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Old 06-12-17, 03:19 AM   #14
xXNightEagleXx
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Quote:
Originally Posted by -Pv- View Post
AI avoiding terrain seems to plague every sea based game I've ever played. I've always thought the main thing neglected is prediction- the AI knowing what's ahead a reasonable distance and taking corrective action in time for it to be effective.
-Pv-
For really unknown reasons since collision avoidance is used by many games in much more complex geometry than a simply ocean bottom
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