SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-05-14, 07:58 AM   #1
Ahnenerbe
Soundman
 
Join Date: Sep 2013
Location: Ostland, Weissruthenien, Grodno
Posts: 144
Downloads: 80
Uploads: 0


Default

Hey there!
Thanks guys for the feedback! I made it for myself and so tried, and I hope you also come in handy. Maybe somewhere, and there are some bugs (one for all will not follow), but together can be corrected. Thanks for vanjast push, with the filing of his couture NYGM and I decided to rework the interface GWX. Yes, this GUI is designed for GWX and they supported, as was done on the basis of Conus' SH3GWX WS 2.3 1360x768. However, during the time of use GUI from Conus I have some files then reworked and renamed, so part of the image files from the original GWX will not work, and will show my (I did not change anything in the creation of the GUI, much time has passed and not just hard to remember that I am). But all that was renamed and remade me, everything is working correctly, your problems will not be.
To BigWalleye ..... At periscope observation I used a grid of mod from vanjast, for the attack periscope and UZO made myself based on that found on other sites, in particular Russian-speaking that were the many conversations on the optics of the German submarines. Compatible with GWX full, although much will be checked by tests, most importantly, that the main time-consuming and extensive work has already been done, to eliminate some bugs (if there are) is easier. Hours of Tycho I did not shifted, the position on the screen at a resolution of 1920x1080 abound, so there was no point them somewhere to hide, just fixed them in the right place and everything, and of course fitted a second hand look was much better. If you want to detach, it is easier to block menu_1024_768.ini G3F I322 in line Drag = false replaced by Drag = true.
fitzcarraldo, as well laugh laugh about the sextant. By the way, I look at you talking imposition Salvo.tga, so you also need to find a record with menu_1024_768.ini TDC1_2.tga and replaced by standard TDC1.tga, and my file from the TDC to remove.
In general, once again thank you all and well used, I hope, I spent my time is not wasted.
All the best and good hunting !!
P.S. I apologize for the online translation, but I think the point is made.
__________________


Last edited by Ahnenerbe; 09-05-14 at 02:11 PM.
Ahnenerbe is offline   Reply With Quote
Old 09-05-14, 12:17 PM   #2
fitzcarraldo
Argentinian Skipper
 
fitzcarraldo's Avatar
 
Join Date: Jul 2009
Location: Somewhere between Buenos Aires and the Bungo Suido
Posts: 5,139
Downloads: 3222
Uploads: 0


Default

Quote:
Originally Posted by Ahnenerbe View Post
Hey there!
Thanks guys for the feedback! I made it for myself and so tried, and I hope you also come in handy. Maybe somewhere, and there are some bugs (one for all will not follow), but together can be corrected. Thanks for vanjast push, with the filing of his couture NYGM and I decided to rework the interface GWX. Yes, this GUI is designed for GWX and they supported, as was done on the basis of Conus' SH3GWX WS 2.3 1360x768. However, during the time of use GUI from Conus I have some files then reworked and renamed, so part of the image files from the original GWX will not work, and will show my (I did not change anything in the creation of the GUI, much time has passed and not just hard to remember that I am). But all that was renamed and remade me, everything is working correctly, your problems will not be.
To BigWalleye ..... At periscope observation I used a grid of fashion from vanjast, for the attack periscope and UZO made myself based on that found on other sites, in particular ruskoyazychnyh that were the many conversations on the optics of the German submarines. Compatible with GWX full, although much will be checked by tests, most importantly, that the main time-consuming and extensive work has already been done, to eliminate some bugs (if there are) is easier. Hours of Tycho I did not shifted, the position on the screen at a resolution of 1920x1080 abound, so there was no point them somewhere to hide, just fixed them in the right place and everything, and of course fitted a second hand look was much better. If you want to detach, it is easier to block menu_1024_768.ini G3F I322 in line Drag = false replaced by Drag = true.
fitzcarraldo, as well laugh laugh about the sextant. By the way, I look at you talking imposition Salvo.tga, so you also need to find a record with menu_1024_768.ini TDC1_2.tga and replaced by standard TDC1.tga, and my file from the TDC to remove.
In general, once again thank you all and well used, I hope, I spent my time is not wasted.
All the best and good hunting !!
P.S. I apologize for the online translation, but I think the point is made.
Thanks Ahnenerbe for the explanation. In my desperate use of your mod, I applied it on the last position of my huge list of mods (in GWX), and yes, it overwrites some files. In particular, I need to edit the en_menu file, modified by the Hsie. patch. I need to eliminate some GUI mods and reenable your mods and do more test. But, by now, all seems work fine. Also It needs some touches in the static.cfg file in SH3 Commander (if you use it).

And yes...I see the "60"....My mind wasnīt thinking in Real Navigation...

Best regards.

Fitzcarraldo
__________________



My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen.
fitzcarraldo is offline   Reply With Quote
Old 09-05-14, 12:53 PM   #3
BigWalleye
Sea Lord
 
Join Date: Jul 2012
Location: On the Eye-lond, mon!
Posts: 1,987
Downloads: 465
Uploads: 0


Default

Quote:
Originally Posted by fitzcarraldo View Post
Thanks Ahnenerbe for the explanation. In my desperate use of your mod, I applied it on the last position of my huge list of mods (in GWX), and yes, it overwrites some files. In particular, I need to edit the en_menu file, modified by the Hsie. patch. I need to eliminate some GUI mods and reenable your mods and do more test. But, by now, all seems work fine. Also It needs some touches in the static.cfg file in SH3 Commander (if you use it).

