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Old 05-17-08, 10:34 PM   #661
onelifecrisis
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Quote:
Originally Posted by Abd_von_Mumit
Quote:
Originally Posted by onelifecrisis
AvM, the sub marker is there when you zoom out. When zoomed in, you can tell where you are because your course-line starts from where you are.
I always delete my plotted course when in action and plot it anew soon after. It's useless when hunting, and there is a nasty bug that almost killed me a few times long time ago (navigating forward manually works well even if you have your course plotted previously, but when you order "engines backwards" [or however this is called in English] the boat changes course to follow the plotted path, thus destroying your magnificent plan of anihilating enemy...).
I wouldn't call it "useless" far from it IMO, but that's beside the point which is that when I'm manually navigating I still don't delete the course. It acts as a positional marker and saves me re-plotting the course again after the attack. Might be worth a try for you.

This isn't ideal, I admit. I would prefer to have some kind of "proper" position marker, but doing that results in map markers being displayed for enemy subs, friendly subs, or both (depending how you do it).

One last trick for you. Go to navmap and CTRL+LeftClick on the map. The map will reposition so your sub is where you clicked. Might be useful to you. *shrug*
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Old 05-18-08, 01:47 AM   #662
onelifecrisis
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Default OLC GUI Special - tiny update

I'm replacing the OLC GUI Special download on my FF page with a new version - exactly the same as the last one, except that the torpedo graphics on the weapon management screens now really are fixed (i.e. updated to match GWX 2.1) just like I claimed they were in version.... whatever it was.

It's uploading now. (Edit: done )

OLC
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Last edited by onelifecrisis; 05-18-08 at 02:05 AM.
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Old 05-18-08, 01:58 AM   #663
Venatore
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Originally Posted by onelifecrisis
It's uploading now.OLC
Thanks for the sitrep
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Old 05-18-08, 02:03 AM   #664
onelifecrisis
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You use this mod, Ven??
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Old 05-18-08, 02:07 AM   #665
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Originally Posted by onelifecrisis

You use this mod, Ven??
Sure do my friend two setups, 1st is GWX [nothing else] that's where I do my modding, 2nd is your setup, this is where I rule the oceans in the mighty U-657
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Old 05-18-08, 02:08 AM   #666
onelifecrisis
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Quote:
Originally Posted by Venatore
Quote:
Originally Posted by onelifecrisis

You use this mod, Ven??
Sure do my friend two setups, 1st is GWX [nothing else] that's where I do my modding, 2nd is your setup, this is where I rule the oceans in the mighty U-657
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Old 05-18-08, 08:10 AM   #667
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Default Attack periscope doesn't move...

@OLC

Just installed last updates (Ubermod 2.2) and amazed to see that the attack periscope doesn't turn (observation periscope is working fine)...
Do you have any idea about that?

Thanks for your help

Lopo
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Old 05-18-08, 08:38 AM   #668
Abd_von_Mumit
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Quote:
Originally Posted by onelifecrisis
This isn't ideal, I admit. I would prefer to have some kind of "proper" position marker, but doing that results in map markers being displayed for enemy subs, friendly subs, or both (depending how you do it).
Well… Seeing another U-Boots on the map doesn't seem to be a disadvantage at all to me. Contrary – it's quite appealing and in my opinion it would add some fun (wouldn't feel so lonely deep there). U-Boot commanders had a slight idea of what boats are there in the sea and where... at least they should. It wouldn't spoil much, as I don't see any way of using this information for my benefit when playing.

So, would you share a bit of your knowledge – how to modify your files so that friendly subs and my one are visible on the map?
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Old 05-18-08, 10:44 AM   #669
Lopo
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Quote:
Originally Posted by Lopo
@OLC

Just installed last updates (Ubermod 2.2) and amazed to see that the attack periscope doesn't turn (observation periscope is working fine)...
Do you have any idea about that?

Thanks for your help

Lopo
Well, all is working fine... I just discover I cannot upgrade my IXB with a IX/2 tower, it blocks my attack periscope. That's all!
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Old 05-18-08, 03:09 PM   #670
onelifecrisis
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Quote:
Originally Posted by Lopo
Quote:
Originally Posted by Lopo
@OLC

Just installed last updates (Ubermod 2.2) and amazed to see that the attack periscope doesn't turn (observation periscope is working fine)...
Do you have any idea about that?

Thanks for your help

Lopo
Well, all is working fine... I just discover I cannot upgrade my IXB with a IX/2 tower, it blocks my attack periscope. That's all!
Is this a bug in my mod or not? I mean, if you upgrade your IXB with a IX/2 tower without my mod installed, does that work?
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Old 05-18-08, 03:12 PM   #671
onelifecrisis
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Originally Posted by Abd_von_Mumit
So, would you share a bit of your knowledge – how to modify your files so that friendly subs and my one are visible on the map?
The quickest way is to disable OLC GUI Special, delete the Submarine folder from OLC GUI Special, then re-enable it. That might still not be ideal... give it a try and see... if it doesn't work so well you'll need to mess around with maps.cfg to suit your taste.
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Old 05-18-08, 04:29 PM   #672
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what are the optional extras? its a large file but there isnt a readme in there and am just wondering what it does.
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Old 05-18-08, 04:47 PM   #673
onelifecrisis
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Originally Posted by Laffertytig
what are the optional extras? its a large file but there isnt a readme in there and am just wondering what it does.
Read the readme.
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Old 05-18-08, 05:00 PM   #674
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ah right the read me on the filefront site u mean. i was lookin for a readme in the actual files

apologies!
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Old 05-18-08, 05:11 PM   #675
Lopo
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Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by Lopo
Quote:
Originally Posted by Lopo
@OLC

Just installed last updates (Ubermod 2.2) and amazed to see that the attack periscope doesn't turn (observation periscope is working fine)...
Do you have any idea about that?

Thanks for your help

Lopo
Well, all is working fine... I just discover I cannot upgrade my IXB with a IX/2 tower, it blocks my attack periscope. That's all!
Is this a bug in my mod or not? I mean, if you upgrade your IXB with a IX/2 tower without my mod installed, does that work?
I still don't know... I will try when my current patrol will be finished and will tell you.
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