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Old 10-27-18, 05:50 PM   #1
ArnoldR
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Quote:
Originally Posted by ThePrody View Post
TMT is this :
http://www.subsim.com/radioroom/showthread.php?t=153937

The More wounded... is just what it says, its a small mod, nothing important , you can find it here if you have access :
ftp://hartmuthaas.no-ip.org/Public/S...ITYMODS/H.SIE/
Thank you for the links!!
The second asks for name and password??....
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Old 10-27-18, 11:15 PM   #2
Anvar1061
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Quote:
Originally Posted by ArnoldR View Post
Thank you for the links!!
The second asks for name and password??....
Username: Maik
Password: Woelfe
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Old 10-28-18, 04:46 PM   #3
Nicolas
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Had my first wolfpack attack the other day, after some time sending contact reports they sunk 3 or 4 ships, the rest like 8 of them escaped, very nice feature!

Last edited by Nicolas; 10-28-18 at 04:57 PM.
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Old 11-02-18, 11:53 AM   #4
Fifi
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First time ever that i try this NYGM mod, and have to say it’s a very interesting one!

Easy to install, nice graphics (but i enhanced to my taste with MEP V6), very fluent without any stutters or CTDs of any kind.
But most of all, the sub handling/behavior is probably the best i found over there
I love the way it’s slowly sinking if nothing is done
Even stock NYGM sounds doesn’t need Thomsen sound mod to my taste for first time!
Really hat’s off for this mod creator

A request though.... i know it’s creator wish to not have that much traffic all around, but could it be possible to get some more?
Not as much as GWX, but something so we don’t feel that alone in open seas and in harbors
It remains a game for fun IMHO, even if it doesn’t match 100% reality...
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Old 11-02-18, 12:28 PM   #5
ThePrody
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in the main NYGM 2.5 archive, there is a mod called Single Merchant Contact mod, that helps a bit by providing some radio contacts of single merchants in our vicinity
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Old 11-02-18, 01:41 PM   #6
Fifi
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Quote:
Originally Posted by ThePrody View Post
in the main NYGM 2.5 archive, there is a mod called Single Merchant Contact mod, that helps a bit by providing some radio contacts of single merchants in our vicinity
Thanks for that

In fact, after i wrote my previous request, i found 3 lonely merchants by listening hydrophone
So there are there, up to us to flush them
Easier when you know where to wait for embush!
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Old 11-03-18, 01:41 PM   #7
Fifi
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Do you think the German u-boat Compilation can work with NYGM?

Somebody already tried it?
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Old 11-03-18, 02:32 PM   #8
Nicolas
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Quote:
Originally Posted by Fifi View Post
Thanks for that

In fact, after i wrote my previous request, i found 3 lonely merchants by listening hydrophone
So there are there, up to us to flush them
Easier when you know where to wait for embush!
You don't get spammed with ships like in other mods that is for sure.
I made a little program long ago sh3 contacts 1.1 to be able to adjust contacts to your liking.
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