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Old 02-12-10, 01:29 PM   #76
dangrey
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Originally Posted by Lanzfeld View Post
That may not turn off highlighted objects but highlight ALL of them at the same time so you can see all clickable areas. We dont know.
Yeah, you might be right
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Old 02-12-10, 01:38 PM   #77
CaptainNemo12
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I can't believe the navigator's mustache is also highlighted! That mustache must be VERY important to the survival of the boat!
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Old 02-12-10, 01:43 PM   #78
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Nice to see a positive thread about the game. I know I'm one of the leading critics regarding the DRM issue, but, beyond that issue, I want the very best for this game, and some of the things featured here are really nice, Dan.
Agreed.
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Old 02-12-10, 01:46 PM   #79
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Originally Posted by CaptainNemo12 View Post
I can't believe the navigator's mustache is also highlighted! That mustache must be VERY important to the survival of the boat!
The boat can be steered by grasping the ends in case the helmsman is incapacitated by enemy action.
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Old 02-12-10, 01:54 PM   #80
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I think the edges of 3D objects get the highlight which means the mustache is 3D and not just a texture plastered on a smooth lip. That's a plus, I think.
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Old 02-12-10, 04:04 PM   #81
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I think the edges of 3D objects get the highlight which means the mustache is 3D and not just a texture plastered on a smooth lip. That's a plus, I think.

anything that is interactive or clickable is whats highlighted or outlined, highlighted or outlined beards can be clicked on to choose the size, length, or type of beard.

its done that way in many other games
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Old 02-12-10, 04:16 PM   #82
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That eye patch bothers me more than the mustache or the hightlighting. A head transplant will be the first thing I'll look into. Hopefully will be as easy as in III/IV.
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Old 02-12-10, 04:40 PM   #83
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That eye patch bothers me more than the mustache or the hightlighting. A head transplant will be the first thing I'll look into. Hopefully will be as easy as in III/IV.

maybe im wrong but i wouldnt think a one eyed man would be allowed on a sub, maybe to the end of the war with manpower shortages and the suicidal nature of a uboat at that time but as i understood it the norm was they were very very picky who got to be on a uboat and only the best highly trained were chosen.
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Old 02-12-10, 04:42 PM   #84
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Looks great but I still want the engine room.Neal kick it into high gear
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Old 02-12-10, 04:47 PM   #85
Diopos
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It's not an eye patch,
It's the first PATCH.....





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Old 02-12-10, 04:58 PM   #86
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Originally Posted by Webster View Post
maybe im wrong but i wouldnt think a one eyed man would be allowed on a sub, maybe to the end of the war with manpower shortages and the suicidal nature of a uboat at that time but as i understood it the norm was they were very very picky who got to be on a uboat and only the best highly trained were chosen.
No, a one eyed man would most definitely not have been allowed. Heck, they didn't even allow guys with any significant dental work on board. The standards were very strict.
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Old 02-12-10, 05:02 PM   #87
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I understand why it's there and all. It looks cool and you can include it in the guys backstory and whatnot. Helps bring in new blood. I'm all in favor of getting as many people playing subsims as we can.

But in my game, he's gone.
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Old 02-12-10, 05:19 PM   #88
frau kaleun
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No, a one eyed man would most definitely not have been allowed. Heck, they didn't even allow guys with any significant dental work on board. The standards were very strict.
Yep. Wouldn't have been accepted into the Kriegsmarine, period, and therefore not in the Ubootwaffe. Not in the '30s anyway.

Edit: Altho IIRC the "bio" posted for One Eye in the original "Your Crew" section of the game website indicated that he'd lost the eye in a training accident, so presumably he met the vision requirements when he joined the KM. What would have happened in the real KM in that situation (transfer to other duties, discharged from service, etc.) is another question. Anybody know?
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Old 02-12-10, 05:22 PM   #89
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Well maybe the injury happened on the very voyage we are on. Captain poked him in the eye with a pencil....or something.

Edit....maybe his experience level was so high they gave him a waiver?
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Old 02-12-10, 05:25 PM   #90
frau kaleun
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Well maybe the injury happened on the very voyage we are on. Captain poked him in the eye with a pencil....or something.

Edit....maybe his experience level was so high they gave him a waiver?
Doubt the former, from what I remember of the bio, seemed like it was "old news" by the time he became part of the crew.

However I think it did also mention that his father and Onkel Karl were close friends, so... perhaps some strings were pulled? Lol.
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