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07-20-17, 11:14 AM | #1 |
Officer
Join Date: Sep 2012
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@gap: Another question:
Could you send me the files for the DCs or a link to them so I could try to implement them into the files? Credits are self-evident. Thanks |
07-20-17, 01:18 PM | #2 | |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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Quote:
Before I send them, do you use Wings3D? Are you good at some basic 3D editing tasks as scaling, moving, etc? |
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07-20-17, 04:29 PM | #3 |
Officer
Join Date: Sep 2012
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07-20-17, 05:12 PM | #4 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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Okay, I need to export the models in obj format then (at the moment they all are stored in a wings file), and I need to post-process them before you can use them in game. Maybe it would be better if me your files, so that I can set up my 3d models based on those files before importing them. What do you think?
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07-20-17, 05:44 PM | #5 | |
Officer
Join Date: Sep 2012
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Quote:
The file is coming tomorrow... |
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07-20-17, 06:02 PM | #6 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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I think it would be better if all the throwers and depth charges were just in one big dat file. This way we could re-use shared models without having to import them every time. Lesser disc and RAM memory usage. What do you think? |
07-20-17, 06:23 PM | #7 | |
Officer
Join Date: Sep 2012
Posts: 249
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Quote:
That is already implemented... |
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Tags |
asw, depth charge, mod, real, realismn |
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