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Old 07-11-19, 05:39 AM   #1
hauangua
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Originally Posted by padi View Post
It is easily possible with the use of country specific loadouts.
Look at the Clemson or Hunt I in my last released version for a hint how it works.
The disadvantage of this approach is, that the campaign has to be modified, but that isn't that much work, but sadly has to be repeated after every WAC-release...

And if someone has information about any class I would gladly incorporate that because researching takes 75-80% of the whole working time.[emoji106][emoji1]
The Flower class had been designed for inshore patrol and harbour anti-submarine defence; therefore, many required minor modifications when the Allied navies began deploying these vessels as trans-Atlantic convoy escorts. These small warships could be supported by any small dockyard or naval station, so many ships came to have a variety of different weapons systems and design modifications depending upon when and where they were refitted; there is really no such thing as a 'standard Flower-class corvette.
Here 3 French class Flower for example

https://en.m.wikipedia.org/wiki/French_corvette_Alysse

https://en.m.wikipedia.org/wiki/French_corvette_Roselys

https://en.m.wikipedia.org/wiki/French_corvette_Aconit
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Old 07-13-19, 09:42 AM   #2
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Originally Posted by hauangua View Post
The Flower class had been designed for inshore patrol and harbour anti-submarine defence; therefore, many required minor modifications when the Allied navies began deploying these vessels as trans-Atlantic convoy escorts. These small warships could be supported by any small dockyard or naval station, so many ships came to have a variety of different weapons systems and design modifications depending upon when and where they were refitted; there is really no such thing as a 'standard Flower-class corvette.
Here 3 French class Flower for example

https://en.m.wikipedia.org/wiki/French_corvette_Alysse

https://en.m.wikipedia.org/wiki/French_corvette_Roselys

https://en.m.wikipedia.org/wiki/French_corvette_Aconit
Unfortunately that didn´t help creating the loadouts.

I already have read everything Wikipedia has to offer, but that only help a littlebit, but not to that level that I need. I haven´t found other sources for the DCs, only for the artillery...

I need much more specific data, like this very useful help about the polish grom class destroyers for which I´m still grateful.

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Originally Posted by jaxa View Post
ORP Błyskawica and ORP Grom were previously (just after building) equipped with two DC racks and 20 BH 200 DCs onboard, some authors say about two additional Thornycroft DC throwers (don't know specific model), but probably that is a mistake.
For sure ORP Błyskawica (ORP Grom was lost in 1940 during German invasion of Norway) was equipped with four Thornycraft Mk.IV DCTs after 20 June 1941.

If we are talking about ORP Burza and ORP Wicher (similar to French Bourrasque destroyers) that their antisubmarine weapons looked like this:
1. from building to 1939 they were equipped with two DC racks for 20 BH 200 DCs supply and one Thornycroft DCT for 10 BH 200 supply, but some authors say that DCT was removed in 1934 (ORP Wicher was sunk by German planes in September 1939).
2. from 1940 to 1942 two DC racks for 20 DCs supply and two Thornycroft DCTs for 20 DCs supply.
3. from 1942 to 1945 two DC racks, four Thornycroft Mk.IV DCTs and one Hedgehog.

I hope it helps you with your work mate
But regardless of that thanks for your attempted help here
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Old 07-14-19, 01:13 PM   #3
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Originally Posted by padi View Post
But regardless of that thanks for your attempted help here

https://uboat.net/allies/warships/class/42.html

http://mirageswar.com/flot/8402-the-...e-agassiz.html
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Old 07-14-19, 03:10 PM   #4
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Thanks, that book is really interesting, but not that much for me
But it helps a bit.

I have just decided to equip all the nationalities except the French with the english loadout and correct that later because I didn´t think that I could accomplish this needed level of detail (what and how much from when to when) in the next time...

Greetings
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Old 07-19-19, 03:09 PM   #5
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Im trying to read and understand what's happening on this forum. I need some help after reading the posts on this topic:
1) I did not understand what "ccom" is?
2) how to install this mode?
3) ASW mod is compatible with MFM mod?
4) Can I install this mode after I have 14 patrols in the campaign?

PS: The research work you have done is impressive. I think any new Uboat game can use this information.

Last edited by Noobicum4Ever; 07-20-19 at 12:56 AM.
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Old 07-19-19, 03:18 PM   #6
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Originally Posted by Noobicum4Ever View Post
'm trying to read and understand what's happening on this forum. I need some help after reading the posts on this topic:
1) I did not understand what "ccom" is?
2) how to install this mode?
3) ASW mod is compatible with MFM mod?
4) Can I install this mode after I have 14 patrols in the campaign?

PS: The research work you have done is impressive. I think any new Uboat game can use this information.


1.) Ccom is a modpack for SH3 which was the basis for the previous versions of this mod. Now the basis is the excellent WAC-mod, which is better in any aspect.

2.) You activate it via JSGME as the last mod.

3.) That are only merchants?! If so there is no problem...

4.) You could install it during a campaign, but only between patrols (in port).

PS: They have to ask, as usual.
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Old 07-20-19, 01:56 AM   #7
Noobicum4Ever
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Originally Posted by padi View Post
1.) Ccom is a modpack for SH3 which was the basis for the previous versions of this mod.
...
PS: They have to ask, as usual.
Thank you Padi. This mod make this game so realistic and this is what I want.
Do you now if the new games Uboat and Wolfpack use your ASW data ore something like your ASW mod?
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