SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-11-18, 07:56 AM | #11 |
Sea Lord
Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,703
Downloads: 107
Uploads: 4
|
Hi Brodaga,
Thanks very much for making a Widescreen mod! I am impressed by the opening screen which shows a nice video and historical images. I see you have cured the presentation very well. However, please let me mention 2 issues, the 2nd one being more severe and could mean a no-go for many players because of it. So hopefully you're trying to correct. a) German accents remain in cyrillic in the menu, in messages and screen names in-game. This is not a big issue. To correct, take the fonts from Ahnenerbe's mod for WAC5.01 and incorportate them. b) Like in Ahnenerbe's GUI, the mouseclicks are screwed-up meaning you can not reach all compartments of the sub. E.g. the back area of the command room cannot be reached, neither by shortcut or the mouse; right-clicking on an officer will not always take his place of view. Right-clicking will not always take you back to conning tower like in the stock game. Take a look at the Conus GUI (with GWX3.0) to see how mouseclicks should work. Note that a fast movement within the sub is a big part of game immersion in SH3. All this is more severe depending on how a simmer wants to play the game (shortcuts or mouse clicks, zooming optics). Unfortunately I know it's difficult to fix because it clashes with the optics and cameras, so I have no good solution to propose, I can only say that it will be a no-go for many players chosing between zooming optics or moving at ease in the sub by using the mouse. Your stations and the maps are awesome, the best I have seen in a WS GUI I hope you accept my feedback as helpful for you. Cheers, Last edited by XenonSurf; 07-11-18 at 08:12 AM. |
|
|