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Old 04-30-16, 08:25 AM   #1
VonDos
Admiral
 
Join Date: Mar 2007
Location: Italy
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Default Question about gun's traverse

Hi everyone!
I'm working now to my new model (Aquila), and i'm trying to fix last guns problems. Now, i've tryed some ingame battles, and after various modifications, there are a couple of guns that shoots into the hull, while they're supposed to have restrictions.
If i go to .sim file, for evey turret (identified by parent ID in the dat), i can read end modify some parameters (including traverse, elevation ecc ecc).

Should i modify minimum and maximum traverse in degrees?
If yes, where are 0,90,180 ecc ecc placed if i look my gun from gunner?s place?



If parent node is rotated (for ex y=180° ) should this be added to traverse's restriction?

Thanks and sorry for bad english
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Old 04-30-16, 09:04 AM   #2
Fahnenbohn
Ace of the Deep
 
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Default

Look at this example. Does this help you ?

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Old 05-02-16, 12:25 AM   #3
VonDos
Admiral
 
Join Date: Mar 2007
Location: Italy
Posts: 2,222
Downloads: 75
Uploads: 49


Default

I'll try thank you for now ^__^
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http://www.subsim.com/radioroom/showthread.php?t=136508
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