it dead , or are you just waiting until we all die of old age?
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Old 06-19-11, 05:28 PM   #8
TheDarkWraith
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Quote:
Originally Posted by milky View Post
Are you ever going to update the mod , is it dead , or are you just waiting until we all die of old age?
Waiting for campaign to be finished from Zedi and crew No point in releasing an update until this is done.
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Old 06-19-11, 05:43 PM   #9
milky
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Dangitttt , im dieing over here!


Can you link their thread by chance? I searched Zedi campaign , didnt find anything :/
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Old 06-19-11, 05:46 PM   #10
Obelix
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Quote:
Originally Posted by milky View Post
Dangitttt , im dieing over here!


Can you link their thread by chance? I searched Zedi campaign , didnt find anything :/
Patience, my friend! I am sure that waiting is worth it!
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Old 06-20-11, 12:58 PM   #11
Trevally.
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Link for Das Campaign http://www.subsim.com/radioroom/showthread.php?t=182964

Progress is being made daily. Sorry we have no ETA yet.
Our team has increased lately with 3 experienced captains starting the testing process.
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Old 06-24-11, 08:40 AM   #12
Kumando
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Did your mod removed the crew skills? For example ask the cook to make a special meal, if so how i bring it back?
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Old 06-24-11, 10:24 AM   #13
Targor Avelany
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MO mod contains Mighty Fine Crew Mod of a bit older version (i believe).

You can read up on it here:
http://www.subsim.com/radioroom/show...ghty+fine+crew

There are also mods that will allow you to have all of the skills or will adjust the special abilities:
http://www.subsim.com/radioroom/showthread.php?t=166236

http://www.subsim.com/radioroom/showthread.php?t=183304
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Old 06-24-11, 12:27 PM   #14
CDSChris
Watch
 
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Default Uboat is lying to deep

Hi Guys
I have a Problem with my Uboat it is lying to deep in the Water (when it is surfaced) the Airtanks are under the Waterline.
all Typs of VII have the Problem.
I have Installed Magnum Ops.
I hope you can help me to handel this Problem because it is not very nice too look on
THX Chris
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Old 05-06-13, 01:23 PM   #15
Insane112
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Can some one post this file on other sharing sites like mediafire or 4shared
Filefront is 404 Forbiden for me
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