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Old 08-09-12, 06:32 AM   #1711
Echolot
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Quote:
But notice, is still working with OHII v1.9. Currently testing for OHII v2.
This is why i have the file after the DEUTSCHMOD in the List.
Deutschmod 1.0.7 is for use with MO, NewUITDC7.1.0 and OH II 1.9.

For any use with OH II 2.0 please delete all mis-files in data/Campaign from Deutschmod 1.0.7.

Deutschmod 1.0.8 (MO, NewUITDC7.1.0, OH II 2.0) will be available soon.

For only the german translation of OH II 2.0 please pm me.

Regards.

Echolt.

Last edited by Echolot; 08-09-12 at 07:14 AM.
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Old 08-09-12, 06:37 AM   #1712
Maki4444
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Quote:
Originally Posted by Echolot View Post
Deutschmod 1.0.7 is for use with MO, NewUITDC7.1.0 und OH II 1.9.

For any use with OH II 2.0 please delete all mis-files in data/Campaign from Deutschmod 1.0.7.

Deutschmod 1.0.8 (MO, NewUITDC7.1.0, OH II 2.0) will be available soon.

For only the german translation of OH II 2.0 please pm me.

Regards.

Echolt.
That's excellent news. Thank you for keeping up the great work. Deutschomd is one of the essential mods on my list
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Old 08-09-12, 10:46 AM   #1713
The General
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I have tried the latest version of Open Horizons II Full Version and it saddens me to report that in the first Campaign Mission, Baltic Operations, the game increasingly stutters in TC until it grinds to a halt. I have a powerful system, and tested Open Horizons II, both on it's own (no other Mods) and with TDW UI etc and the same thing occurs. The game stutters mildly in TC as you leave Kiel port, smooths out as you get about 100 KM away from Port, and then 100KM later starts to stutter with increasing regularity until it gets to an unacceptably level. I recall a similar thing happened with MMM.

I followed your guidelines carefully and made sure the Upgrade Officer options were not greyed out etc.
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Last edited by The General; 08-09-12 at 11:08 AM.
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Old 08-09-12, 10:52 AM   #1714
Kalleblom
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General,

see in my post http://www.subsim.com/radioroom/show...postcount=1706 my MOD Kombi.

Cannot confirm similar observations. TC up to 6000 work "stutter-free"

Hope you get the problem solved.
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Old 08-09-12, 10:55 AM   #1715
The General
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Quote:
Originally Posted by Kalleblom View Post
General,

see in my post http://www.subsim.com/radioroom/show...postcount=1706 my MOD Kombi.

Cannot confirm similar observations. TC up to 6000 work "stutter-free"

Hope you get the problem solved.
Can you confirm there are aircraft flying overhead and a Carrier anchored in Kiel Port at the start of your Campaign?

It's so frustrating, because Trevally's Mod is a thing of beauty. SH5 is so close to being great.
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Last edited by The General; 08-09-12 at 11:22 AM.
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Old 08-09-12, 11:22 AM   #1716
mendesjpcrs
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Default Is this some bug?

Hi

I am using now Sober fantastic supermod with your correct sequence enabling.I also have antilag in the game
I'm having a problem. Why it's happening this? Look at the picture (sorry for the bad quality, it was takken by a mobile phone) whith Sober's Supermod
http://i1085.photobucket.com/albums/...809_164448.jpg

By the way, how i plot a course?

Cheers
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Old 08-09-12, 12:06 PM   #1717
Trevally.
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Quote:
Originally Posted by Kalleblom View Post
But I haven´t sunk a ship yet, and actually would happen following:
"A trigger will then kick in and give you a new mission objective - 3 (patrol CS1)
here you have to sink any ship within that circle."
But it does not happen. Am i too impatient? Or is stuck something?

Kalle
Hi Kalle - I will look into this as it sound like it is indeed stuck
The trigger should be completion of part one (reach carib sea)
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Old 08-09-12, 12:10 PM   #1718
Trevally.
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Quote:
Originally Posted by The General View Post
I have tried the latest version of Open Horizons II Full Version and it saddens me to report that in the first Campaign Mission, Baltic Operations, the game increasingly stutters in TC until it grinds to a halt. I have a powerful system, and tested Open Horizons II, both on it's own (no other Mods) and with TDW UI etc and the same thing occurs. The game stutters mildly in TC as you leave Kiel port, smooths out as you get about 100 KM away from Port, and then 100KM later starts to stutter with increasing regularity until it gets to an unacceptably level. I recall a similar thing happened with MMM.

I followed your guidelines carefully and made sure the Upgrade Officer options were not greyed out etc.

Hi The General

This is odd as the balitic is not very heavy in traffic.
can you post your mod list.

Also try moving away from the area you are in (over 60km away) and set TC high for a day or two.
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Old 08-09-12, 12:11 PM   #1719
Trevally.
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Quote:
Originally Posted by mendesjpcrs View Post
Hi

I am using now Sober fantastic supermod with your correct sequence enabling.I also have antilag in the game
I'm having a problem. Why it's happening this? Look at the picture (sorry for the bad quality, it was takken by a mobile phone) whith Sober's Supermod
http://i1085.photobucket.com/albums/...809_164448.jpg

By the way, how i plot a course?

Cheers
I have seen that before but can't remember what it was
Sorry I am no help
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Old 08-09-12, 12:14 PM   #1720
Trevally.
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Open Horizons II has made it to subsims front page
Thanks Neal

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Old 08-09-12, 12:24 PM   #1721
The General
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Quote:
Originally Posted by Trevally. View Post
Hi The General

This is odd as the balitic is not very heavy in traffic.
can you post your mod list.

Also try moving away from the area you are in (over 60km away) and set TC high for a day or two.
YEah, it's odd alright. I have tried it with no other Mods and the same thing occurs. Gonna try just the OHII Base Mod...

By-the-way, should there be barrage balloons in Kiel? I have aircraft and and a docked carrier etc, but no balloons.

Here is my Mod list:

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Old 08-09-12, 12:29 PM   #1722
Trevally.
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Quote:
Originally Posted by The General View Post
By-the-way, should there be barrage balloons in Kiel? I have aircraft and and a docked carrier etc, but no balloons.
I only placed them on the British Isles.
So harbour raiding required to see them
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Old 08-09-12, 12:29 PM   #1723
mendesjpcrs
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Quote:
Originally Posted by Trevally. View Post
I have seen that before but can't remember what it was
Sorry I am no help
This happens when i stop the sub. When navigating it's OK
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Old 08-09-12, 12:33 PM   #1724
The General
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Trevally, please check-out my Mod-list in my last post. Is it ok? I am desperate to get your wonderful Mod working properly on my machine.

Update: It also occurs with just the OHII Base Mod.
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Last edited by The General; 08-09-12 at 12:49 PM.
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Old 08-09-12, 01:03 PM   #1725
Kalleblom
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@Genral

I installed OHIIv2 without starting a new career.
So i wasn't in Kiel again.

@trevally

In that Case,could it be the reason for the stuck?
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