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Old 11-08-11, 04:39 AM   #1411
sluter
Stowaway
 
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Hi.
I am brand new in matters of mods and becouse of that i am little bit confused.
There are two environmental mods:
Real Env and Dynamic Env.
Does two mods cooperates/complete/exlude each other.
Additionally there is FX_Update.
What is proper sequence of mods if they cooperates.
Best regards.
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Old 11-08-11, 05:19 AM   #1412
tonschk
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Hello , The Real Env and Dynamic Env are two separate Mods, you need to choose which one you think is better or more realistic

With the Dynamic Env. you can choose a few options/variations depending of your own taste
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Old 11-08-11, 05:26 AM   #1413
kylania
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Welcome to the forums! FX Update should be installed early on in your mod soup.

Real and Dynamic Environmental mods are mutually exclusive. You'd use one or the other basically. Both are absolutely beautiful, it's all personal preference.
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Old 11-08-11, 09:32 AM   #1414
Adriatico
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Is it possible to switch between Real env. and Dynamic env. within patrol... or I should dock at port, before I change environment ?
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Old 11-09-11, 08:09 AM   #1415
Magic1111
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Quote:
Originally Posted by Adriatico View Post
Is it possible to switch between Real env. and Dynamic env. within patrol
I think yes, because there are only Env. Files and not Campaign relevant files! So try it out, it works to 99,9%!

Best regards,
Magic
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Old 11-23-11, 03:10 AM   #1416
DonZorro
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Download...

The Rev_3 is the complete pack? Only 5,8Mb???

I like your work!!!
Congrat!!!

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Old 01-12-12, 01:20 PM   #1417
zzkillzz2000
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Hi! Can anyone help me out? I don't know if someone has already asked the same question before cuz the whole thread is too long. I really like this mod but what's bugging me out is the new time compression setting. In stock game if you spot a patrol in the world map, the time compression decreases to x8 if yours is greater and x1 if aircraft spotted. In this mod, the time compression is 4 times greater than the stock(i guess) for every situation and it's really anoying if your traveling a great distance and your time compression is at x1024 then suddenly your spotted by enemy aircrafts and by the time you realize it your dead since the TC only decreases to x8 which is still a big number for fast enemies like aircraft. So i just wanna know how i can edit it to my own taste that's it.
Thanks if you can help!
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Old 01-12-12, 02:41 PM   #1418
Trevally.
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Just goto - C:\Users\Owner\Documents\SH5\data\cfg\Main.cfg

Edit these settings with notepad and save-

[TIME COMPRESSION]
; The first value is the default one, the second value is used when 'travel mode' is activated.
; The two values should be separated by a comma.
; If only one value is specified, that value is used for both default and travel mode.
TimeStop=0
RealTime=1
LandProximity=8,8192
CriticalDamage=1,1024
CrewEfficiency=128
AirEnemyDetected=1,8
SoundEffects=2<<<<TC higher than 2 - no sounds heard
CharacterAnim=32<<<<<TC higher than 32 - no crew will move
FriendDetected=32,8192
EnemyDetected=8,64
RadioReport=32,8192
Particles=32<<<<<TC higher than 32 - no particals drawn
PrayState=8,32
HunterState=8,32
3DRender=32<<<<<no TC higher than 32 when in 3d
Maximum=8192<<<<<no TC higher than 8129 in map view
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Old 01-12-12, 11:22 PM   #1419
zzkillzz2000
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Thank you! Your the best!
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Old 01-23-12, 04:31 PM   #1420
Adriatico
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I tried to modify environment to suite my preferences:

Which file (line in a file) determines the intensity of light reflection at surface (at waves) ?
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Old 01-23-12, 05:25 PM   #1421
dcb
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Quote:
Originally Posted by Adriatico View Post
I tried to modify environment to suite my preferences:

Which file (line in a file) determines the intensity of light reflection at surface (at waves) ?
Guess I'm going for it again. I'm not 100% sure, but the most likely to suit your need is the same file SeaParameters.cfg. Under each type of sea, there is an entry ReflectionIntensity=...
Try changing it and compare the results.
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Old 01-23-12, 06:07 PM   #1422
Adriatico
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Just saw that...
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Old 01-24-12, 10:39 AM   #1423
Noordermeer
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the real fog link is dead
is it possible to upload it again pls
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Old 02-17-12, 07:41 PM   #1424
hsj45
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Hi all i wondering what do i need to download to get this mod i very confused.Can someone tell me what files i need to install i dont know what i need.What is the full mod link and are there addons i tryed to understand but i dont get it.
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Old 03-05-12, 02:53 PM   #1425
Herr Trigger
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Hi, I've disabled Dynamic Env. because of the 'Blue Sky' issue and replaced with Real Env. and all is well except for the sun. I have God Rays and reflection off the water's surface but no actual sun disc in the sky. Has anyone experienced this ?

My Current Mod List:
Accurate German Flags
Real Environment - Revision_3
Environment Sounds
sobers best ever fog V4 SH5
sobers best ever waves SH5
sobers 3D deck spray mod V7
German U-Boat Crew Language Pack
MightyFine Crew Mod 1.2.1 Stock faces
MCCD_1.04_MFCM_1.2.1_compatible
FX_Update_0_0_19_ByTheDarkWraith
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
NewUIs_TDC_6_9_0_ByTheDarkWraith
NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision
NewUIs_TDC_6_9_0_Real_Navigation
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
Shadow Improvement ModLR
Menu - Das Boot Departure Theme
Harbour_Addition_Environment_Enhancement MOD v0.5 - Open_Horizons
OPEN HORIZONS II_full v1.7
OHII Higher Tonnage Objectives for v1.7
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.7)
mtns - more traffic, nations and ships 1_8e
mtns - OHII&HarbourAdditon_Fix_1_7b
mtns - Enhanced FunelSmoke1.2_by HanSolo78 (recommended)
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 HOTFIX 3
Stormys DBSM SH5 v1.3 optional louder engine sounds
Trevally Tutorials - All v0.2 (for TDW UI)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.8
Grossdeutscher Rundfunk
RAF Fighter Command Radio Frequency 66.00 MHz
RAF Bomber Command Radio Frequency 77.00 MHz
Luftwaffe Combat Radio Frequency 88.00 MHz
Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english
sobers smaller water drops
sobers rusty deck pack SH5
sobers realistic hydrophone operator SH5
smaller flags for Warships 1_0b
VII-C Skin by Naights
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
AMMO_v1.0_SH5_by_Raven_2012
sobers talking conning crew mod
IO_StrategicMap_4_6_for_TDWv690
EQuaTool 01.01 by AvM - Large Style
Rubini_Crash_dive_fix_for MCFM 1.2.1&MCCD v1.1 _for_SDBSM
SUB SIM FOR====Depth_Keeping_Problem_UHS_patch_HB_1_0_0_Th eDarkWraith
No Damn Bubbles, No Damn Halo Mod
NDB,NDH OM#1 - No Dialog Indicator

Many Thanks in advance for any feedback.
Regards,
H.T.
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