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Old 01-31-11, 10:45 AM   #1
TheDarkWraith
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Default [REL] Depth keeping problem fixed

This mod fixes the depth keeping problem with the VIIA, VIIB, VIIC, and VIIC41 subs. You'll be able to keep depth at 0knots down to 170m if you have incurred no damage to the sub (no flooding).

The external torpedo transfer time has been increased to 1000 in both versions

Stock game files and FX Update: http://www.gamefront.com/files/21093...DarkWraith_zip

Below is to be used if you have the mods UHS v1.4 or Magnum Opus installed. You install this after the mod to get rid of the depth keeping problem AND to make the sub go to the depth chosen (real deep depths will overshoot some)
UHS v1.4 or Magnum Opus: http://www.gamefront.com/files/21093...DarkWraith_zip

I'm working on versions now that will require you to have one knot of speed to hold depth (no hummingbird effect)


To install: unzip straight to MODS folder and enable via JSGME.


Last edited by TheDarkWraith; 01-01-12 at 04:35 PM.
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Old 01-31-11, 10:57 AM   #2
stoianm
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Downloaded and installed and wanted to thank you!
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Old 01-31-11, 11:10 AM   #3
Topo65
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Great THANKS, TDW!!!
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Old 01-31-11, 11:33 AM   #4
Sepp von Ch.
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Quote:
Originally Posted by TheDarkWraith View Post
This mod fixes the depth keeping problem with the VIIA, VIIB, VIIC, and VIIC41 subs. You'll be able to keep depth at 0knots down to 170m with no damage to sub (no flooding).

I'll be making a version for those who use UHS also.
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Old 01-31-11, 11:47 AM   #5
Blauritter
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thank you, TDW
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Old 01-31-11, 12:37 PM   #6
reaper7
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Nice one.
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Old 01-31-11, 01:14 PM   #7
Ragtag
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Not compatible with FX and SH5 enviroment 5 mods i guess since you say it's for stock?
Anyways, thanks. been waiting since day one for a fix for this bug
I'll wait for a compatible version for the above
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Old 01-31-11, 01:15 PM   #8
ReallyDedPoet
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Nice
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Old 02-08-11, 06:44 PM   #9
Sepp von Ch.
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Quote:
Originally Posted by TheDarkWraith View Post
Stock game files and FX Update: http://www.filefront.com/17914870/TD...m-HB-1-0-0.7z/

Below is to be used if you have the mods UHS v1.4 or Magnum Opus installed. UHS v1.4 or Magnum Opus: http://www.filefront.com/17914878/TD...h-HB-1-0-0.7z/
When I use UHS v1.4 and your FX_Update_0_0_11_byTheDarkWraith, FX_Update_0_0_11_UHS_Fix and FX_Update_0_0_11_BARF_1_3_Full_Fix, Which version should I use please?
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Old 02-08-11, 06:45 PM   #10
TheDarkWraith
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Quote:
Originally Posted by Josef von Posorschitz View Post
When I use UHS v1.4 and your FX_Update_0_0_11_byTheDarkWraith, FX_Update_0_0_11_UHS_Fix and FX_Update_0_0_11_BARF_1_3_Full_Fix, Which version should I use please?
the one for UHS
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Old 02-15-11, 08:43 AM   #11
Bilge_Rat
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TDW, If I try to instal this mod (stock game) before your other mods, I get conflicts in JSGME.

FX_update tells me it is overwriting the NSS_uboat7a/7v/7c/7c41.sim files;

TDW_UI_6.3.7 tells me it is overwriting the the NSS_uboat7b.cfg file.

Is this mod installed last? after:

1. fx_update:
2. UI_637;
3. IRAI_30:
4. Depth keeping fix?
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Old 02-15-11, 08:45 AM   #12
TheDarkWraith
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Quote:
Originally Posted by Bilge_Rat View Post
TDW, If I try to instal this mod (stock game) before your other mods, I get conflicts in JSGME.

FX_update tells me it is overwriting the NSS_uboat7a/7v/7c/7c41.sim files;

TDW_UI_6.3.7 tells me it is overwriting the the NSS_uboat7b.cfg file.

Is this mod installed last? after:

1. fx_update:
2. UI_637;
3. IRAI_30:
4. Depth keeping fix?
yes, last.
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Old 02-15-11, 08:47 AM   #13
Bilge_Rat
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Quote:
Originally Posted by TheDarkWraith View Post
yes, last.
that was quick. thanks.
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Old 02-18-11, 09:43 AM   #14
Overboard
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Just a heads up the link for the UHS v1.4 and MO fix says its unavailable.
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Old 10-25-11, 02:46 PM   #15
Dermeister
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Links are dead
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