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09-11-18, 08:25 AM | #1 |
Officer
Join Date: Dec 2012
Location: North Carolina
Posts: 237
Downloads: 336
Uploads: 0
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A nice touch of realism
Silent Hunter III remains my favorite of the series. I really enjoy a sim that is realistic as possible and thanks to the mod community Silent Hunter III does just that. I recently decided to give WAC 5.01 a go and ran into a situation I can't recall ever seeing in another supermod that I have used.
On my third patrol I was in transient to grid DT 98 and was just off the Spanish coast in the shipping lanes when the watch officer reported a ship spotted at long range. I put the boat on a course to intercept the contact. As I closed the distance the watch officer identified the contact as a merchant. Within a few minutes I realized the merchant was not moving as the range closed. I could see the merchant dead in the water with a heavy list to port and visible damage. I slowed and had the deck gun start lobbing a few shells into it. The merchant began to burn and a few explosion occurred. it also shot off 4 red parachute flares before sinking. I checked my captains log and found I was credited for the sinking. For me this was one of those " Wow" moments in Silent Hunter. The dead in the water and damaged merchant made sense since it was common for merchant ship disabled by a U-Boat attack to be left behind with its crew to meet whatever fate awaited them. Here was the crude calculus of war modelled into Wac 5.01. This really was a great touch of realism. Kelly621 |
09-11-18, 04:51 PM | #2 |
Swabbie
Join Date: Aug 2018
Location: UK
Posts: 10
Downloads: 7
Uploads: 0
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wow that's so cool. the whole incident sounds so real (the parachute flair part) that I am starting to feel sad for those on board the damaged merchant ship although I know they are not human beings. thanks for sharing.
By the way, does anyone know if it's possible to add one supermod to another in the same installation? Like for example I now have gwx 3.0 gold and ahenerbe 1080p mods installed. can I add this WAC megamod that the OP was referring to? |
09-11-18, 05:49 PM | #3 |
Swabbie
Join Date: May 2005
Location: LYON -FRANCE
Posts: 7
Downloads: 153
Uploads: 0
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Unfortunatly not, dear matrose!
No, defenitly not, it is impossible having two mega mods installed on the same SH3 installation. But you can decide creating a second installation of SH3 + WAC 5.01
I read that many time before in the forum. Hope having answering to your demand. Regards |
09-11-18, 06:56 PM | #4 |
Swabbie
Join Date: Aug 2018
Location: UK
Posts: 10
Downloads: 7
Uploads: 0
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Thanks Kris
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09-14-18, 12:06 AM | #5 |
Officer
Join Date: Dec 2012
Location: North Carolina
Posts: 237
Downloads: 336
Uploads: 0
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MultiSH3
You want to have more then one Super mod install you will need to download and use MultiSH3
Get it Here: http://http://www.subsim.com/radioro...o=file&id=4411 Kelly621 Last edited by Kelly621; 09-14-18 at 10:55 AM. |
09-14-18, 09:46 AM | #6 | |
Silent Hunter
Join Date: Dec 2004
Location: AN9771
Posts: 4,892
Downloads: 300
Uploads: 0
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