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Old 10-21-14, 01:18 AM   #3811
suitednate
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I actually found the problem. The information for the CAM ship in the Steibler add on patch was making the game crash after the date I mentioned before. I didn't have that selected as an option to add in the options selector anyways. So i just removed all the CAM ship information from the mod itself and it worked. all good for now.........
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Old 10-21-14, 07:00 AM   #3812
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Quote:
Originally Posted by rowi58 View Post
Sorry guys,

the 4-GB-Patch will run with 32 bit OS too (if you have 4 GB RAM)!. You just have to do a little additional work: you must increase your userva via bcdedit order.

For details see this old post by Krabb who gave us this solution - i'm still using it that way on my old VISTA/32 - 4 GB RAM - Notebook.

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Caveat inaequaliter.
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Old 10-21-14, 02:42 PM   #3813
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Quote:
Originally Posted by BL!TZKR!EG View Post
Exactly!

Everything else proclaimed by always the same delinquents is wrong because that cannot function.
I don't know what you mean with this, BLITZKRIEG. I know Daniel Pisteli's page very well and i know his famous CFF Explorer (the "4-GB-Patch" is just a "Stand-Alone-Version" of a small part of this CFF Explorer). Perhaps some people must read the link obove very well - as Krapp tolds us that the 4-GB-Patch ist working well with 32 bit OS IF you do a manual BCDEDIT command (64 bit OS do this automatically). That's the only difference.

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Old 10-21-14, 03:16 PM   #3814
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Quote:
Originally Posted by rowi58 View Post
IF you do a manual BCDEDIT command.

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You mean S3F does not do this for you?
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Old 10-21-14, 03:26 PM   #3815
rowi58
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Hi Jeff-Groves,

exactly - if you have a 32 bit OS and 4 GB RAM. You must do it manualy via BCDEDIT Command Line Editor. See the link obove to Krapp's famous solution. It works very fine and I'm still using it with my old faithful VISTA/32 Notebook.

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Old 01-01-15, 07:43 PM   #3816
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Okay, I've finally reached a point where I'm ready to try this, and I'm having a problem with my own confusion. I know I asked this once before in this thread, but it's been a very long time and it's somewhere down in the middle.

My confusion is with the wording "Create an empty working directory somewhere on your hard disk (where you have write permission.)"
I'm not sure what is meant by "directory". Does this just mean make a new folder? That I can do. But what does it mean?

Oh, I'm also confused about the "Unpatched" part. I've already prepared a setup with GWX installed. Do I need to put in this fix before an supermods? If so it's not problem at this point to start over. I just need to understand it all.


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Old 01-01-15, 08:18 PM   #3817
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Yes creating a new directory is just creating a new folder. (I have found you can just put the patchkit in the SH3 directory)

Unpatched just means not previously patched by the patch kit. You can use it with an already megamod install.
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Old 01-01-15, 09:23 PM   #3818
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Thank you on both counts. Now I think I'm ready to give it a try.
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Old 01-01-15, 10:09 PM   #3819
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Hi h.sie,

I haven't spent time studying the code of the sh3.exe executable, but how is it that you are able to get AI Uboats to swarm when a contact report is sent to Bdu using the h.sie patcher?

I'm curious of how this works because I may want to expand on it or use it in different ways with SH3 Dynamic Campaign, making it even more dynamic and tying it altogether.
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Old 01-01-15, 11:08 PM   #3820
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I seem to have got it right. I tested it with the Navigation training course, and I got the blurry periscope at more than 4 knots and the Watch Officer ran to the bridge when I surfaced. I'm a happy camper.
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Old 01-02-15, 04:50 AM   #3821
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Quote:
Originally Posted by Sailor Steve View Post
I seem to have got it right. I tested it with the Navigation training course, and I got the blurry periscope at more than 4 knots and the Watch Officer ran to the bridge when I surfaced. I'm a happy camper.
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Old 01-19-15, 11:11 AM   #3822
Kommandant_Wesser
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one question

if we started a career and we put this patch on can we still play on that career or do we have to start a new one?
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Old 01-19-15, 11:25 AM   #3823
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Yes and No.

Yes if you are in your home base and finished a patrol. No if you have a "save game" and want to change your mod-list. Finish you current patrol and you can ad the h.sie patch. You don't have to start a new career.

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Old 01-19-15, 11:27 AM   #3824
Kommandant_Wesser
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Thank you!!!
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Old 01-30-15, 06:34 PM   #3825
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IABLShipsforNYGM_New2.7z <----This file seems to be missing on the first page. It says Page Not Found 404. Any suggestions?
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