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02-19-18, 02:52 AM | #1 | |
Seaman
Join Date: Jan 2011
Location: Spain
Posts: 36
Downloads: 314
Uploads: 0
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01-21-19, 11:41 AM | #2 |
Bilge Rat
Join Date: Jan 2019
Posts: 1
Downloads: 20
Uploads: 0
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Hello SUBSIM!
Where can i find here mod [REL] Unit damage from smoke and/or fires? ftp://maikhaas.synology.me/Public/Sh...COMMUNITYMODS/ Idont see folder name TheDarkWraith . |
01-21-19, 12:41 PM | #3 | |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,350
Downloads: 848
Uploads: 0
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Quote:
http://www.subsim.com/radioroom/show...27&postcount=2 |
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01-21-19, 12:46 PM | #4 |
Village Idiot
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01-21-19, 02:24 PM | #5 |
Admiral
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Re: Ship/Plane fire damage...
Will see of adding this in, after I get my sub docked at its new home port of Lorient... before I set sail to once again, terrorize merchies on the 7 seas... *insert diabolical mad scientist laugh sound here* Muah hawww hawww hawwwwwww....
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01-21-19, 05:25 PM | #6 |
Stowaway
Posts: n/a
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regarding your download
I've unzipped your downloaded file, to find a DAT file in this path: data/Library/TDW_Ship_Plane_Fire_Damage_v1_4_SH3.dat
Is this correct. Most mods I've seen replace files by other files to work while yours just adds a file under Library. Just curious to know before I try it. With all due respect, how does this file trigger or work to add damage by fire, enough to sink a ship, as you've described? I hope I'm not off-base somehow by asking; just curious. |
01-21-19, 07:05 PM | #7 | |
Admiral
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Re: Ship/Plane fire damage...
Quote:
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01-22-19, 04:36 AM | #8 |
Stowaway
Posts: n/a
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Qustion about the DAT file, not installation procedure
M-M, you're 100% correct on the installation procedure with JSGME. Generally it will replace existing files with new files from the mod.
My question is more specific to the "TDW ship plane fire" dat file which is in the Library sub-directory of this mod. It doesn't (as far as I can tell) replace an existing file of that same name, JSGME would just add this file under data/Library/*****. So then, how does SH3 know how and when to use this new file (or data) during the game? I'm just curious to know. |
07-01-19, 01:08 PM | #9 | |
Silent Hunter
Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,486
Downloads: 109
Uploads: 0
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Quote:
Is this still working? And the mod is just under 2kb? I download it but when opening, winrar gives an error and the file that appears is 0kb of size. |
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07-02-19, 06:03 AM | #10 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,350
Downloads: 848
Uploads: 0
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07-02-19, 08:47 AM | #11 |
Silent Hunter
Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,486
Downloads: 109
Uploads: 0
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What is? The size of the mod? Or my question about the link?
Edit: I download it again and unpacked it and had no error message and the total size of the dat file is 9KB. Appears to be the correct size. Anvar1061, is it right? Last edited by Rhodes; 07-02-19 at 09:00 AM. |
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