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Old 10-30-08, 06:49 PM   #256
Axlwolf
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I Dont know how to post pic,sorry
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Old 10-31-08, 01:42 AM   #257
keltos01
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ctrl and print screen then paste in a picture program, save jpg, then upload to imageshack.

keltos
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Old 10-31-08, 02:03 AM   #258
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Ummm...I think i will wait for a fix
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Old 10-31-08, 06:55 PM   #259
keltos01
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Default New AM tower texture and UV Map




Basic Texture Tower for Type AM submarine :

uploaded on filefront, just download, extract to your objects folder of the 2.9 Jyunsen B mod, load up and enjoy !

Keltos

link :
http://files.filefront.com/Objectsra.../fileinfo.html
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Old 10-31-08, 10:27 PM   #260
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hey kelt, hows about you complete the mod, and then i will do up a set of skins based on that?
like, i will try to follow era paintjobs, and have like 3 or four ready?

because my computer is running out of space with all the IJN stuff i have on it.

also, love the type AM, now if only we can have a Sen Toku:hmm:
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Old 11-01-08, 05:15 AM   #261
keltos01
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Default New AM tower texture and UV Map

forgot I had to import the image in the .dat, it's done now, just unwrap in objects folder of mod :


real link :

http://files.filefront.com/Turm+AM+1.../fileinfo.html
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Old 11-01-08, 05:20 AM   #262
keltos01
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Quote:
Originally Posted by Sledgehammer427
hey kelt, hows about you complete the mod, and then i will do up a set of skins based on that?
like, i will try to follow era paintjobs, and have like 3 or four ready?

because my computer is running out of space with all the IJN stuff i have on it.

also, love the type AM, now if only we can have a Sen Toku:hmm:
TOO BIG the Sen Toku...

Ask Peabody, he did it for the US side, try it out then decide. They weren't used operationnally as opposed to the I-13 class anyways.

Keltos

And Yes, please do the skins ! the one for the tower(s) you have to extract using S3D from the .dat, the others are already there (.dds) I'll post the templates to the Jyunsen B tower and Type AM tower later today, dds 2048 x 2048.

Keltos

Texture template link :

http://files.filefront.com/IJN+Jyuns.../fileinfo.html
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Last edited by keltos01; 11-01-08 at 05:53 AM.
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Old 11-01-08, 05:52 AM   #263
keltos01
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Default Patch 1.0 for Jyunsen B mod version 2.9













download and unwrap in the Object folder of my mod. This gives you a new tower with new texture, closer to RL :

link :

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Last edited by keltos01; 11-01-08 at 07:17 AM.
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Old 11-01-08, 09:16 AM   #264
keltos01
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Default Patch 1.0 for Jyunsen B mod version 2.9




the Tower :




I had to flip faces on both the hull and the tower, and quite a few.. move the tower to a better position thus having to move the AA guns and crew etc.. along with the periscopes, radio antenna and such.

now it is done.

keltos

Download link :

http://files.filefront.com/Version+2.../fileinfo.html
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Old 11-02-08, 05:42 PM   #265
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next in line is the Type AM for the snorkel.

Thanks to Peabody for the hard work on it !

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Old 11-03-08, 07:53 AM   #266
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hmmm, there seems to be a revetment on the starboard side of the tower that would be PERFECT for a snorkel...:hmm:
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Old 11-03-08, 11:23 AM   #267
keltos01
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can't wait to see it ! what do you think of the snorkel ? we will release the 3.0 version with both Type AM and Jyunsen B snorkels shortly.

I need to implement the captured 5inch gun for both subs (not have to "buy" it) and the tarmatte for the type AM.

any textures to go with that ?

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Old 11-05-08, 07:37 AM   #268
Sledgehammer427
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not quite yet, still working on them, my 3d modeler has konked out lately, so im trying to find a new one (speaking of which, what do YOU use?)
and then its off to making skins work.

only a few more days and i'll get everything going again.
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Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
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Old 11-05-08, 09:11 AM   #269
keltos01
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Quote:
Originally Posted by Sledgehammer427
not quite yet, still working on them, my 3d modeler has konked out lately, so im trying to find a new one (speaking of which, what do YOU use?)
and then its off to making skins work.

only a few more days and i'll get everything going again.
3D studio max 9.0

Btw I'm trying to add the different Type 22 radars (both drum and stick) to the Senzori.dat, same as a real jap snorkel. all those in the version 3.0 of the mod, along with your skins ? we have a little time now

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Old 11-06-08, 01:37 AM   #270
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