And yes...I see the "60"....My mind wasnīt thinking in Real Navigation...

Best regards.

Fitzcarraldo
Fitzcarraldo, I believe all the file changes needed for the h.sie patches are already in place. But NOT those required for Stiebler's patcher. And Ahnenerbe's mod doesn't touch Basic.cfg, which AFAIK is the only file affected by Static_settings.cfg. (Or do you have other, home-brewed items in Static_settings?)
BigWalleye is offline   Reply With Quote
Old 09-05-14, 02:42 PM   #4
Ahnenerbe
Soundman
 
Join Date: Sep 2013
Location: Ostland, Weissruthenien, Grodno
Posts: 144
Downloads: 80
Uploads: 0


Default

Quote:
Originally Posted by fitzcarraldo View Post
Thanks Ahnenerbe for the explanation. In my desperate use of your mod, I applied it on the last position of my huge list of mods (in GWX), and yes, it overwrites some files. In particular, I need to edit the en_menu file, modified by the Hsie. patch. I need to eliminate some GUI mods and reenable your mods and do more test. But, by now, all seems work fine. Also It needs some touches in the static.cfg file in SH3 Commander (if you use it).

And yes...I see the "60"....My mind wasnīt thinking in Real Navigation...

Best regards.

Fitzcarraldo
Fitzcarraldo, if you use the patch from h.sie v.16b1, then en_menu do not touch. This file was taken from the mod's of vanjast's, he did not edit as I have everything in Russian. I believe that many of the files on the general similarity en_menu or basic, so put on the safe side of vanjast's, where everything is spelled out. SH3 Commander I use, but himself in it, I have not got to clean up, hands do not reach, so while it is not advised.
All good !!
++ Ahnenerbe ++
__________________

Ahnenerbe is offline   Reply With Quote
Old 09-06-14, 09:00 AM   #5
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,099
Downloads: 109
Uploads: 2


Default

Excellent

Added to the "essentials" sticky
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 09-06-14, 05:42 PM   #6
Ahnenerbe
Soundman
 
Join Date: Sep 2013
Location: Ostland, Weissruthenien, Grodno
Posts: 144
Downloads: 80
Uploads: 0


Default

Quote:
Originally Posted by Hitman View Post
Excellent

Added to the "essentials" sticky
Hi Hitman and thanks for the review !! And yet, if you have the desire and the opportunity, for its part can check, and can fix and add something? You will experience a lot more. I myself spend tests in GWX, everything seems to be ok, and suddenly that is possible to detect .... Once again thank you and all the best !!
++ Ahnenerbe ++
__________________

Ahnenerbe is offline   Reply With Quote
Old 09-09-14, 09:34 AM   #7
fitzcarraldo
Argentinian Skipper
 
fitzcarraldo's Avatar
 
Join Date: Jul 2009
Location: Somewhere between Buenos Aires and the Bungo Suido
Posts: 5,139
Downloads: 3222
Uploads: 0


Default

Hi Ahnenerbe:

I am experiencing some CTDs in the process save - reload games in campaign. I donīt have these problems with my normal installation GWX plus MaGUI WS 1360x768.

I did a complete new installation of SH3 GWX with only your WS GUI (with MultiSH3) and I have the CTDs. In saved individual missions no problem. But in campaign, I run normally, saved the game without ships or land in sight, in surface and in control room (F2); reload and CTD after the black screen "Initializing". No SH3 Commander used in these tests.

I donīt think is a problem of memory or my PC; I have enough power for a fast work of SH5.

If some user has this problem, please post it. I donīt know if the GUI has some data or parameters not recovering in saved campaigns.
__________________



My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen.
fitzcarraldo is offline   Reply With Quote
Old 09-13-14, 09:31 AM   #8
Ahnenerbe
Soundman
 
Join Date: Sep 2013
Location: Ostland, Weissruthenien, Grodno
Posts: 144
Downloads: 80
Uploads: 0


Default

Quote:
Originally Posted by fitzcarraldo View Post
Hi Ahnenerbe:

I am experiencing some CTDs in the process save - reload games in campaign. I donīt have these problems with my normal installation GWX plus MaGUI WS 1360x768.

I did a complete new installation of SH3 GWX with only your WS GUI (with MultiSH3) and I have the CTDs. In saved individual missions no problem. But in campaign, I run normally, saved the game without ships or land in sight, in surface and in control room (F2); reload and CTD after the black screen "Initializing". No SH3 Commander used in these tests.

I donīt think is a problem of memory or my PC; I have enough power for a fast work of SH5.

If some user has this problem, please post it. I donīt know if the GUI has some data or parameters not recovering in saved campaigns.
Hi Fitzcarraldo !!
I apologize that I could not reply earlier .... Looks like you solved the problem with the flight? In cameras.dat she was hiding? Maybe, although I have to GWX all loaded without problems, there is no crash when loading a saved campaign, tried several of their profiles, it's okay. Just used pure SH3 Commander, in addition GWX weighted and their modifications in campaigns and works WREFORD BROWN. But nothing like this has happened. This cameras.dat I used more when gui 1360x768, but after it was finalized at 1920x1080, citing cameras.dat from Vanjast. If not a secret, then what exactly was the problem?
Regards
++ Ahnenerbe ++
__________________

Ahnenerbe is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:53 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright Đ 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.