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Old 11-11-08, 10:24 PM   #1
Ruzbasan
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Join Date: Mar 2004
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Von Dos,

The S.S. America looks great!
Thank you so much for modeling the America. My Dad, who is 85, sailed to Italy on the America with the 10th Mountain Division during WW2. He speaks of his voyage on the America a lot and will be thrilled to see her sailing once again!

Any possibility of making a version with the grey and black war camoflage she wore during the war?

I can't wait to see the America in game!
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Old 11-14-08, 01:22 PM   #2
VonDos
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America will follow Duilio, soon ^_^
Camo skins? mmm i'll try, yes!
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Old 11-18-08, 06:54 AM   #3
Graf Paper
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VonDos, I love all of your ships! You are one of the greatest ship builders we have.

There is a technical issue I hope you can clear up:

While working on installing you Cunard Aquitania Armed Liner, I noticed a discrepancy between your entry and the GWX entry in EnglishNames.cfg.

In GWX the entry reads:
Code:
LUS=HMT Aquitania
In your Aquitania Mod the entry reads:
Code:
LUS=Cunard Aquitania ocean liner
Which one is the correct entry to use?
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Old 11-18-08, 08:47 AM   #4
GOZO
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Hmmmmm

Laconia and Normandie causes CTD:s......

Removing them solves the problem.:hmm:

The others work fine.

Now where have I screwed up?

You say ALL are jsgme compatible. I have the newest "armed" versions. Maybe my faylt being installing via jsgme + adding the text in "english names".

Will take a look tonight again.

Thanks for a beautiful mod package.

/OB
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Old 11-18-08, 09:11 AM   #5
VonDos
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@Graf Paper
Hi! Thanks ^^
It's the same; you can call her also "LUS=ship X"; her will be desplayed with the name you prefer.

@GOZO
Thank you; This is strange; they've been used by some users, never cause CTD; please continue tests, and refer me ^_^ If there is a problem we are here for solve!
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Last edited by VonDos; 11-18-08 at 09:12 AM.
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Old 11-18-08, 09:32 AM   #6
piri_reis
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I had some CTD's when I had the community units also. I was suspecting either the HOS or LUS from Vondos. But then after I removed community units and reinstalled VonDos's ships, no more CTDs.
Also;
I remember someone pointing out some of the old ZIPs had the wrong folder structure so when you JSGME enable them you had a CTD. For example my Old Hospital Ship was like that. I THINK VonDos FIXED THESE already. So if you downloaded before this, check the folders for these two ship inside MODS..
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Last edited by piri_reis; 11-18-08 at 09:37 AM.
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Old 11-18-08, 10:40 AM   #7
Graf Paper
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Thank you for clarifying that entry for Aquitania, VD.

I've been working on combining the ships from the AOTD-AA-Ship-Schleuse-Bugfix, Community Units, and all of your ships into a single mod for my install of GWX, just to keep it simple and not clutter JSGME with too many mods.

Part of that effort includes alphabetically organizing all the entries in EnglishNames.cfg.

Here's my observations:

There are a few duplicate entries between the AOTD-AA-Ship-Schleuse-Bugfix and Community Units. To my knowledge, listing a ship twice can cause CTDs. Please correct me if I'm wrong about this.

There are also instances where a duplicate listing is ambiguous, such as:
Code:
MSTrawler=Isles class
MSTrawler1=Isles class
...where I believe it must be one or the other but I cannot find the corresponding folder in '..data\Sea' to determine the correct entry in EnglishNames.cfg.

Lastly, there are entries that seem correct but there appears to be no matching folder for the ship in '..data\Sea'.

The way I understand it, any ship that is called in one of the campaign layers must match its data exactly as listed in '..data\Sea', '..data\Roster', and EnglishNames.cfg. This is especially problematic with the random layer, Campaign_RND.mis, where the ships called range across the entire list and one single error will cause a CTD. Compounding the aggravation is that the randomness used means you may go 5 minutes or 5 months before a broken ship is called by Campaign_RND.mis. The scripted layers are not usually the trouble, since only specific ships are called.

Any ideas you can share with me, VonDos, would be deeply appreciated.
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